Draco Berserker of the Tenyi
1 Tuner + 1+ non-Tuner monsters
When your opponent activates a monster’s effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster’s original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of “Draco Berserker of the Tenyi” once per turn.
January 27th, 2020
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Hello Pojo Fans,
Draco Berserker of the Tenyi may be intended for the Tenyi archetype, but once again is one of those Synchro monsters we all can use.
Generic requirements for summon, strong ATK. Banishing a monster upon effect activation is almost a perfect effect. It doesn’t destroy, which avoids any backlash for monsters that benefit from destruction, but it won’t negate the effect, which can allow the opponent to power through losing a monster. Non-targeting is good in case your opponent has protection against targeting. Losing a piece can be rougher for some decks, and that is what Draco Berserker is good for: a sort of spot removal of key pieces. The ATK boost and second attack if your opponent has another monster allows you to push for more damage or open up the field for direct attacks. With 3000ATK you will be mowing almost anything down, and nine times out of ten you will destroy an effect monster. With that extra attack you likely will never run into something that can’t be run over because of your new ATK boost.
This is a good Level 8 Synchro that anyone can play if they have a Tuner in their deck.
Until Next Time
Time to dive a little into Chaos Impact starting with one of the better generic Level 8 Synchros we have now, Draco Berserker of the Tenyi.
Draco Berserker is a Level 8 DARK Wyrm Synchro with 3000 ATK and 0 DEF. A very good ATK stat which can make up for a non-existent DEF stat, and also being DARK is a bonus and Wyrm is kinda neat. The summoning requirements are any Tuner and any non-Tuners, so it’s basically generic so you don’t have to use it specifically in Tenyi. When your opponent activates a monster effect, then as a Quick Effect you can use this card’s effect to banish that monster. No negation on here, which is kind of a downer, but it makes up for that fact with the simple banishing of a monster that can still be disruptive to the opponent. They can try to use a monster effect to get another monster on board for a Fusion, Synchro, Xyz, or Link and you can use this to banish the original monster and put your opponent basically at square one. Draco Berserker also has an effect where if it attacks and destroys an Effect Monster in battle, this card gains ATK equal to the destroyed monster’s ATK and it can make a second attack on a monster during that Battle Phase. Nice double attacking effect here as well that’s easy to pull off since most monsters that you’d see played against you are likely Effect Monsters, meaning this should have zero to no issue getting the double attack off unless your opponent has only 1 monster, in which you can at least gain that ATK. I like the ATK boost being permanent as well to turn this 3000 ATK monster into a terrifying 4000-5000+ ATK beater with zero issue. Both effects are a hard once per turn, so spamming these out in multiples isn’t really worth it. It’s an excellent Synchro that does match the Tenyi style, but the materials don’t lock you to using this with just Tenyi, and it’s honestly worth playing if you can summon Level 8 Synchros.
Advanced Rating: 4.25/5
Art: 5/5 Berserker of the Tenyi got more and more corrupted, at least it gained an effect along the way.
Draco Beserker of the Tenyi opens the week, and what an open it is. This is a Level 8, Dark, Wyrm type Synchro Monster, with 3000 attack but a big, glaring 0 defense. Synchro Summon is performed generically by a Tuner and one or more non-Tuner Monsters. I like that not even a Wyrm (on either side) is required for that, and it makes this a very broad card that can be played in Decks across the board.
First is a Quick effect that lets you remove an opponent’s Monster from play when it activates an effect. This is once per turn, which is very appropriate, if only to prevent abuse. But the choice in when to use it is great, as opposed to ‘the first effect, or you must use’ which I appreciate. Next, if this card destroys an Effect Monster, (by Battle) and it goes to the Graveyard, Draco gains attack equal to that Monster.
Furthermore, he then gets a BLS type effect where he can make a second attack in the Battle Phase. Note, however, said attack is not stated to have to occur consecutively, which is awesome. And he’s obviously going to be stronger this second time, so there could/should be some OTK potential here. The 0 defense is about the only real downside here, but if you can make a Level 8 Synchro, and have room, play this card.
Art: 4.5/5 also. Love the color in the background complimenting all the dark hair and armor Draco is wearing. Very nice picture, menacing too
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