Floowandereeze & Eglen – #BODE-EN014
If this face-up card would leave the field, banish it instead. You can only use each of the following effects of “Floowandereeze & Eglen” once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.
Date Reviewed: January 31st, 2022
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Hello Pojo Fans,
Floowandereeze & Eglen start our first look at the Floowandereeze archetype.
All Floowandereeze monsters share the ability to search and then conduct another Normal Summon, lock you out of Special Summoning for the turn, banish themselves after leaving the field, and cycle themselves back from banished when another Winged Beast is Normal Summoned. Once per turn for each monster makes certain you won’t be Normal Summoning over and over until you run through your deck of all the available monsters. Eglen can serach two Floowandereeze archetype choices, but there are many other Level 7 or higher Winged Beast monsters. Of those choices to add into a WATER and WIND-based strategy the following make most sense: Mist Valley Apex Avian, Raiza the Mega Monarch, Sacred Phoenix of Nephthys, Simorgh of Darkness, Simorgh, Bird of Ancestry, and Simorgh, Lord of the Storm. All these monsters are high ATK and can generate advantage on the field for you with relative ease considering all the Normal Summoning the Floowandereeze do. If not using this in the intended archetype it could also be used in the Shino Bird Ritual deck.
Low ATK/DEF searcher like the others in the archetype. Use them to search the bigger Winged Beast monsters and keep Normal Summoning.
Until Next Time
We’ve barely scratched the surface of Burst of Destiny, with this week covering the Floowandereeze archetype. Floowandereeze & Eglen, a level 1 WIND winged beast, is our first card. Being a WIND winged beast is always nice to reap the benefits of cards like Harpie’s Feather Storm, though for reasons we’ll soon find out, it’s not advisable to mix Floowandereeze cards with other archetypes. 800 attack and 1000 defense are surprisingly high for a level 1, but still incredibly puny in the grand scheme, so don’t expect Eglen to put up much of a fight.
All of the level 1 Floowandereeze monsters so far have the same 2 effects, plus one more unique effect. Like the other 3 small fry, Eglen is banished if it would leave the field while face-up; additionally, on a hard once per turn, if you normal summon a winged beast while it’s banished, you can add it back to your hand. This gives Floowandereeze as an archetype powerful recursion and lets them combo with cards like Golden Sarcophagus, in addition to letting them weaponize powerful floodgates like Dimension Shifter and Macro Cosmos. Eglen’s personal effect, also a hard once per turn, allows you to search any level 7 or higher winged beast after it’s normal summoned and then immediately normal summon a winged beast (another quirk shared by all the level 1 Floowandereeze). While you could search both of this archetype’s bosses, you can also search Raiza the Mega Monarch or Mist Valley Apex Avian, both winged beasts with powerful effects. Of course, since you’ll need 2 tributes, you’ll have to use other Floowandereeze cards to make sure you can summon the monster you just searched. Eglen suffers from having an “if you do” clause for the additional normal summon, meaning it is particularly vulnerable to hand traps, though Floowandereeze decks do have ways of defending against pesky disruptions. Furthermore, you’re locked into normal summons the entire turn if you use any of Eglen’s effects aside from the first effect banishing it when it leaves the field, severely limiting the kinds of decks Floowandereeze cards can be combined with. Still, Eglen is one of the most important playmakers in the deck, so you’ll definitely run 3.
Art: 3/5 Thinly-velied America in the background
Kinda late due to playing Master Duel and Pokemon Legends: Arceus, but birds have flown into this week with Floowandereeze and one of their monsters: Floowanderenze & Eglen.
Eglen is a Level 1 WIND Winged Beast with 800 ATK and 1000 DEF. Ok stats for Level 1, Winged Beast is nice, and WIND is great. This card is banished if it leaves the field face-up, which is part of the archetype’s gimmick since they add themselves back to your hand from the banished pile when you Normal Summon a Winged Beast, which is pretty good to keep the Deck operating without having to get to more of the birds. Upon this being Normal Summoned, you get to search for any Level 7 or higher Winged Beast from the Deck, then immediately after this effect resolves you can Normal Summon a Winged Beast. A pretty wide range of monsters you get to search off this outside the archetype, though Empen is a pretty important card. Being able to get something like Dark Simorgh, Mist Valley Apex Avian, or Raiza the Mega Monarch is a pretty good utility tool for this archetype to give them some versatility. You’re locked from Special Summoning the turn you use either the recovery or search and Normal Summon effect, but that’s fine since the archetype is built around multiple Normal Summons and no Special Summons. Eglen is an important card for Floowandereeze to get you to your boss monsters, cause Level 1s don’t cut it when you’re only Normal Summoning. It, like Robina searching your smaller birds, is a certain 3-of for Floowandereeze.
Advanced Rating: 4/5
Art: 4/5 Bir… okay, won’t do that joke again. The Floowandereeze birds do look really cool, though.
Would it have killed them to just name these guys Flowandbreeze or something? But anyway, Floowandereeze & Eglen is a Level1, Winged-Beast/Wind pairing, as it should be with actually solid 800/1000 stats for its Level. Being removed whenever and however you leave the Field isn’t immediately appealing, but the removal aspect is big for these guys, so that’s probably actually a plus. You can fetch a Level 7 or higher Winged-Beast from your Deck (once a Turn) then immediately upon resolution, Special Summon a Winged-Beast from your Hand. Fantastic-that’s all but assured to be whatever you just knabbed yourself. This card also can cycle back from being removed to your Hand when a Winged-Beast is Normal Summoned. So you should be using and abusing this (or however many you’re using) to your hearts content. It’s a simple cycle, but it’s quick and efficient, so there isn’t much else to ask for.
Art: 4/5 Very pretty birds
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