Loop of Destruction
Loop of Destruction

Loop of Destruction
– #LCKC-EN110

This card’s name becomes “Ring of Destruction” while on the field. Once per turn, if a monster(s) on the field is destroyed by a card effect (except during the Damage Step): You can target 1 monster on the field; destroy it, and if you do, each player takes 500 damage.

Date Reviewed: March 14, 2018

Rating: 1.69

Ratings are based on a 1 to 5 scale.
1 is awful. 3 is average. 5 is excellent.

Reviews Below:


King of
Lullaby

Hello Pojo Fans,

Loop of Destruction may be considered “Ring of Destruction” while on the field, but it isn’t anything like it.

Hard once per turn, if anyone has a monster(s) destroyed by a card effect you get to pop a monster and both players take 500 damage. Monster removal is good off of a separate destruction effect, but both players taking a minimal amount of LP damage isn’t. This card is a sitting duck as well on the field and while that doesn’t matter for some cards, those cards serve a better purpose and have better effects. The LP damage doesn’t matter, and if you want destruction you might as well run a card that can damage your opponent’s chances of winning in a better way than this card does (any Mirror Force variant, Torrential Tribute at 3, Bottomless Trap Hole at 3, etc). I get why they made this card: Fang of Critias, but at least try to make it like a lighter Ring of Destruction. It needs a destruction effect to kick off its own effect, meaning you need at least another card to make this card useful, unless you are using it for the exclusive purpose of Fusion Summoning Destruction Dragon. A continuous trap that allows you to destroy one of your opponents monster once per turn, deal damage to both players equal to half the monsters original atk, and then, for an added restriction, no battle phase or having to activate this in Main Phase 2, something like that would’ve been MUCH better.

Advanced-1/5     Art-2/5

Until Next Time
KingofLullaby


WarlockBlitz

No. Just no. I’m glad I gave Ring of Destruction a 2 out of 5 so I can give this card a lower score. Targeted Destruction is bad and this card doesn’t even do that on its own. It has to wait for something else to destroy something else. Fang of Critics may have another target, but this card is bad. 

Score: 1/5     Art: 1/5 


Crunch$G

We finally look at the final promo card for Legendary Collection Kaiba in Loop of Destruction.

Loop of Destruction is a Continuous Trap card that acts very similarly and works in tandem with Ring of Destruction. While on the field, Loop is treated as Ring of Destruction. Kind for Konami to do considering Ring of Destruction is at 1 and we just got Destruction Dragon. Once per turn, except during the damage step, when a monster(s) on the field is destroyed by a card effect, you can destroy another monster and make both players take 500 damage. It would of been nice if the damage was a bit more, but I guess that might make it busted. Nice card to help remove monsters though, but sucks you have to destroy a monster first. Honestly an ok card, not amazing. The original Ring of Destruction is better, despite the errata.

Advanced Rating: 3.25/5

Art: 2.5/5 Eh, doesn’t look as nice as Ring of Destruction. I wonder what it would look like with the grenades OCG has on Ring of Destruction.


Alex
Searcy

You know, I’m going to have to find Ex Minion of Darkness and start paying him, cause for the third or fourth time here in two weeks, I feel like I’m channeling him during this review.  “Let’s remake Ring of Destruction, which we all ready ruined with an errata, but make the remake even worse…”

……

That could be the entire review right there, but for the sake of argument, let’s say it isn’t.  The only thing this card has going for it (as I’m sure everyone will tell you today) is that this card counts as Ring of Destruction, which will assist in creating Destruction Dragon, via Ring being Restricted.  It is only treated as Ring on the Field, which is okay I suppose, but Continuous Traps get eaten alive, as you all know.  So once a turn, save the Damage Step, each player takes 500 Damage when a Monster(s) on the Field is (are) destroyed.  Damage is negligible, and even though it hits both players (which is unfortunate also) this card just doesn’t cut it.  Sorry folks

Rating:  1.5/5 JUST because of the fact it might help Destruction Dragon

Art:  2/5  Even that picture sucks

We would love more volunteers to help us with our YuGiOh Card of the Day reviews.  If you want to share your ideas on cards with other fans, feel free to drop us an email.  We’d be happy to link back to your blog / YouTube Channel / etc.   😉

Visit the Card of the Day Archive!  Click here to read over 3700 more Yu-Gi-Oh! Cards of the Day!