Weathered Wayfarer
Weathered Wayfarer

Weathered Wayfarer– Double Masters

Date Reviewed:  July 13, 2022

Ratings:
Constructed: 3.00
Casual: 4.25
Limited: 3.00
Multiplayer: 4.00
Commander [EDH]: 4.00

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 



David
Fanany
Player
since
1995
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There are a few more recent variants of Weathered Wayfarer’s effect – see Oreskos Explorer, for example – but on those, white usually gets Plains (basic or otherwise). Let’s be fair here: some color has to be the worst at land ramping, and that color isn’t actually white (it’s blue). In formats with older cards, though, the Wayfarer once held out the promise of a deck that repeatedly tutored cards like Wasteland and disrupted the opponent enough for them to tutor a card like Mishra’s Factory and win the game. That never quite came together in tournament play, but it turns out that doing so once or twice in a game can be reasonably good on its own, particularly in aggressive decks that can operate on few lands and have space for unusual cards in their manabase. And there are also casual decks that sometimes want just one more land-searching effect to go with the more standard green ones (many of which also just look for basic lands, as it turns out).

Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 4/5
Commander [EDH]: 4/5


 James H. 

  

White doesn’t get unconditional land tutoring effects, and while Weathered Wayfarer is both a touch slow and a touch conditional, it can still find you any land out of your deck. This is actually a pretty big deal on its own, since it gives decks that might not normally have access to the effect an avenue to find the lands they desire, and being able to fish out key utility pieces can be lovely. The trade-off is that you need someone else to have more lands than you…not untenable if you go second, but it is a notable enough downside at times. Maybe not so massive in the color with Path to Exile as a premium bit of removal, but it can still be irksome on occasion. Still, this is a subtly effective card with a lot of flexibility, and while it’s a bit too cumbersome to be a consistent player in Modern or Legacy, there’s plenty they can do besides.

Constructed: 3 (it’s at the cusp of being playable, but it’s definitely a bit too clunky to be a star)
Casual: 4.5
Limited: 3
Multiplayer: 4 (odds are good someone’s going to let you go tutoring)
Commander [EDH]: 4 (same deal)


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