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Pojo's Yu-Gi-Oh Card of the Day

Mahunder
- #REDU-EN086 

Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon.

Card Ratings
Traditional: 1.67
Advanced: 2.50 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - October 25, 2012

Back to the main COTD Page

 

Dark

Paladin
Thursday
 
Mahunder, brother I assume to Pahunder, who statistically, is about as unremarkable as his brother, at 1400 and 700 respectively. So at the risk of being monotonous, this card is essentially the same as yesterday.  An additional Normal Summon, for the same type of Monster, Light, Thunder, Level 4, from your Hand.  I don't have much else to say, as most of what I said yesterday holds true for today.  Cooler art though.
 
Ratings:

Traditional:  2/5

Advanced:  3/5
 
Art:  5/5  Kinda like a Super Saiyan 3 with that hair, but almost kinda looks like a Spellcaster in that suit.  Wish it was in foil!

John Rocha

Mahunder is the next monster in our Hunder line up. Along with yesterday’s card, Pahunder, we have the ability to load the field with level 4 light monsters for Xyz summoning powerful Xyz monsters like Shock Master. Take a look at yesterday’s card of the day to get more ideas on how to play Mahunder and how a Hunder deck works.
 
Today, I am going to talk about some more things that you can do with Hunder monsters. After you summon Mahunder, use its effect to summon Vylon Prism and Synchro summon a level 8 monster like Stardust Dragon. Then use Vylon Prism to boost Stardust to 3500 attack. You could also summon Sishunder with Mahunder’s effect and then use Sishunder’s effect to recycle one of your destroyed Thunder monsters back to your hand at the end of your turn. More on that card tomorrow.
 
And then there is Thunder King Rai-Oh. If your opponent is week to Thunder King, you can use the Hunder monsters to keep Thunder King on the field. You will also want to play Honest and Beckoning Light as all of your Hunder monsters are light.
 
Traditional: 1/5
Advanced: 2/5

Miguel

Mahunder is pretty much the same as yesterday. A piece of a Xyz summoning machine that relies on Pahunder and Sishunder to crank out Rank 4 Xyz monsters by the pairs, depending on your hand. A level 4 LIGHT/Thunder-Type monster with 1400 ATK and 700 DEF. 
 
Once per turn: You can Normal summon 1 level 4 LIGHT-Thunder type monster from your hand, except Mahunder, as an additional normal summon. 
 
Mahunder's stats makes her viable to get beat up pretty easily, so don't go leaving her out there without some protection unless you have to. Honest is pretty much the best option. Mahunder is pretty much another way to get out another level 4 LIGHT/Thunder monster out. Wether it be Pahunder, Sishunder, Thunder King, or even Vylon Prism which is a level 4 LIGHT/Thunder tuner. The Hunder machine can churn out 1-2 Rank 4 Xyz monsters in a turn, but it could leave you with no hand, so make sure you have a way to draw more. IE: Reckless Greed, Morphing Jar, Shard of Greed. 
 
Traditional: 2 Once again: LIGHT = Chaos
Advanced: 2.5 In it's own Thunder/Hunder deck
Tomorrow: Im not even gonna leave anything here, you should know.


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