Starry Knight Balefire
Starry Knight Balefire

Starry Knight Balefire – #GFTP-EN031

Add 1 “Starry Knight” monster, or 1 Level 7 LIGHT Dragon monster, from your Deck to your hand, then, if you control no monsters and your opponent controls a DARK monster, you can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only activate 1 “Starry Knight Balefire” per turn.

Date Reviewed:  May 11th, 2021

Rating: 3.83

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Starry Knight Balefire is kin to Rayel who we reviewed yesterday: the RoTA for the archetype.

Get a Starry Knight or a Level 7 LIGHT Dragon from the deck to the hand, pretty simple. If your opponent has a DARK monster and you have nothing, you get to summon a Level 7 LIGHT Dragon from your hand, which you might have just searched with Balefire. You have four Starry Knight Main Deck monsters to search with Balefire: Rayel will get you another search, Flamel will Special Summon your Level 7 LIGHT Dragon from your hand if your opponent attacks, Ciel can pop archetype monsters back to the hand to Special Summon itself (recycle Rayel), and Astel can pop itself (or a LIGHT monster) to Special Summon a Level 7 LIGHT Dragon from the hand. Astel and Flamel tip off your opponent, but they likely know already that your goal is to get to these big Level 7 LIGHT Dragon monsters. Rayel will be the main card searched by Balefire unless you already have it in hand. I like that Astel can pop any LIGHT monster, giving it some flexibility to use LIGHT monsters you added to the deck. Of the LIGHT Level 7 Dragon monsters you can search, only three come to mind currently: Arkbrave Dragon, Lightray Diabolos, and Starry Night, Starry Dragon. Diabolos only if your grave is prepped, so not off the first turn. The other two are fine though, as they work with being Special Summoned through the archetype’s monster effects. Diabolos is more of a tech card that can help. Almost forgot about that Special Summon effect. Yeah, your opponent has a DARK and you have nothing (like when going 2nd) you can just drop a Arkbrave or Starry Dragon for free off your search card, feels unfair. We’ll be reviewing both later in the week, but either are good choices and you’ll search either depending on your situation.

Every archetype loves a search card, this is no different. If you play the deck, play this in a set.

Advanced-4/5     Art-4/5

Until Next Time
KingofLullaby


Crunch$G Avatar
Crunch$G

Spell and Trap support time for Starry Knights as we get to their main Spell: Starry Knight Balefire.

Balefire is a Normal Spell that lets you either add a Starry Knight monster or a Level 7 LIGHT Dragon from Deck to the hand, then if you control no monsters while the opponent controls a DARK monster, you can Special Summon a Level 7 LIGHT Dragon from the hand. Getting to your Starry Knights is good, and a pure Level 7 LIGHT Dragon searcher is nice for your boss monster or other options. Arkbrave Dragon is a decent card, and you can get Sauravis, the Ancient and Ascended for some targeting protection. It’s another searcher, so the consistency is good. The summon is kind of weak considering that not only do you have to have no monsters, the opponent needs a DARK monster. I would of rather it be one or the other instead of both, but it’s whatever. The searching is enough to make this useful.

Advanced Rating: 4/5

Art: 4.5/5 Now this is pretty. Nice little flame blast.


Dark Paladin's Avatar
Alex
Searcy

Now, as we do, we move to the Magic/Trap side of things, with a Normal Magic in Starry Knight Balefire. This is a fairly simple card, but one with proper timing, that should pay off well for you.  You get a Starry Knight Monster from your Deck, or a Light attributed Level 7 Dragon.  Furthermore, if your opponent controls a Dark Monster and you happen to control no Monsters, you can Special Summon a Level 7 Dragon from your Hand.  It’s nice it’s a Dark Monster, and sure, that criteria won’t always be met, but it shouldn’t be terribly difficult.  And even if not, you still get any Theme Monster you choose instead.  Just that is still an honest 1-for-1 for the player.

Rating:  3.5/5

Art:  4.5/5  So so so so SO pretty (though it doesn’t seem to be an actual Balefire)

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