Tenyi Spirit – Vishuda
Date Reviewed: September 10, 2019
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Tenyi Spirit – Vishuda is a Level 7 Dark Warm-type monster with 1500 Atk and 2500 Atk. Going from no stats to ok stats is at least a small improvement. Of course, for Level 7 1500 Atk is atrocious, but Wyrms are a little weak in that stat in general. Level 7 and Dark make me thing that this might work in Red-eyes or Dark Magician in addition to its own deck as a free body. Almost the exact same effects exist here. Vishuda can Special Summon itself from your hand if you control no effect monsters. If you control a face-up non-effect monster, you can bounce a targeted opponent’s car from the field at the cost of Vishuda banishing itself from your hand or grave. Don’t call it a hand trap because this cannot activate during either turn and is not a Quick Effect. Each effect is also once per turn, but running this and the Level 1 Tuner from yesterday should make for some fun Level 8 Synchros. The Link 1 from the theme is interesting to pump, but I think these Wyrms will see play as an engine somewhere else. Being able to bounce any card makes Vishuda a good part of that engine.
Score: 4.25/5 Art: 4.75/5
From the small Tenyi to the big one, here is Tenyi Spirit – Vishuda.
Vishuda is a Level 7 DARK Wyrm with 1500 ATK and 2500 DEF. Decent DEF to make up for low ATK, DARK is nice and I like the Wyrm typing once again. Vishuda has the same summon effect that Adhara had if you control no effect monsters, and again I appreciate a free body on the board for little to no effort. Vishuda can banish itself from the hand or graveyard (forgot to mention Adhara could banish itself from the hand for its effect as well yesterday) while you control a non-Effect monster to target a card on the field and return it to the hand. This has become somewhat popular with Monk of the Tenyi where you can Special Summon this while you have no monsters, use it to Link Summon your Monk, and then banish this to bounce an opponent’s card to the hand. It’s a simple, yet pretty good move. We aren’t reviewing Monk of the Tenyi though since it’s just a 1000 ATK Link-1 Normal Monster with a Down arrow so there wouldn’t be much to a review there. Each effect of Vishuda are hard once per turns, but I like the banish effect of Vishuda more, especially since it’s proven to be versatile in other decks for how easy it is to use. Play three of this in Tenyi and if you want, throw three of this and a Monk of the Tenyi into your deck and see how it works out for you.
Advanced Rating: 4.25/5
Art: 5/5 I like this one better than Adhara, but I gave that one a perfect score, so nowhere to go up for Vishuda, both are still perfect artworks though.
Next up on the Tenyi reviews is Vishuda. This is a much bigger Monster than its counterpart from yesterday. This is a Level 7, Dark attributed, Wyrm with only 1500 attack but a solid enough 2500 defense. We see the same non-Effect/Normal synergy here to start where controlling a non-Effect Monsters lets you Special Summon this from the Hand, and ideally behind that 2500 defense.
If you control a face-up non-Effect Monster, you can remove this card from play (again from your Hand or Graveyard) to Target a card your opponent controls, and return it to their Hand. So removal here gets you a bounce, and we saw yesterday how easy it is to get these guys back once you remove them, so the removal isn’t an issue. It’s a fair and balanced 1-for-1. The Targeting part with that is a bit unfortunate though.
Each effect here is once per turn, naturally. I really like the conditions attached here with the second effect though. It doesn’t say you have to ONLY control a non-Effect Monster, so that gives you some more flexibility, and it’s still really nice this card can be in your Hand or the Graveyard. It’s not as much a support card as yesterday, but could attack, can defend, and is disruptive. I like this a lot.
Art: 4.5/5 Much darker picture than yesterday. Great artwork here again though. Very ominous feel, it’s kinda cool we’re looking at some fairly spooky Spirits and art here as we inch towards Halloween.
Hello Pojo Fans,
Tenyi Spirit – Vishuda can Special Summon itself if you don’t have an effect monster. The deck revolves around this requirement, so it’s great a Level 7 can have this ability, even if you can’t use too many effect monsters in the deck. The pop-back ability to the hand Vishuda has against your opponent from either the hand or grave gives you a sneaky way of disruption, making Vishuda a psudo-hand trap. Yes you need that non-effect monster on the field to trigger this effect, but that is the Tenyi strategy.
I really believe this pop-back effect should have been a Quick-Effect. It would have given Tenyi so much more to work with. Regardless, the removal ability of this card from your grave and hand is good in dealing with boss monsters, and you can also send back something that is face-down as well. Burial can see some play in this deck to get Tenyi monsters back into the grave to be used again and you still have Wyrm support as well.
Until Next Time
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