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Dark Maltos's Dueling Dome
‘The Broken Duelists’ - Competitive Natures
January 31, 2006

Welcome to the final installment of my ‘Broken Duelists’ themed Articles, for now at least. Today I will be tackling the sheer foundations of Dueling, - The competitive Instinct.

Now this is what drives us to duel, and gives us the desire to win and is overall very positive. It gives us a reason to play, as well as motivating us to increase our knowledge and skill. , but unfortunately it also promotes some negative qualities.

The competitive nature that was what originally attracted us to the game and made it a success could potentially destroy it.

The competitor in each of us has a tendency to make us act a little less subtle than usual, as well as making us experience a roller coaster of emotion, ; Fear, Joy, Delight, rage, tension, all of them are felt within virtually every duel, which is probably the reason we all play, to experience these emotions frequently , on a regular scale. Unfortunately, the Emotions rage and delight tend to be the most substantial of the mix, and when those two cross each other, arguments develop.

The typical scenario is as such ;

Player 1 Is up, - a lot, and is very ’delighted’ about that, he has a full field of monsters, and is a cert for the win next turn. This is great because he’s been defeated by his opponent too often, in fact never winning a game because of ‘luck’ as he sees it.

Player 2 top decks ’Dark Hole’ and summons a Bazoo, then removes his monsters and summons a Morbius with a pre mature burial, then attacks for game.

Ok, maybe it isn’t a typical scenario, but it saves me writing out an ENTIRE duel, and saves you reading the lot, but you can get where im coming from. P1 is undoubtedly unpleased, where as P2 sees this as yet another victory. Now the competitive natures kick in.

Player 1 is very angry at the moment, and will most likely go into a tantrum, or sit there silently, eyes twitching ( that happens to me…a lot…). Well if P1 does get angry, his opening statement will without a shadow of a doubt be ‘ Another lucky win’, or at least something to that effect.

Player 2, who’d just been delighted at his 10th straight victory ( its been a bad day for P1) will now react in one of two ways.

If his competitive nature is at a low, he would agree, and probably laugh it off to try and spare his friends feeling. However, if his Competitive nature is high ( and lets face it , it probably will be ) he will reply to the effect of ‘ Well maybe you’re just a bad duelist’, or ‘Well, it’s not surprising, your deck sucks’ , now both of these are bad. The players competitive side forces him to relish in victory, and inadvertently makes a personal attack on the player.

# Before I continue, there’s something that you need to know. An attack on the player or their deck NEVER helps calm a situation, if anything, it’s the reverse #

Now player 1 is fuming, his eyes twitching and his fists drawn.

‘My deck sucks? What about yours !!!’ Then a massive row breaks out. The two duelists competitive nature compels them to be the victor to an extent where arguments are inevitable. Its unfortunate, and a problem faced in every game EVER made for battles between people.

Now what Psychology is pushing these two players?

Well , player 1 feels annoyance at his constant downfall, as well as irritation at the personal attack on his deck and dueling style. His rage is a manifestation of his desire to win. He feels he is being cut short by his opponents ‘luck’

Player 2 on the other hand does not like being told that his ‘Skill’ is only luckiness. He also feels that the opponent is far weaker than himself, and is acting out of spite, and lets face it, he pretty much is. (this duelist is most likely to become a Vain duelist btw)

Anyway, with that unfriendly example out of the way, lets move on. Hopefully you can see where I’m going with this.

The other problem that being competitive leads to is the hazard it has on deck types. Smashing ground is the definition of the word ‘Aggro’. A 1 for 1, and supposedly a staple in every deck. It is a good card, undoubtedly, but cards like this just seem so barbaric to me. There is no complexity at all in using cards like this, its just kill . Now I’m not saying try and not use these cards, im just saying how low - brow they are. Still, if it works it works.

Well that’s it for me and these ‘Broken Duelists‘ articles. , I hope you didn’t think this sucked. If you wanna contact me it’s the same old toddy hole@aol.com address. Later Guys.

 

 

 


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