Expurrely Noir
Expurrely Noir

Expurrely Noir – #AMDE-EN018

2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) This card is unaffected by your opponent’s activated effects while it has 5 or more materials. You can detach 2 materials from this card, then target 1 card your opponent controls or in their GY; place it on the bottom of the Deck. This is a Quick Effect if this card has a Level 1 “Purrely” monster as material.

Date Reviewed:  March 8th, 2023

Rating: 4.00

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Expurrely Noir is the first of two bigger Xyz Purrely monsters we’ll look at this week.

Generic materials needing at the start: two Level 7 monsters allows for use in any archetype that runs multiple of them, though it really excels only when played alongside other Purrely support. Xyz climb into this by getting up to five materials on any of your Rank 2 Purrely monsters. Each Rank 2 Purrely can do the same trick of attaching a Quick-Play up to thrice per turn, however, Epurrely Plump can also attach up to 2 Spell/Traps from your grave to itself, and Star Purrely Street helps all Rank 2 Purrely each turn to attach a material.

When attached with five or more, Noir becomes unaffected by opponent activated effects. Decent protection for a Rank 7 that has 1100ATK. The Quick-Play Spells attached to it will make the difference in what other benefits Noir gains. On its own, Noir can detach two materials to put a card your opponent has on field or in the grave onto the bottom of the deck. That is a -1 and drops your attached materials presumably to lower than five, taking away the protection. It only becomes a Quick-Effect if Purrely is attached as well. Noir is a good disruption on your opponent’s turn if you have its effect enabled as a Quick-Effect, even at a -1 it can pay off big for you, and Noir has strong DEF (2800). The Quick-Play Spells can give Noir added ATK/DEF, extra attacks, but the best is the 1-for-1 you gain through Purrely Pretty Memory.

Noir needs as many materials attached to it as possible so it can use its effect multiple times in a turn. Despite that, you’re likely to lose the protection if you activate this effect more than once. Even without the protection, as long as it has Purrely attached and two materials, it can be a difference on the field.

Advanced-3.5/5     Art-5/5

Until Next Time

Crunch$G Avatar

Midweek brings us to the first of two boss monsters for the Purrely archetype, and we start with the one that’s making this Deck a meta force in the OCG with their Cyberstorm Access support: Expurrely Noir.

Noir is a Rank 7 DARK Fairy Xyz with 1100 ATK and 2800 DEF. A great DEF stat to sit on at least, DARK is a great Attribute, and Fairy is a good Type. The generic materials are any 2 Level 7 monsters, but you can also Xyz Summon this using any Rank 2 monster you control with 5 or more materials, so we see why the Purrely Rank 2s want to gain more materials so much. This card is unaffected by the opponent’s activated effects while it has 5 or more materials, making it a pain to get rid of while it’s loaded with Xyz Materials. The final effect lets you detach 2 materials from this card to target a card the opponent controls or in their graveyard and return it to the bottom of their Deck, with this becoming a Quick Effect if it has a Level 1 Purrely as material. For generic Rank 7 Decks it is solid removal, but for Purrely it becomes an even bigger issue to get rid of. No once per turn at all on this, so you can return as many cards as you wish to the opponent’s Deck. Over time you will have less materials, making it affected by cards again, but by then you likely stopped most to all of the plays your opponent could possibly make. When Purrely gets their second wave of support, you can expect to see the Deck everywhere, and this is their end goal, so have the outs ready for when this is taking over.

Advanced Rating: 4.5/5

Art: 4/5 I guess this is Umbreon, which is cool.

Mighty Vee

Wednesday’s card is the “official” sub-boss but the de facto boss of the Purrely archetype, Expurrely Noir, a Rank 7 DARK Fairy Xyz monster, mirroring its counterpart. This is another combination you don’t see every day, and much like the other Purrely Xyz monsters, it has generic materials of any two level 7 monsters, though it’s not recommended to make it outside of Purrely in most situations. Noir has a fairly flimsy 1100 attack for a Rank 7 monster, but at least it packs a solid 2800 defense.

As Purrely does not have any level 7 monsters, Noir has an alternative summoning condition, letting you Xyz summon it using a Rank 2 Xyz monster with 5 or more Xyz materials, gaining its Xyz materials as well. While you can technically use any monster for this, the easiest way by far is with a stacked Rank 2 Purrely monster. Noir is unaffected by your opponent’s activated effects while it has 5 or more Xyz materials, which it almost certainly will have if you’re summoning it, making it a fairly solid towers monster; combined with the various bonus effects of the Melffy cards, Noir can quickly become a juggernaut with 2600/4300 (or more) stats and the ability to attack multiple times, thanks to Purrely Delicious Memory and Purrely Happy Memory. Besides this, another reason it’s usually made over Purrely’s official boss is its other effect, which isn’t once per turn, allowing you to detach 2 Xyz materials to target a card on your opponent’s field or in their Graveyard and place it on the bottom of the deck. If a level 1 Purrely monster is an Xyz material, it’s a Quick effect, making it strong removal and disruption as well. Though it’s not once per turn, be wary of firing it off too much since Noir can easily be removed once it’s under 5 Xyz materials. Epurrely Plump is probably the best Rank 2 to Rank up into Noir since it has an effect to gain even more Xyz materials (from either Graveyard, in fact). While it doesn’t pack the OTK potential of the archetype’s actual boss, Noir’s protection and disruption make it much more useful going first, and sometimes even going second depending on the matchup. Overall, an excellent boss monster.

Advanced: 4/5

Art: 4/5 Andiramon, Digivolve to…Cherubimon! (Vice)

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