Minsc & Boo, Timeless Heroes
Minsc & Boo, Timeless Heroes

Minsc & Boo, Timeless Heroes – Baldur’s Gate

Date Reviewed:  December 23, 2022

Constructed: 4.00
Casual: 5.00
Limited: 5.00
Multiplayer: 3.50
Commander [EDH]: 4.38

Ratings are based on a 1 to 5 scale: 1 is bad; 3 is average; 5 is great.

Reviews Below: 


If you went back in time, say to when I was in high school messing up a Baldur’s Gate playthrough to the point that I needed every cheat command just to get to the end, and told me that Minsc and Boo would be one of the top ten Magic cards of 2022, I would not have believed you. But I’m glad to see it! It’s remarkable, and perhaps surprising, just how much they manage to pack into their mere two loyalty abilities. The automatic Boo token you get on entry and every turn is equally good at offense and defense in combination with the +1; the -3 combines removal and card-drawing like only a few cards in Magic do. They’re equally adept at taking over a tournament match and sacrificing surprising creatures on casual tables, and I think Magic is still not truly ready for the butt-kicking for goodness.

Constructed: 4
Casual: 5
Limited: 5
Multiplayer: 4
Commander: 4.5

 James H. 


This card was 4th on my Top 10 Cards of 2022 list.

Minsc & Boo, Timeless Heroes certainly overperformed my expectations by becoming a formidable, vicious card in…Legacy and Vintage. Fancy that. Despite my concerns about being expensive, what is functionally a removal-resistant creature that keeps getting bigger and can threaten to act as a mix of card draw and removal has proven to have some legs.

Minsc & Boo is a consistent sort of clock that threatens boards turn after turn until removed, because Boo keeps coming back to go for the eyes each turn, and a pseudo-Fling can get you past a jammed board. Boo may be the only Hamster, but there are plenty of Hamster stand-ins like Taurean Mauler and Chameleon Colossus that can still draw you lots of cards. There’s a surprising amount of power in the card despite it being straightforward, a resilient threat that can run away with a game unless answered, and that’s to say nothing about its puissance in the format it was designed for. Definitely one of the bigger surprises to come out of Commander Legends: Battle for Baldur’s Gate (alongside Displacer Kitten), and I imagine they’ll keep going for the eyes in the years to come.

Constructed: 4 (needs just a little support to snowball out of control)
Casual: 5
Limited: 5
Multiplayer: 3
Commander: 4.25 (surprisingly hard to deal with over a long game)

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