Void Mirror – Modern Horizons 2
Date Reviewed: June 30, 2021
Commander [EDH]: 3.13
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
Remember our discussion from Monday, about how Modern Horizons 2 has an anti-Tron theme? Void Mirror is perhaps the purest expression of it in the set. It completely shuts off the stereotypical Tron game plan of a third-turn Karn using only Urza lands, and has similarly devastating effects on some other decks (anything with Oath of the Gatewatch Eldrazi using Wastes and the like comes to mind). I suspect Tron may not quite be a large enough part of the metagame in Modern for this to cause a seismic shift, but it might be enough for Tron itself to adapt and go back to a style (influenced by Cloudpost and Tooth and Nail) with a higher proportion of colored spells and colored mana. It will also surely cause some confusion when people just tap the two closest lands to cast a colorless artifact and don’t remember quite what mana they produce!
The idea of Void Mirror seems to be as a “silver bullet” sort of answer. It does a good job of impeding suspend spells, free spells (like the Force cycles), and Tron, all for 2 mana. Like most silver bullets, it is fairly narrow and has decks it’ll blank against…and some decks can simply adapt to play around the limitation, like Tron using their couple of green sources (or ways to get green mana) to bypass this restriction. All the same, there are plenty of spells this stops and plenty of decks this stymies, and I imagine it’ll be a very popular weapon at plenty of tables.
Limited: 2 (probably only worth it if they have one of the suspend cycle)
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