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Pojo's Yu-Gi-Oh Card of the Day

Soul Taker

Destroy 1 face-up monster your opponent controls. Then, your opponent gains 1000 Life Points.

Card Number - GLAS-EN092

Card Ratings
Traditional: 1.67
Advanced: 2.67

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 12.28.0
7

 

Dark Paladin
Friday

Soul Taker closes our week...a card the anime has made look good before. It's incredibly simple. You get to destroy one face-up monster your opponent controls, and in turn, your opponent gains 1000 Lifepoints.

Not a bad card, 1000 Lifepoints isn't very much in the grand scheme, but cards that give your opponents Lifepoints aren't generally the best of things.

Just average really, as we have other options, even in Advanced.

Ratings:

Traditional: 1.5/5

Advanced: 3/5

Art: 5/5 That picture is kick ass!
David "BobDole" Hoffman Soul Taker

 Well this is our last card for awhile, since we're probably going to be off all next week. Breaks are always appreciated, but since Christmas is done, I'm going to be so bored.

 Anyway, today we've got Soul Taker. A nice 70$ card with a decent effect, although it's honestly, not needed. It's a very simple card to say the least.

- The first effect is decent. It would be considerably more versatile if it allowed simple a monster rather than a face-up one. I really think that's this card's biggest downfall.
- The second effect is just as simple as the first. Your opponent gains 1000 LP. This is a bad.

 Now there are decks that base themselves around restoring their opponent's LP, and that's fine and dandy. But for the rest of us, 1000 LP can mean game. How many times have you dropped your opponent to 500 LP and breathed a sigh of relief. It cuts him off from things such as Premature Burial and My Body as a Shield. With this your opponent's going to have more fuel for the fire so to say. Granted, the chances are that as soon as that monster is gone, you're going to do more than 1000 LP worth of damage, but why not use Smashing/Fissure/Hammer Shot? I believe all three of those cards do this well enough, and without the pricy 1k LP.

 Traditional: 1.5/5 (With Raigeki, Dark Hole, and Smashing/Fissure, this card is pretty much just junk
 Advanced: 2.5/5 (I can see this being fantastic in the right deck, but even if I had one, I wouldn't use it. It's just that so many games come down to those last couple life points that are so hard to get rid of)

 Bob Dole
Carrotizer

Soul Taker

Normal Spell

Destroy 1 face-up monster your opponent controls.  Then, your opponent gains 1000 Life Points.

 

            This might be the reason Smashing Ground and Fissure were limited to 1 this format.  Gadgets get yet ANOTHER 1-for-1 Spell. 

 

            Now this card has pros and cons over Smashing Ground and Fissure.  Targeting itself can be both, since Cyber Phoenix (with its Ultra Rare reprint in Dark Revelation: Volume 4) always caused trouble for such cards.  1000 LP, really, means nothing – an attack from Cyber Dragon equals 2100 LP loss, and nearly every deck that intends on attacking runs Cyber Dragon (well…except that Dark Burn and other ones).

 

            The pros and cons are divided by a very thin line – while Smashing Ground and Fissure may still destroy something after Book of Moon (although consequently, Enemy Controller may turn that against you), Soul Taker cannot cause such havoc.  However, Soul Taker can choose the victim when needed. 

 

            Well…Smashing Ground sees more play because it is a lot easier to get than a Soul Taker, a Secret Rare.   Fissure has been with us since THE beginning, although Hobby League foil is hard to find…

 

            Is it a good card?  Yes.  Does it belong to every deck?  Nope.

           

            If Machine Beatdown was still available with Card Trooper at 3, it would abuse this card as deadly as Gadgets would.  A lot of players panicked when Smashing Ground and Fissure were limited to 1 because…well, they were not.  Now we have a version that makes the user’s deck slow down. 

 

Traditional:  1.5/5                                 Can you find a space?

Advanced:   3/5                                    You might need it for Marshmallon…

The First Hokage Soul Taker

Basically, we're finishing up GLAS Secret Rare week this week. And today we look at a pretty nifty card called Soul Taker. People hype this card because of the potential it has in Gadget decks, and some other decks a like.

Apparently, this card is hard to find and fetches values upwards of $90.

Soul Taker is pretty simple to use. It destroys one face up monster your opponent controls, but your opponent gains 1,000 life points. This card is like a better Hammer Shot without the restrictions of being the highest attack on the field. I personally think this card has a lot of potential in Gadgets as I said earlier, and some other decks could take advantage of this card.

However, I do not like the heft secondary market price tag of this card.

Overall, I would love to use this card, and can probably do pretty well in the competitive environment, the only problem I see, is the price tag of the card much like Necroface yesterday. I also don't think this card would be too bad in Traditional, but that's just me.

My Ratings:

Advanced: 3.65/5

Traditional: 2.25/5

Art: 3.75/5


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