Dockside Extortionist
Dockside Extortionist

Dockside Extortionist – Double Masters

Date Reviewed:  July 18, 2022

Ratings:
Constructed: 2.75
Casual: 4.00
Limited: 3.00
Multiplayer: 4.25
Commander [EDH]: 4.38

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 



David
Fanany
Player
since
1995
Instagram

I looked this guy up on the card databases to remind myself what his history was, and in the process also saw his current price on the secondary market, and almost had a heart attack. Such episodes are, of course, a testament to how effective he can be in the right setting, and how many avenues he opens to let red decks hose artifact-heavy opponents without always having to use Shatter effects. He obviously gets much more spectacular as the game goes on, but if your Commander group is the kind of place where everybody is packing Sol Ring and mulliganing to it, he might give you three Treasures on your second turn. There’s really very little downside to this guy, and he fits in so many different kinds of red deck that I’m not sure we even have space for it.

Constructed: 3/5 (he doesn’t seem to have shown up much yet in Legacy or Vintage, which I’m thinking is mainly because he’ll sometimes need another turn for you to cast stuff with the Treasures he makes)
Casual: 4/5
Limited: 3/5
Multiplayer: 4/5
Commander [EDH]: 4/5

Dockside Extortionist’s new illustrations in Double Masters reflect an apparent mistake by Wizards of the Coast. When asked a couple of years ago, someone said that the card represents Ixalan’s pirates, but its Commander 2019 art depicts a decidedly un-monkey-like goblin, leading people to speculate that it was a super secret hint for an upcoming visit to Mercadia.


 James H. 

  

Dockside Extortionist was notorious as a Commander precon card that quickly turned into a chase card for the sheer amount of value you can generate off of him making an entrance, especially with the increase in artifact tokens of all kinds. He’s extremely dangerous in terms of being able to generate obscene amounts of advantage for a two-mana investment, made doubly unpleasant by that Dockside Extortionist scales extremely well with more players. Relevant typelines for a creature also only ever killed the people that needed to die, I suppose, and this is an excellent little card for red decks of all shapes and sizes to try and thumb the scales in your favor, whether it be against artificer decks or enchantment abominations.

Constructed: 2.5 (a bit clunky to really make waves, even in formats like Legacy and Vintage, but this might enable a decent comeback now and again)
Casual: 4
Limited: 3 (might break even, but that’s not awful)
Multiplayer: 4.5
Commander [EDH]: 4.75


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