Warren Soultrader
Warren Soultrader

Warren Soultrader – Modern Horizons III

Date Reviewed:  July 1, 2024

Constructed: 4.37
Casual: 5.00
Limited: 3.63
Multiplayer: 4.25
Commander [EDH]: 4.50

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 


Some people described Modern Horizons II as a “pseudo-rotation” for the Modern format, because of how many of its cards either created new decks or changed existing ones dramatically. They might well say the same thing about the third installment, and Warren Soultrader is a great case study for why. There’s at least one obvious infinite combo involving it and a lot more that are less obvious, even if that’s as simple as turning Treasure tokens into creatures. And on top of that, they gave it creature types that get a lot of kindred support. And super-efficient combat stats, on top of the top. It feels weird to say in a set where so many Eldrazi break so many laws of physics, but this is easily one of the most powerful cards in Modern Horizons III – anywhere you can play creature-based combos, you can play this and win games.

Constructed: 4.5
Casual: 5
Limited: 3.5
Multiplayer: 4.5
Commander [EDH]: 4.5

 James H. 


Warren Soultrader is the kind of card that’s far more dangerous than it might appear at first. Anything that’s a reusable sacrifice outlet screams “abuse”, and while this isn’t apt to usurp the likes of Viscera Seer anytime soon, this does form a neat combo with Gravecrawler, where you can win the game on the spot with something like Zulaport Cutthroat or Blood Artist alongside it. Creating an untapped Treasure token is the special “grease” for the engine, and while paying 1 life isn’t wholly insignificant, there are both ways to offset it and turn it around against your opponent.

Warren Soultrader is certainly a card that’s threatening if allowed time to breathe, and while its relative fragility may keep it from shining brightest in Modern, keep in mind that this does have a trio of well-supported creature types and an effect that demands only a small amount of support to spiral a game out of control with. I feel as if this may wind up a bit of a sleeper pick, though it’s certainly already made waves in Commander for the reasons I’ve stated.

Constructed: 4.25
Casual: 5
Limited: 3.75
Multiplayer: 4
Commander [EDH]: 4.5

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