Zoroa, the Magistus of Flame
Zoroa, the Magistus of Flame

Zoroa, the Magistus of Flame – #GEIM-EN002

You can target 1 “Magistus” monster you control; equip it with 1 “Magistus” monster from your Extra Deck. If this card becomes equipped with a “Magistus” Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except “Zoroa, the Magistus of Flame”, but its effects are negated. You can only use each effect of “Zoroa, the Magistus of Flame” once per turn.

Date Reviewed:  January 4th, 2021

Rating: 3.67

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans and Happy New Year,

Magistus week will start off our 2021 and it begins with Zoroa, the Magistus of Flame.

The Level 4 Tuner of the archetype, Magistus do a lot of equipping themselves to other Magistus monsters. If Zoroa gets equipped you get a free body on the field in defense. Spellcaster requirement isn’t anything, the monsters you’d be Special Summoning using this effect fall within the restriction. Defense position does limit from using the monster as an attacker, effect(s) negated is a restriction you expect nowadays. There are three other Magistus monsters in the archetype that you can Special Summon using this effect, but it doesn’t have to be a Magistus monster you Special Summon, it can be any Level 4 Spellcaster, that opens up more choices. As is you’ll have the Magistus equipped with Zoroa alongside your new monster, giving you an Xyz 4 or Link 2 option, or go straight into the archetype Link: Artemis, the Magistus Moon Maiden. You can use tomorrow’s card: Trismagistus to Special Summon Zoroa and then Normal Summon another Magistus monster and start your combos.

Zoroa on its own can equip itself or any Magistus monster with a Magistus Extra Deck monster. Each monster offers different benefits while equipped to a Magistus monster:

Ninaruru, the Magistus Glass Goddess: allows for 2 attacks on monsters during each Battle Phase & the option to destroy a Magistus spell/trap to destroy one spell/trap your opponent controls.

Rilliona, the Magistus Glass Witch negates a face-up monster for the turn

Vahram, the Magistus Divinity Dragon offers the equipped monster protection from spell/trap destruction in addition to destroying a battling monster at the start of the Damage Step.

Artemis, the Magistus Moon Maiden is the deck searcher once per turn for Magistus monsters.

Aiwass, the Magistus Spell Spirit adds 1000 ATK/DEF to the equipped monster.

Zoroa does a lot while not equipped, and it may be better to have him as your monster on the field rather than using him to get that extra Special Summon. Each monster it can equip does a lot as a monster as well, so you’d want to run multiple copies of each if you want to use Zoroa.

Advanced-4/5     Art-3.5/5

Until Next Time
KingofLullaby


Crunch$G Avatar
Crunch$G

It’s 2021 and we kick it off with some 2020 remains considering we have no new cards yet, so we’ll go into Genesis Impact and start with a Magistus week. We start the week off with their lone Tuner in the archetype, Zoroa, the Magistus of Flame.

Zoroa is a Level 4 FIRE Spellcaster Tuner with 1500 ATK and DEF. Okayish stats on Level 4, Spellcaster is good, FIRE is okay, and being a Level 4 Tuner is great. Both of Zoroa’s effects are a hard once per turn where the first one lets you target a Magistus you control and equip it with a Magistus from the Extra Deck. This is basically the Magistus gimmick, and this is one of the cards that do it the best. It’s pretty easy to pull off and do what you wish to do with Magistus. The second effect is when this is equipped with a Magistus where it lets you Special Summon a differently named Level 4 Spellcaster from your hand or graveyard with its effects negated, which at least gets you to a body on board for an extender for your plays. You can always appreciate getting another Monster on board with the greatest of ease. Zoroa is one of the best Magistus Monsters in the archetype and certainly one to max out on with more Magistus-heavy Decks. It’s pretty good.

Advanced Rating: 4/5

Art: 4.5/5 I get Legendary Flame Lord vibes from this.


Dark Paladin's Avatar
Alex
Searcy

Welcome to the first full week of 2021 y’all!  Kicking things off this week is Zoroa, the Magistus of Flame.  Level 4, Fire/Spellcaster, an interesting combination, with 1500 attack and defense.  Also benefits from being a Tuner.  So this guy helps you with your Extra Deck plays by working through and with your Extra Deck.  You can Target a Theme Monster you control and Equip it with a Theme Monster from your Extra Deck.  If Zoroa itself becomes Equipped with a Theme Monster you can Special Summon a Level 4 (not or below, JUST Level 4) Spellcaster from your Hand or Graveyard (in defense position) with negated effect(s).  Each effect is once per turn.  The Monster equipping, while a fairly new twist here, in another attempt to make such a thing playable.  Which, should be applauded, to a degree.  The thing is, this guy doesn’t do enough ON HIS OWN.  The Special Summon to the  Field is your best thing going here, but as you’d need ANOTHER Monster here in order to accomplish that, it doesn’t do much for helping the Extra Deck.  The attack is meh as well, not helping matters, but it’s still a fun piece in the Deck.

Rating:  3/5

Art:  4.5/5  Very cool.  Cosmic and flames.  Like it a lot


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