Swordsoul Grandmaster – Chixiao – #BODE-EN041
1 Tuner + 1+ non-Tuner Wyrm monsters – If this card is Synchro Summoned: You can add to your hand or banish 1 “Swordsoul” card from your Deck. (Quick Effect): You can banish 1 “Swordsoul” card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 “Swordsoul Grandmaster – Chixiao” effect per turn, and only once that turn.
Date Reviewed: February 23rd, 2022
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Hello Pojo Fans,
Swordsoul Grandmaster – Chixiao was one of the monsters mentioned yesterday as a go-to for Synchro Summons.
Wyrm-centered, Level 8 can be made with just Mo Ye. When summoned, Chixiao either can deck thin through banishing or add a card for you to your hand. Any Swordsoul card is available, which may trigger another effect if you banish any of the Swordsoul Spell/Trap. Depending on which Spell/Trap you banish you can get another Token monster (same as the ones the Swordsoul monsters produce) or increase or decrease a Swordsoul or Wyrm monster’s Level by 1 until the end of this turn. Getting a card to your hand is always preferable, but if you need some Level manipulation, say, if you want a Level 7 Synchro instead of an 8, you’ll go with the increase or decrease.
Banish a Swordsoul card or a Wyrm monster from hand or grave and negate a monster on the field until the end of the turn can be used on either turn. You run multiple copies of many Wyrm Swordsoul monsters, in addition to several of the Spell/Trap cards. You’ll get token production on your opponent’s turn off a few of the Spell/Trap cards, and while you may not be able to capitalize on your level modding if done on your opponent’s turn, a monster negation is worth it.
Chixiao is easy to summon in Swordsoul, and even in something like Yang Zing you could summon it (Taotie + Jiaotu + Bi’an). You could go with other Level 8 Synchro monsters, but getting Chixiao started early with ammo available can make it very tough for your opponent.
Until Next Time
Alright, gotta look at the Synchros now starting with their small Synchro to get access to another one most likely Swordsoul Grandmaster – Chixiao.
Chixiao is a Level 8 LIGHT Wyrm Synchro with 2800 ATK and 1000 DEF. A very good ATK stat on a Level 8, LIGHT is also a great Attribute to have as well. Materials are any Tuner and non-Tuner Wyrm(s), so easy to summon but locked to a Wyrm strategy at least. Upon Synchro Summon, you can add to your hand or banish a Swordsoul card directly from the Deck. 9 times out of 10 you’re adding the card to the hand, likely Emergence for extra searching unless you resolved one already, otherwise you can just go straight for Longyuan. If you do banish from the Deck, you’re likely banishing a Trap to get the Token on field. We also got a Quick Effect to banish a Swordsoul card or a Wyrm monster from grave to target another Effect Monster on the field to negate its effects until the end of the turn. So it searches and serves as negation for your strategy, no wonder it isn’t generic. Everything is still locked in archetype and/or to Wyrms in general, but to have a search effect and negation effect on the same card is pretty strong. The balance is that you only get a single effect per turn and only once that turn, but turn 1 it doesn’t matter since the opponent has nothing on board and only matters later on if you summon another copy. There aren’t a lot of Synchros you play multiple of in a Deck, but for Swordsoul you’ll likely see 2 to 3 Chixiao in the Extra Deck, it’s easily one of their most important Synchros.
Advanced Rating: 4.25/5
Art: 5/5 I mean, this is near peak artwork for the Swordsouls.
I mean, did we not have to get to a Synchro for these guys eventually? Swordsoul Grandmaster-Chixiao is a Level 8, Light/Wyrm Synchro, with 2800 attack and 1000 defense. Requires 1 Tuner and 1+ non-Tuner Wyrm Monsters for Synchro Summon. You get to add or removed from play (from your Deck) a Swordsoul card of your choice. Completely open, and for free, and while it may seem like taking the card would be best, anything you remove likely is going to cycle back or be fuel for something else later, so it may be fine to do the latter in certain situations. Then, a Quick Effect lets you remove a Swordsoul or Wyrm Monster from your Hand or Grave to Target an Effect Monster and negate its Effect(s) until the end of the Turn. That, of course, is a fantastic ability. You’re only allowed to use one Effect per Turn, and once per Turn. The Quick is fun, the removal spin is still there to assist you, and you can use it on your Monster if you need, and there’s times we’ll need that too. The attack body is fair, he’s fairly combo oriented, but he does good things.
Art: 5/5 This is my favorite picture of the week so far easily
Today’s card is Swordsoul Grandmaster – Chixiao, one of the two Swordsoul synchro monsters introduced in Burst of Destiny. It’s a level 8 LIGHT wyrm synchro monster that requires any tuner and a wyrm non-tuner, making it the perfect choice for synchro summoning with Swordsoul of Mo Ye or Swordsoul of Taia. Chixiao boasts a very decent 2800 attack for a level 8 synchro, though 1000 defense is quite horrifying to see. Still, they’re very fair stats considering how easy it is to summon Chixiao.
Chixiao’s effects are a strict 1 per turn and hard once per turn, which makes sense since both effects are quite powerful. After being synchro summoned, you can search or banish any Swordsoul card from your deck. This effect is very versatile; not only can you search extenders like Swordsoul Strategist Longyuan or Swordsoul Emergence, but you can also banish Swordsoul spells and traps, which can increase or decrease the level of a wyrm or Swordsoul monster on the field by one. This opens up combo lines for powerful synchro monsters Swordsoul normally isn’t able to access, like Chaofeng, Phantom of the Yang Zing or Yazi, Evil of the Yang Zing. Chixiao’s other effect is a quick effect that lets you banish a Swordsoul card or a wyrm monster from your hand or graveyard (which should be the case!) to target and negate the effects of one other effect monster until the end of the turn. Continuous negation is arguably stronger than reactive negation, so having it on a quick effect is superb. This guy does it all– combos, disruption, and a decent beater on the field if nothing else. It’s only held back by the 1 effect per turn clause, which isn’t really meaningful on turn 1 anyway.
Art: 4/5 Not that I’m complaining, but why does he look like a mecha?
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