Pot of Extravagance
Pot of Extravagance

#11 – Pot of Extravagance
– #SAST-EN067

At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.

Date Reviewed: December 17, 2019

Rating: 3.92

Ratings are based on a 1 to 5 scale.
1 is bad. 3 is average.  5 is great.

Reviews Below:

King of

Hello Pojo Fans,

Pot of Extravagance ranks #11 on the countdown, a card I thought that would rank higher (then again I overlooked a few on the countdown).

Have to activate it before any other spell/traps during your turn, but it will net you an even or +1 depending on how many Extra Deck monsters you can/want to banish. It locks you out of drawing cards for the turn, but you can still search cards out, which almost every deck does. This card is played in almost every deck in the meta. Pendulum decks have the ability to use all three copies of this card without any serious damage to their Extra Deck. Mid-game this card can be a savior with the advantage it can give you. Not much else to say.

If it banished face-up or you got to choose which were banished it’d be limited.

Advanced-4/5     Art-3.5/5

Until Next Time


The number 11 slot brings us to the card I mentioned was my number 12 yesterday and your latest Pot of Greed with a massive cost, Pot of Extravagance.

Pot of Extravagance is a Normal Spell that can only be activated at the start of the Main Phase 1, and it can banish either 3 or 6 cards from your Extra Deck face-down in order to let you draw a card for every 3 banished cards. So most of the time you’re probably banishing 6 to draw 2 and turn this into a Plus 2, the only reason I can see you only banishing 3 is due to just needing 1 draw or you’re running low on Extra Deck cards, most likely the latter. It’s better than Pot of Desires in the sense that it doesn’t destroy your Deck to get you some draws, but any Deck that needs the Extra Deck probably won’t want to run this and would rather choose Desires if they don’t have an important card in their Deck that they really don’t want banished. I think it’s fair to have this card prevent you from drawing cards via effects for the rest of the turn, cause this and then a Pot of Desires can be strong, but you can still use draw cards like Reckless Greed during your Standby Phase and then use this, or chain them to this, but that probably won’t be too common. It’s a good card, especially for Decks that don’t care about their Extra Deck and isn’t using those Monarch cards that want you to have no Extra Deck, just hope you never see multiple of these in an opening hand.

Advanced Rating: 4.5/5

Art: 3.5/5 It’s still Pot of Greed mixed with Pot of Riches, not very inspiring considering that’s most of the Pot cards these days.

My #11: Salamangreat Gazelle


My #11:  Galatea, the Orcust Artomoton
This cards position on my list:  N/A

I haven’t been sold on Pot of Extravagance.  I don’t hate it, but I’m not a fan.  The risk/reward potential here is big.  It’s too luck related for me, and while it certainly can payoff well in your favor, it’s just as easy it could not result in anything but lost cards and dead draws.  As much as people like to splash this card, it can be more disruptive than not.  You need to consider your Deck and what this does removal wise.

You’re prevented from any Drawing via effect after using this (precisely why this can’t be a Quickplay) I like this card, to a degree.  You’re giving up a small amount of cards (3 for a 1-for-1) which is balanced (or 6 for a +1) so the more you’re willing to give up, the more you’re rewarded with.  It’s a fair card that helps keep a player honest.  And the removal aspect isn’t what it use to be.  

Said cards are removed face down, which does complicate things, but again, only to a degree.  There’s more assets to the remove from game aspect of this game then ever, so anything removed you could get back, even if it just ends up back in your Deck or Graveyard, it’s still a resource you’re (one way or another) getting back.  You can’t just play this and hope for the best, but it can do well for a player.


Advanced:  3.25/5


Traditional rating:  4/5  Why higher in Traditional?  The removal is a bigger aspect in Traditional, and this can help speed along your win/OTK/FTK

Art:  4/5  Light/Dark, Bland/Fancy, etc etc


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