Number 92: Heart-eartH Dragon
Number 92: Heart-eartH Dragon

Number 92: Heart-eartH Dragon
– #CBLZ-EN045

3 Level 9 monsters
This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent’s End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished.


Date Reviewed: 
August 29, 2019

Rating: 3.67

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

Dark Paladin's Avatar

Throwback Thursday brings us to Number 92:  Heart-eartH Dragon. This card had one prior view here.  And with the exception of myself (and reviewer Miguel at the time) met pretty poor reviews.  Heart is a Rank 9, Dark, Dragon XYZ Monster, with 0 attack and defense, but a whole lot of text, and requires three (yes THREE) Level 9 Monsters to XYZ Summon.

First, it’s easier than ever to bring out high level XYZ Monsters, even those that require more than two Material.  With many ways to bring out and revive high level Monsters, as well as more ways of Level Manipulation these days.  Three Level 9 Monsters isn’t the daunting task it once was.  So, Heart can’t be destroyed in Battle, and the opponent takes the Damage from Battles involving this card.  Nice on a 0-0 Monster.

Furthermore, you can detach an XYZ Material to remove ALL cards your opponent controls from play that were Normal OR Special Summoned that turn, oh, and any cards they Set that turn also.  That’s one hell of a Field nuke, and it’s a removal nuke, so if that goes through, they’re going to be hurting.  The sooner you get this out and going the better, after all.

Lastly, if this card is destroyed while it has XYZ Material, (no stipulation as to how, or by which player, so do it yourself if you choose) it Special Summons from the Graveyard and gains 1000 attack for every card removed from play.  This counts your own, so a fun Dragon removal Deck could turn Heart into an even bigger beast.  This is still a great card, and I’m glad I got to review it a second time.

Rating:  4.25/5

Art:  4/5  It’s a big, bad Dragon, without question.  But I like the clouds and the background better than the artwork of the actual Dragon.

KoL's Avatar
King of

Hello Pojo Fans,

Number 92: Heart-eartH Dragon is a daunting Rank 9 if you can summon it.

Three Level 9 monsters isn’t the easiest, but nowadays it is easier with Pendulum Summons and level modification effects via card effects. Once summoned you have a dragon that won’t die in battle and throw the damage you’d take back at your opponent like Reflect Bounder would. The banish all effect this card has at your opponent’s End Phase locks them into playing around Heart-eartH Dragon each turn it remains on the field. For one material you will get at least a 1-for-1 and have an advantage going into your next turn. Keep a material attached so if it is destroyed you can bring it back as an OTK monster. In banish decks that can change levels you may have a quick and easy OTK with this monster (1000ATK for every currently banished can become ridiculous).

Advanced-3/5     Art-4.5/5

Until Next Time

Crunch$G Avatar

To prepare us for tomorrow’s Number, we’ll look at one that synergizes well with it, Number 92: Heart-eartH Dragon.

Number 92 is a Rank 9 DARK Dragon Xyz with 0 ATK and DEF. Poor stats but the effect will explain why, and I do approve of DARK Dragon always. The summoning requirements are any 3 Level 9 monsters, which while getting Level 9s is getting easier than ever, it’s still a big ask for any Xyz to ask for 3 monsters, but you should know there is the other Heart-eartH that has an effect to summon this, but that requires 3 Level 5s, so I feel 3 Level 9s is more feasible if not using tomorrow’s card. This card cannot be destroyed by battle and your opponent takes any damage you would have taken from battles involving this card, which is a great effect to see with 0 ATK since it’ll be guaranteed to live and not damage you but instead your opponent. During the opponent’s End Phase, you can detach a material from this card to banish all cards your opponent controls that were Summoned or Set that turn, which is an amazing effect to nullify everything your opponent did in their turn if they don’t out this. It’s a massive and scary board wipe since it banishes cards, potentially a lot of them. The final effect is that if it is destroyed while it has Xyz Material, you can revive this card from the graveyard and have it gain 1000 ATK for every banished monster. The Xyz Material part is probably so you don’t keep reviving this thing if it gets destroyed and have it have a ton of ATK because it banished a lot of your opponent’s cards, but it’s nice for a monster to be able to revive itself to begin with, even though it should be noted you would still have to properly summon it first and save an Xyz Material on it to get this effect, you can’t revive a monster from the Extra Deck that wasn’t properly summoned. Number 92 is a nice Rank 9 for any decks full of Level 9s and now it’s good for decks full of Level 8s as well, it’s not the perfect card, those 3 Level 9s bump it a bit compared to if it was just 2, but it can still be powerful and it isn’t as hard to summon compared to when it was first released.

Advanced Rating: 3.75/5

Art: 4.5/5 That’s a big dragon.

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