April 2008
Masked Turbo
Hi, this is pwii. A while ago, I made
a deck. After much fine-tuning, playtesting, and
overthrowing, I give you this:
monsters:
masked sorcerer x3
don zaloog x3
marshmallon
mataza the zapper x3
morphing jar
spirit reaper
white magical hat
spells:
fissure
MST
premature burial
smashing ground
twin swords of flashing light-tryce x3
traps:
bottomless trap hole x3
dark bribe
dimensional prison x3
forced back x3
mirror force
sakuretsu armor x3
trap hole x3
widespread ruin x3
I should probably tell you what some of the cards
mean because they are highly unpopular for some
reason
MASKED SORCERER
DARK
spellcaster
900/1400
When this card damages your opponent's life points,
draw a card
This is the focal card. combined with all the
monster removing traps, this gets to attack
directically a LOT.
WHITE MAGICAL HAT
LIGHT
spellcaster 1000/100
When this card damages your opponents lp, they
discard a random card.
Kinda like a watered-down don zaloog.
THE STRATEGY
Attack directically with sorcerer and zaloog a lot
to gain major advantage while keeping your opponent
off your back with all the traps.
THE MATCHUPS
This does really well against aggro. It really fails
against control though.
THE CARDS
You can sort all the cards in this deck into 3
catagories.
A) monsters who gain something when they hurt your
opponent
B) traps for protecting A),
C) plain good cards that help out the deck.
THE END
I'm doing CotDs, in case anyone was wondering. I'm
also currently dead for the day so you might have
trouble getting ahold of me. I'm trying to crank out
these decks:
Rock OTK
Mirror Burn
Martian OTK
Some may also know me by my other name which is
blonde emo. You can call me whichever, Except on
tuesdays.
--pwii/ Blonde Emo