Introduction
					Almost three years ago, I received my first WCQ invite at 
					the Frederick, MD Regional in March 2013 by placing 15th 
					with Mermail. I failed to repeat this accomplishment every 
					event I had gone to since then:
					
					*At the June regional that same year, I went 5-4, again with 
					Mermail.
					*At ARGCS Washington, D.C., I went with H.A.T. and started 
					off strong but ended up plummeting halfway through and ended 
					5-4.
					*At the October 2014 regional, I lost on the bubble with 
					Shaddoll and went 6-3.
					*At the October 2015 regional, I tanked with Burning Abyss, 
					again going 5-4.
					
					I heard a couple of my friends talk about the Philadelphia 
					regional that was occurring in December this year. It was a 
					week after the release of the Master of Pendulum Structure 
					Deck, a Deck that had interested me since this summer. I 
					thought that going to the regional would be cool, but due to 
					the length of the drive from my school in Baltimore and the 
					fact that I would be taking my final exams that semester, I 
					wrote off the possibility of attending as unlikely.
					
					Then, the week before the regional, I received a message 
					from my friend; he had moved to Florida at the beginning of 
					the year and was coming to Maryland to visit:
					
					"Hey, you wanna go to the Philly regional?"
					
					A ride to the regional was being offered to me, so I looked 
					up when my final exams were. Conveniently, they didn't start 
					until the Monday after the event, with the exception 
					of one take home exam that I wanted to finish beforehand. I 
					messaged my friend back, saying, "If I can get this take 
					home final done before Friday, I'll go."
					
					That exam was hell; this was my toughest class yet, and this 
					was by far the hardest exam I ever had to deal with. But 
					after hours or working on it, I finished at 6 AM and slept 
					until 2 PM on Friday. My friend and his mother picked me up 
					at 6 PM that evening, and after watching a boxing match that 
					she got us tickets for, we got ready to head to our hotel. 
					Unfortunately, there was an error in her reservation, so we 
					ended up driving around for hours trying to find a hotel 
					that had room for us; we eventually found one at 3 AM.
					
					At this point, my friend's Deck wasn't even completed yet 
					(he was also planning on playing Odd-Eyes Magician). We 
					quickly finished his Deck and playtested for about half an 
					hour. We went to bed at about 3:30 AM, and naturally I 
					couldn't sleep. Finally fell asleep a little after 4, and 
					was promptly woken up at 7 AM.
					
					This was the decklist I used in the event:
					
					Monsters: (23)
					3 Dragonpit Magician
					1 Dragonpulse Magician
					1 Majespecter Raccoon - Bunbuku
					3 Majespecter Unicorn - Kirin
					2 Nobledragon Magician
					3 Oafdragon Magician
					3 Odd-Eyes Pendulum Dragon
					3 Performapal Skullcrobat Joker
					3 Wisdom-Eye Magician
					1 Xiangke Magician
					
					Spells: (17)
					3 Mystical Space Typhoon
					3 Pendulum Call
					2 Sky Iris
					1 Summoner's Art
					2 Terraforming
					3 Upstart Goblin
					3 Wavering Eyes 
					
					Extra Deck: (15)
					2 Odd-Eyes Absolute Dragon
					1 Odd-Eyes Rebellion Dragon
					1 Ebon Illusion Magician
					1 Number 11: Big Eye
					1 Red-Eyes Flare Metal Dragon
					1 Norito the Moral Leader
					1 Number 39: Utopia Beyond
					1 Castel, the Skyblaster Musketeer
					1 Majester Paladin, the Ascending Dracoslayer
					1 Performage Trapeze Magician
					1 Steelswarm Roach
					2 Odd-Eyes Meteorburst Dragon
					1 Odd-Eyes Vortex Dragon
					
					Side Deck: (15)
					1 Breaker the Magical Warrior
					2 Denko Sekka
					2 Effect Veiler
					2 Flying "C"
					2 Maxx "C"
					2 Psi-Blocker
					1 Thunder King Rai-Oh
					3 Waboku
					
					
					I personally believe that Odd-Eyes Magician is the best Deck 
					until BOSH. It is very consistent and has a lot of power 
					behind it. The only Deck I think could possibly be better 
					than it is Performage Magician, but I think the 
					inconsistency of that Deck is its downfall, despite the much 
					more explosive plays it can make.
					
					I wanted to play 3 Majespecter Raccoon, because Unicorn is 
					such an incredibly good card right now, but I wasn't able to 
					borrow a playset from a friend before I had to leave for the 
					event. I did succeed in trading in a Kozmo Farmgirl I pulled 
					for one though.
					
					I chose not to play Mist Valley Apex Avian, Odd-Eyes Fusion, 
					or Luster Pendulum. I had two copies of Apex Avian ready for 
					when the Structure Deck came out, but decided to sell them 
					to my friend so I could have money saved for when BOSH comes 
					out. In testing I found that Apex Avian was a power play, 
					but also a major contributor to bricks; pretty much 
					everything this Deck does is a 3+ card combo, and Apex Avian 
					doesn't do anything to further your setup. I wanted the Deck 
					to be consistent as possible, so I deemed Avian as 
					unnecessary.
					
					I opted to not play Odd-Eyes Fusion because I figured in any 
					case where I could use it and have my Extra Deck set up with 
					Pendulum Monsters to fuel Vortex's effect, I could just as 
					likely make a play that was just as powerful without it. The 
					ability to search it out with Sky Iris is neat, but a lot of 
					the times I would prefer searching Odd-Eyes himself. My 
					friend ran Fusion over the 1 Raccoon, and he said it worked 
					out well for him, so maybe there's some merit to it, but I 
					didn't think I needed it. After the event I read Frazier 
					Smith's article on the Deck and noticed he was playing a 
					copy of Performapal Splashmammoth in order to summon Vortex, 
					so I may try out that idea later.
					
					As for Luster Pendulum, my personal opinion is that it sucks 
					in this Deck; being Scale 5 means that you'll be locking 
					yourself out of either your Level 4's or your Level 7's 
					(when often times you will want to have access to both), and 
					not being a Magician means that he locks you out of all of 
					their Scale effects. Additionally, the only ways to reliably 
					get him out of your Pendulum Zones were Sky Iris and 
					Wavering Eyes. I tried playing around with upping 
					Terraforming to 3 and putting in 2 Chicken Game, but I 
					didn't like how Chicken Game wasn't a good standalone card. 
					I also planned on offering to Gentleman's agree to side out 
					Wavering Eyes in Games 2 and 3 (and I intended on siding it 
					out against non-Pendulum Decks anyway), so I didn't want to 
					rely solely on Sky Iris to get rid of Luster Pendulum. In 
					the end, I decided that losing access to Ignister was 
					necessary for a more consistent Deck.
					
					I chose to main 3 MST because, while Dragonpit can deal with 
					one set card, I didn't want to have to play slow when facing 
					down two or more. MST let me break through a lot of backrow 
					and make a push earlier.
					
					I was for the most part satisfied with the Main Deck, and I 
					never bricked; at worst I started slow, but no hand was 
					unplayable. After the event, I replaced Xiangke Magician and 
					the Terraformings with a second copy each of Raccoon and 
					Summoner's Art, and a Splashmammoth. Xiangke Magician never 
					came up and I almost always sided it out. Terraforming was 
					nice, but I didn't find myself always wanting Sky Iris; the 
					protection from targeting is very useful, but sometimes I 
					didn't have something I wanted to destroy in order to search 
					out Odd-Eyes. Although I was initially unsure on playing 
					Summoner's Art, after the event I realized that the games I 
					lost were the ones where I couldn't get to Dragonpit, so I 
					decided that not only was Summoner's Art great, but I wanted 
					to use another one.
					
					Regarding the Extra Deck, the only cards that never came up 
					were the second Absolute, Rebellion, Norito, Majester, and 
					Vortex, though Norito was an option at one point. Ebon 
					Illusion Magician was clutch a number of times, and Utopia 
					Beyond stole me so many wins. Steelswarm Roach only came up 
					once in Round 5 and it won me the match, but in that 
					situation I also could've ended with Red-Eyes and been in 
					just as strong of a position, so I'll likely replace it with 
					Queen Dragun Djinn, which I found myself wishing I had at 
					one point.
					
					The Side Deck was what I was having most trouble with. I 
					originally planned on siding a bunch of Counter Traps for 
					when I went first against the mirror or Performages, but I 
					felt like it was a weak strategy, so I ended up changing my 
					Side at the last minute. A friend from my locals happened to 
					have Denko Sekkas that he wasn't using, so he lent them to 
					me. He also suggested I side Veilers, Flying "C", and Maxx 
					"C" in order to deal with Performage.
					
					Psi-Blocker and Waboku were the MVPs of my Side Deck; Waboku 
					protected me from being OTK'd if I went first, and also 
					stopped Farmgirls from searching. Psi-Blocker was useful for 
					shutting out the key components of my opponent's Decks.
					
					I'm not sure how I feel about Thunder King. I only saw him 
					once, and while I feel he was useful, my opponent ended up 
					being able to deal with him pretty easily. Breaker came up a 
					few times and helped.
					
					So with 10 hours of sleep spread across two days, I was 
					ready to finally break my regional curse and get another 
					invite.
					
					I'll summarize my matches to the best of my ability; at the 
					time of me writing this, almost 24 hours have passed since 
					the event ended, so my memory is a little fuzzy:
					
					Round 1: Performage Magician
					Game 1: I won the die roll and opted to go second. He opens 
					with a turn 1 Omega and King of the Feral Imps, then passes. 
					The Game goes back and forth for a little bit, and he ends 
					up making Trapeze Magician and Ignister for a push, but I 
					manage to survive. I topdeck Pendulum Call, and with no 
					Scales and only a Pit and Odd-Eyes in my hand, I search out 
					a second Pit and an Oaf. He activates Omega, and I pray he 
					doesn't hit the Oaf; to my fortunate, he hits one of the 
					Pits, and I proceed to go off and use Big Eye to take his 
					Trapeze Magician for Game (even after chaining it in 
					response targeting my Big Eye, I had enough damage).
					
					Game 2: I start kind of strong and get an early Unicorn out. 
					He has trouble playing around it, but eventually brings out 
					his own Unicorn and Skullcrobat to try and stall. My board 
					consists of an Oaf, Skullcrobat, and Unicorn, so I use my 
					Unicorn to bounce both Skullcrobats and then Pendulum Summon 
					a large board again. Realizing that no matter what he 
					bounces that I have enough for game, he concedes.
					
					1-0
					
					Round 2: Kozmo
					Game 1: I don't remember much of this game, but it was 
					really fast because this matchup is really easy.
					
					Game 2: I open Psi-Blocker and Waboku. I set the Waboku and 
					summon Psi-Blocker, calling Farmgirl. He works with what he 
					has and gets a Forerunner out, and tries to swing into the 
					Psi-Blocker, but I activate Waboku. On my turn I hit a 
					face-down with Pit, and he chains Emergency Teleport to 
					summon Farmgirl. I call it again with Psi-Blocker, and he 
					chains Farmgirl to summon Dark Destroyer, destroying 
					Psi-Blocker. At this point he has 2 set cards, and I have 
					another Psi-Blocker in hand. I MST one of the sets and then 
					summon Psi-Blocker, and he chains Torrential, turning his 
					two ships into 2 Slipriders, hitting my Scales. On his turn, 
					he swings with the Slipriders, and then tries to Emergency 
					Teleport into Farmgirl for game, but I remind him that I 
					called it with Psi-Blocker so he can't. He ends up summoning 
					Strawman instead, and in MP2 uses its effect to revive Dark 
					Destroyer, which turns into a Forerunner. With only a 
					Unicorn in hand, I topdeck Pendulum Call and set my scales 
					up again. I make Ebon Illusion Magician to summon 
					Dragonpulse. I swing with Beyond over Forerunner, which he 
					floats into Wickedwitch. I then use Beyond to attack a 
					Sliprider, which he turns into another Wickedwitch. I then 
					swing with Pulse and use Ebon to banish one of the 
					Wickedwitches, and at the replay I opt not to attack the 
					Sliprider. He crashes Sliprider on his turn and turns it 
					into a Goodwitch, and runs over Dragonpulse with Wickedwitch, 
					and proceeds to make Ptolemaeus into Pleiades in the End 
					Phase. I draw Majespecter Raccoon, use it to search Unicorn 
					and Pendulum Summon again, using Unicorn to bait out 
					Pleiades and push for game.
					
					2-0
					
					Round 3: Kozmo
					Game 1: He opens slow and I just Overwhelm him.
					
					Game 2: I snipe all of his backrow with MST and Dragonpit, 
					and he eventually gets Vanity's Fiend out with one set. I 
					search out Dragonpulse and set it in my Pendulum Zone 
					(despite Oaf being in my other one), and give up my ability 
					to Pendulum Summon so I can remove Vanity's Fiend. He 
					immediately flips Vanity's Emptiness, apparently not 
					realizing that I can't Pendulum Summon, so I just 
					continuously swing with Skullcrobat Joker. He set one card, 
					and when I MST it, he scoops.
					
					I try to explain how I couldn't Pendulum Summon, but he 
					responds with, "I'm a little mad right now," so I stop.
					
					3-0
					
					Round 4: Kozmo
					3 Kozmos in a row; fate sure was loving me.
					
					Both of these games ended pretty quickly, with the guy 
					saying how he couldn't figure out how to kill me. Game 2 I 
					managed to get Absolute and Red-Eyes on the board; he was at 
					2600 LP, and he had to drain 1500 of it to even do anything, 
					and I killed him the next turn.
					
					4-0
					
					Round 5: U.A.
					Game 1: He activates U.A. Signing Deal, and in my head I 
					think, "Oh God no!" I despise playing against U.A.. He ends 
					up getting Perfect Ace on the board turn 1, and the game 
					just snowballs in his favor, delivering me my first game 
					loss of the day.
					
					Game 2: I opt to go first. He bricks and I open Psi-Blocker, 
					calling U.A. Midfielder. He can't do anything from there.
					
					Game 3: He opts for first but bricks again, and I open 
					insane. I make a push and then end with a board of Absolute, 
					Roach, and Ebon Illusion Magician, and he scoops.
					
					5-0
					
					Round 6: Performage Majespecter
					Game 1: He delivers me a swift OTK with Ignister. We agree 
					to side out Wavering.
					
					Game 2: I discover that he's actually playing the 
					Majespecters, as I had not seen any of them Game 1. 
					Fortunately, I'm able to push through and kill him with 
					Utopia Beyond.
					
					Game 3: I don't remember much of this, but it didn't go in 
					my favor that much. 
					
					5-1
					
					I was salty after this loss, and started thinking that maybe 
					I would once again crash and burn during the second half. To 
					change that thought process, I did what my best friend does 
					when he needs motivation; listen to Kanye West.
					
					It worked, I guess.
					
					Round 7: PSY-Frame
					I actually recognized this guy from ARG D.C., as he was my 
					Round 3 opponent at that event.
					
					Game 1: I manage to snipe both of the Circuits that he 
					activates, and just slowly swing with Skullcrobat in the 
					hopes that he doesn't get Beta. He doesn't, and I win.
					
					Game 2: It's going well for me, as I'm just swinging slowly 
					with Raccoon, but he ends up drawing Feel Zone and drops 
					Zeta on me. I'm not able to deal with it in time, and he 
					flips up Anti-Spell Fragrance for game.
					
					Game 3: He sets two and I open Denko Sekka. I then sit on 
					Denko and Unicorn, constantly swinging. He summons Yaksha 
					(yes, regular Yaksha) and attempts to run over Denko, but I 
					bounce it with Unicorn. With no Scales, I go for the 
					desperation tactic and set Oafdragon and Skullcrobat Joker 
					in my Pendulum Zones, Pendulum Summon Dragonpit and 
					Odd-Eyes, and then Tribute Dragonpit for Unicorn, swinging 
					again. He summons Yaksha again and I repeat, bouncing OEPD. 
					At that moment, time is called, so I analyze my hand and 
					proceed to Absolute OTK him.
					
					After the game, he commends me for playing the situation 
					perfectly, as well as my knowledge on how to deal with 
					PSY-Frames, and stated that he was pretty much relying on me 
					messing up.
					
					6-1.
					
					Round 8: Performage Magician
					Game 1: He opens triple Plushfire, Mirror Conductor, and 
					Luster Pendulum. He sets Luster and Mirror, activating the 
					former's effect, and then Pendulum summons Mirror and the 
					Plushfires. He then makes King of the Feral Imps, searches 
					Masked Chameleon, and makes Omega. On my turn, I see that he 
					has no sets and no cards in hand, so I activate OEPD in my 
					Pendulum Zone. Suspecting Wavering Eyes, he activates Omega, 
					but misses. So I set another OEPD and Wavering for 4. I then 
					Wombo Combo him to death.
					
					I then ask him if he wants to side out Wavering Eyes and he 
					refuses, suspecting that I don't play the Performages.
					
					Game 2: I maintain an early lead and am going for pushes 
					when I topdeck Wavering Eyes. Again noticing that he has 
					nothing in hand, I activate it again, and that allows me to 
					push for game. Karma I guess. :P
					
					7-1
					
					At this point I have 7 wins, with my only loss being in 
					Round 6. Because it was a Top 64 cutoff, I was more or less 
					guaranteed my invite.
					
					Round 9: Kozmo
					Game 1: I lose the die roll and he double Emergency 
					Teleports me. Happens I guess.
					
					Game 2: He hits me with Fairy Wind, but I push through it 
					and Beyond OTK him.
					
					Game 3: He hits me with an early Fairy Wind, and I'm left 
					with nothing so I stall. Then he topdecks Emergency 
					Teleport. Happens I guess.
					
					Well, seeing as I beat three other Kozmo players that day, I 
					guess one of them was gonna take me down.
					
					7-2
					
					Round 10: Vs. Majespecter Magician
					Game 1: I misplay a lot this game, including Wavering him 
					under a Pendulum Call and not noticing that Wisdom-Eye can 
					use its effect when Skullcrobat Joker is in the other 
					Pendulum Zone. He ends up killing me pretty quickly. In my 
					salt I forget to ask to side out Wavering Eyes, but 
					fortunately, he offers, and I agree.
					
					Game 2: I Beyond OTK him. That play is such a game stealer.
					
					Game 3: "It all comes down to this game," I said. He looks 
					at his hand and says, "I think I won...", and proceeds to 
					Pendulum Call, and then Pendulum Summons for five, including 
					Elemental HERO Shadow Mist of all things. He searches out 
					Mask Change and then Majespecter Tempest (with a Fox he 
					summoned), and then summons Dark Law. He then uses his last 
					two monsters (can't remember what they were) to make 
					Ptolemaeus into Pleiades, and passes. I draw a Pendulum 
					Call, and decide that I have to gamble, so I activate it and 
					search Dragonpulse and Dragonpit. He activates Dark Law, and 
					fate decides that she is not on my side as he succeeds in 
					hitting Dragonpit. I manage to use Dragonpulse to hit Dark 
					Law, but by that point the damage is done and I can't play 
					around Pleiades. He OTK's me the next turn.
					
					7-3
					
					I was really salty after that last round, but I at least 
					felt secure that I would be able to get my invite.
					
					The results went up, and to my delight I managed to place 
					32nd, just barely squeezing into the Top 32! I was ecstatic 
					that I was finally able to escape my block and get another 
					invite.
					
					After the event, I picked up a second Majespecter Raccoon 
					after trading some cards and $10.
					
					Conclusion:
					Overall, I was really satisfied with the results. I wish I 
					could have done better than 7-3, but I was aiming for an 
					invite, and I got it. Next on my agenda is ARG Richmond (if 
					I can get everything I need from BOSH), and after that, the 
					WCQ. I missed it the last time I got my invite, and I'm not 
					letting that happen this time.
					
					~Riko