Vodalian Hexcatcher
Vodalian Hexcatcher

Vodalian Hexcatcher – Dominaria United

Date Reviewed:  September 5, 2022

Ratings:
Constructed: 4.13
Casual: 4.88
Limited: 3.00
Multiplayer: 3.25
Commander [EDH]: 4.00

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 



David
Fanany
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since
1995
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For a tribe in a non-creature color, Merfolk sure do have a lot of two-mana lords. It’s a curious quirk of the design and a well-established tradition (hence this card), but we probably shouldn’t complain too much – it has kept them going in Legacy even as the format got crazier and crazier, and I feel like it might even be useful in multiplayer formats where there’s a lot more damage that needs to be dealt overall. Of course, Vodalian Hexcatcher’s going to get a lot of attention for that activated ability, which gets better as the deck goes wider (as Merfolk like to). I like how you can play her on curve and overrun them, and potentially force a deck to hold back to make sure it can clear the table, or use her as a surprise counterspell later on. Don’t miss her interaction with Lorwyn‘s tribal enchantments or the token generators from Ixalan, either!

Constructed: 4
Casual: 5
Limited: 3
Multiplayer: 3.5
Commander [EDH]: 4


 James H. 

  

Part of the cycle of tribal lords from Dominaria United, Vodalian Hexcatcher is a pretty interesting addition to Merfolk. Being able to turn everything from the tribe into Cursecatcher in a pinch is deceptively powerful, even if it alone might be slightly worse, but buffing all of them is a useful way to get four more lords in a deck famous for going wide. I think that this is, obviously, going to be a powerful weapon for Merfolk and may have reason to supplant Lord of Atlantis as the “secondary” lord of the deck; the body is nominally weaker, but flash makes this a fun trick in a pinch, as does the ability to stall a potentially ruinous spell. She won’t be the card that pushes Merfolk to Tier 0 status, but she is a powerful part to a beloved deck, and while I don’t believe there is yet a Standard Merfolk deck, Legacy and Modern won’t be left wanting.

Constructed: 4.25
Casual: 4.75
Limited: 3 (few Merfolk to play with, so she’ll only shine if you build very carefully)
Multiplayer: 3
Commander [EDH]: 4


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