GeneralZorpa on Yugioh Getting In the Game: Local
September 10, 2008
The Day The Earth Stood Still
Of course there is no reason to play unless you have a place
to play or people to play with. Playing by yourself is not
nearly as fun, and rather boring. The Local Tournament is
the perfect place to buy cards, trade and play and meet
other players. For those who don't know, Local Tournaments
are Tournaments not put on by UDE or their subsidiaries.
Card shops as well as individuals host these tournaments and
they usually happen on a weekly basis. These tournaments are
usually less intense than higher level events and are a
great place to test out new ideas.
These local tournaments often have a moderate entry fee of 5
dollars. Prizes are usually awarded, either based on
attendance or through prize packages provided by UDE's Hobby
League. If you ever wondered how people got those ultra-cool
looking Hobby League promos, mats and binders, then this is
where you can get them. Also, exclusive Champion Packs are
sometimes provided, with new Ultra Rare cards as well as
reprints in both rare, common and super rare format.
Toto, I don't Think This Is Kansas Anymore...
Local Tournaments are the stepping stone you want to step on
in order to become a competitive player again or if you are
starting for the first time. Of course the first thing you
need to do is to find one. The easiest way to find Hobby
League events is to go onto UDE's Yu-Gi-Oh! website and
click on search for Hobby League Tournaments under the 'Wanna
Play?' category. The list will come up with specified events
within a certain regional and time frame. It is simple then
to pick the one you want.
Of course, most tournaments are not Hobby League, so they
require a little bit more work in order to be flushed out of
their hiding place. The phone book is the place to start. No
not the phone book in paper form! Yellowbook.com is a great
resource. You can search for Card Shops in your area by
using key words like Comics, Cards, Collectibles and other
such necessary words. once you find a tournament you like,
simply call them up and ask if they have a Yu-Gi-Oh!
tournament. Many places do not have such an event, as Magic:
The Gathering and Pokemon are more prevalent. If at first
you don't succeed, try again. ANother Card SHop might have
just what you are looking for.
You can also start your own Local Tournament. You might not
get Hobby League status, but it is an acceptable way to get
started. You just need a place to hold the event, such as a
park, private residence, library or other community space.
Of course, be sure to ask permission before doing anything,
as people might get angry, and the less people that are
angry at Yu-Gi-Oh! the better it is for the game. It is a
good idea to check out UDE's card rulings or find a judge,
as card rulingsare important to the running of a tournament.
You can spread the word among your friends, or post flyers
or any other creative way to get the message out.
Prepare For Your Destruction!
Once you find a local tournament, it is ideal to have a deck
to go with before you get to the event. The card shop or
traders may not have what you need in order to build the
deck, so it is better to be safe than sorry. You can
reference my last article about card choice and deck
building for some ideas on how to get started, but I do have
some ideas on how you can refine your deck and mindset.
1) Research what is being played, both in your area as well
as the National Metagame itself.
2) Try out some wacky ideas, the Local Tournament is the
place to test them.
3) Use a 40 card deck, unless the idea requires more cards
or you can't bear to make cuts.
4) Try to go into the tournament without hoping to win. You
have been out of the game for a whil, so it may take a few
events for you to get back in the flow of things.
5) Keep an open mind about younger players, a 10 year old at
my local in Elk Grove can kick my butt any day.
6) Go into it to have fun and you will.
Lets Spice Things Up!
One problem with the game lately is that people are starting
to lose interest in the game. This is either due to expense
or massively overpowered decks. I am going to take a leaf
from Wizards of the Coast's (the makers of Magic and the
original Pokemon game) book and propose some creative
solutions to local tournament boredom syndrome that you can
introduce to your local tournament.
1) Bring in more players by having special events as well as
flyers and what not. You would be surprised who pays
2) Hold special events to shake things up such as:
a) Drafts (each player buys 3 packs and then pass those packs
around, taking one card each time then making a deck out of
said cards-20 card decks)
b) Sealed Events (like drafts, each player buys 3 packs, but
makes a deck out of those cards only-20 card decks)
c) Highlander (Each player makes a 100 card deck with no
duplicates. lots of fun for younger players)
d) 4X10 (Each player has a deck with 10 normal monsters, 10
effect monsters, 10 spells and 10 traps)
e) Elder Dragon Highlander (same as regular Highlander,
except your monsters have to have the same attribute as a
selected 'General' card in your deck)
f) Traditional (Each player may build a deck as if all
Forbidden cards were at 1 per deck. List on yugioh-card.com)
g) Tag Team (each player teams up with a partner for tag
dueling like in the show. Special rules on yugioh-card.com)
h) No List (any card that appears on the banlist at ALL is
treated as banned)
i) Good Vs. Evil (The players are set up into to teams, one
playing LIGHT ONLY decks, the other playing DARK ONLY decks.
The team with the most wins overall wins)
3) Make a crazy deck, like mill, burn or tie decks and have
fun with it.
That's all I have for you today. You can reach me at
if you have any questions or whatever. I love emails, so if
you have something to say, say it!
Thanx for Reading!
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