Tearlaments Reinoheart
Tearlaments Reinoheart

Tearlaments Reinoheart – #POTE-EN015

If this card is Normal or Special Summoned: You can send 1 “Tearlaments” monster from your Deck to the GY, except “Tearlaments Reinoheart”. If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 “Tearlaments” card from your hand to the GY. You can only use each effect of “Tearlaments Reinoheart” once per turn.

Date Reviewed:  October 18th, 2022

Rating: 4.08

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Tearlaments Reinoheart is the counterpart to Visas Starfrost and the only Tearlaments male in the archetype (his Fusion upgrade included in that).

Stats flipped in comparison to Viasas, Reinoheart has okay ATK and good DEF, with a Tearlament Foolish Burial upon summon. This archetype excels at that and while Reinoheart doesn’t mill like Scheiren, it does get you a Tearlament monster into the grave, which will trigger their Fusion Summon effect. Not an extender either like Scheiren, but leading off with Reinoheart to send any Tearlament that will cause a Fusion Summon makes Reinoheart a 1-card Fusion Summon.

You can’t send Reinoheart himself to the grave with his own effect, but when he does hit the grave you can bring him back and then send a Tearlaments card from the hand to the grave. In addition to Tearlaments triggering a Fusion Summon when sent to the grave, their archetype traps also trigger when sent to the grave via a card effect…like the one Reionheart can do upon his Special Summon. Not saying you’d always want to do it that way for the archetype traps, but in an archetype that mills a lot why not have some grave effects tacked onto the traps?

Reionheart may not trigger a Fusion Summon, but he can trigger a Fusion Summon on his Normal Summon, which is pretty darn good. Also, that second effect will kick when he’s used for the Fusion Summon off his first effect, which may trigger a Tearlament trap you send to the grave…or you’ll send another Tearlament monster which may continue the Fusion Summons.

Advanced-4/5      Art-4/5

Until Next Time
KingofLullaby


Crunch$G Avatar
Crunch$G

Next up we get a Main Deck Tearlament that’s different from the other 3, as this is the Visas Starfrost in Tearlament form: Tearlaments Reinoheart.

Reinoheart is a Level 4 WATER Warrior with 1500 ATK and 2100 DEF. The stats are fine for a Level 4, WATER is a good Attribute, and Warrior is one of the better Typings in the game. First effect triggers on Normal or Special Summon, letting you send any Tearlaments monster from the Deck to the graveyard besides another Reinoheart. This gets your Tearlaments in the graveyard easily so you can trigger their effects to start getting into your Fusion Monsters, which gets the Deck started. Second effect triggers if he is sent to the graveyard by a card effect, letting you Special Summon this card (but it’s banished when it leaves the field) and then sending a Tearlaments card from your hand to the graveyard. Solid revival effect if you end up milling this card, and it triggers the graveyard effects of all your Tearlament monsters, Spells, and Traps. Once again, hard once per turn on both effects, but Reinoheart is a key part of the Deck. It can put Tear monsters in the graveyard and it’s the specific Fusion Material for one of your boss monsters, so a key card to have when playing the archetype.

Advanced Rating: 4/5

Art: 4.5/5 Reichheart was cool, but Reinoheart is cooler.


Mighty Vee
Mighty
Vee

Our next Tearlaments card is part of the “heart” family, Tearlaments Reinoheart. Notably, it’s a level 4 WATER Warrior monster, which is quite different from the other Tearlaments, but makes sense in terms of the Visas Starfrost lore. Since it’s a Warrior, you can play an effective 8 copies of this card between itself, Primeval Planet Perlereino, Terraforming, and Reinforcement of the Army, which is great since it’s your main 1-card starter for the archetype. Like Scareclaw Reichheart, it has 1500 attack and 2100 defense, though generally you’ll be Normal Summoning it to start your combos anyway unless you’re confident Reinoheart will wall whatever monsters your opponent throws at you.

Much like Reichheart before it, Reinoheart’s effects are both hard once per turn and completely different from the other monsters in its archetype, though still a cornerstone of the archetype. Reinoheart’s first effect is simple, letting you send any Tearlaments monster except itself from your deck to the Graveyard if it’s Normal or Special Summoned. Since every main deck Tearlaments monster except Reinoheart will have their Fusion effect triggered, sending any of them will immediately allow you to Fusion Summon Tearlaments Kitkallos, which alone makes Reinoheart worth maxing out on. Reinoheart’s second effect won’t come up as often, but is still immensely helpful; Reinoheart can Special Summon itself if it’s sent to the Graveyard by a card effect (IE from being fused), at the cost of being banished if it leaves the field and sending a Tearlaments card from your hand to the Graveyard. Like Tearlaments Scheiren, it’s situational, but when you have a chance, it can open up explosive plays. In some strategies, this effect is used to get another level 4 body on the board for Xyz plays, but currently, Tearlaments decks would prefer to simply use it for more aggressive Fusion Summoning. In short, Reinoheart is an excellent 1-card starter, and until we get the more powerful hybrids of this deck in the future, you’ll definitely want to max out on as many copies of this guy as possible for consistent power plays.

Advanced: 4.25/5

Art: 4/5 Looks like all of the “hearts” will be evil-looking pretty boys, eh? Just like Visas!


Dark Paladin's Avatar
Alex
Searcy

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