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From: LastVertig0@aol.com <LastVertig0@aol.com >
Date: Aug 6, 2005 3:03 AM
Subject: Nock's Top 10 Underrated Cards



Zantetsuken's Top 10 Underrated Cards!



10. Ceasefire



I'm sure this card isn't really underrated, however; it is one of my favorites… This card is shear power and can pack a quite punch. It negates flip effects, well, that's a huge plus because of all the needle worms crawling around now, unless your deck runs many of them. Then it inflicts damage to your opponent equal to the number of effect monsters on the field x500, that can be game breaking.



9. Needle Burrower



Needle Burrower is too, a giant if used correctly. There are many combos with this card, there is the obvious Axe of Despair, United We Stand, and/or Mage Power equips to make it stronger, but you could also use cards like Mirror Wall. With Mirror Wall you could easily smash a Black Luster Soldier - Envoy of the Beginning and with a quick 4000 direct damage. (That's half their life points >_<)



8. Peten the Dark Clown



Peten the Dark Clown is a great card. When it is in your graveyard you can remove it to get another from your deck or your hand. Great for deck thinning and protects you from three attacks and you also get material for a tribute.



7. Emissary of the Afterlife



This card at first seems like it is kind of on the useless side, however; it isn't limited and for those who run exodia deck this is the card you have to deck three of. Your opponent will probably not have a normal monster level 3 or lower soo… yeah.



6. D.D. Designator



Hmm getting rid of a Sinister Serpent, pieces of Exodia, anything fetched by Sangan or Witch of the Black Forest, or anything you know your opponent has in his hand is great. You get a look at your opponent's hand and can easily see his/ her strategy. This works well if you run a deck with D.D. Scout Plane, because you could just guess some random card, get it wrong, and get to special summon D.D. Scout Plane. Down side is you must have a card in your hand. =/



5. Card of Sanctity



Many people see this card as a "desperate times" card, but this card could work well in a Dimension Fusion or Return for the Different Dimension deck. Best case scenario: You have a D.D. Survivor on the Field or two, some strong monsters (BLS-EotB, Jinzo, etc.) and a D.D. Scout Plane in your hand. You draw something like a returen from the Different Dimension or a Dimension Fusion and something else… your deck is bound to have something to save you. Worst Case: ummm you have no cards on the field or in your hand… except for Card of Sanctity.



4. Royal Command



With all of those Needle Worms, Magician of Faiths, Cyber Jars, Morphing Jars, well just Flip Effect cards in general roaming around this card will be the one to stop them. People do not wish to waste space with a card that may not be used… but every one run these cards now a days, -.-' so it may be worth it if you don't wish to lose 5 cards form your deck or get all cards in your hand or on the field blasted.



3. Cat's Ear Tribe



These cats are ferocious. The effect is during the damage step. So equip something like Axe of Despair or even a Malevolent Nuzzler would work and just play it on the field. I highly doubt that you opponent would attack it with a jinzo or anything for that matter.



2. Big Bang Shot



This one is really important! If you equip Big Bang Shot on your opponent and you Giant Trunade it, it will be removed from play. But there is another trick to this card. When you equip it to your opponent's monster and it attacks something with low defense, then your opponent loses the life points simply because of the text. If you don't get it then read it again, you control the magic therefore, when it says your opponent loses the life points it means YOUR opponent's life points. Cool huh!



1. Ectoplasmer



Finally, my last card. This may be weird to you, but there is a good combo with this card. Have you seen a common card called Malice Doll of Demise? Well this is how that card works… " If this card is sent from the field to the Graveyard by the effect of a Continuous Spell Card, Special Summon this card from the Graveyard during the Standby Phase of your turn." With this card on the field with ectoplasmer your opponent loses 800 life points per turn and you lose an unknown amount, but the best part is you opponent loses monsters per turn while you don't, and if he doesn't have a monster then the effect still works for you.



Well that's all I have for all of you! Hope you enjoyed it. If you want to contact me or correct me, E-Mail me at Zantetsuken615@aol.com .
 


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