Dragunity Legatus – #GFTP-EN037
If you control “Dragon Ravine” or a “Dragunity” monster: You can Special Summon this card from your hand. If a “Dragunity” Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of “Dragunity Legatus” once per turn.
Date Reviewed: May 3rd, 2021
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Now for more defined archetypes from Ghosts From the Past and my favorite one, the new Dragunity support. We get some cards Dragunity needed and start with Dragunity Legatus.
Legatus is a Level 4 WIND Winged Beast with 1800 ATK and 1200 DEF. Good Level 4 stats, and WIND/Winged Beast seems to go well together. If you control either Dragon Ravine or a Dragunity monster, you can Special Summon this card from the hand. A free body on board for you is good for Dragunity, something they needed to extend plays to get to cards like Romulus or Synchros like Dae Gearg, Barcha, or Vajrayana. It’s another way to get a monster on board that isn’t equipping a monster from Deck or grave and then Special Summoning it, so at least it’s one not weak to Spell/Trap removal. If a Dragunity Monster is in your Spell/Trap Zone, you can target a Spell/Trap on the field and destroy it. Nice little backrow removal to ensure plays go through. It basically rewards you for using Dragunity’s gimmick of equipping anyways, so it should be easy to trigger. Each effect is a hard once per turn, as you see on modern cards, and it balances this card fairly well. Legatus is a decent piece of support for Dragunity and certainly worth using. They needed help getting more bodies on board and this does it.
Advanced Rating: 4/5
Art: 4/5 Almost Dragon-like, but it passes as a Winged Beast.
Continuing our look at new support for older Themes, here we have Dragunity Legatus. Wind/Winged-Beast is a great combo to start. Level 4 with 1800 attack is solid (1200 defense is decent too). Controlling a Theme Monster or Dragon Ravine lets you Special Summon this card from your Hand. That plays into your Hand with the latter and is never a bad thing for a free Special Summon. You’re also able to once a turn Target and destroy a Magic/Trap Card so long as you have a Theme Monster card in your Magic/Trap Zone. Free destruction, even at the point of being a Targeted effect, is also good. You will have to play enough to that benefit to help you enough. Still a really solid card for the Theme to start the week.
Art: 4/5 A little lacking in color, and the wings def give off Dragon vibes. But I guess the body is still human/animal enough to be a Beast-Warrior.
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