Chaos Ruler, the Chaotic Magical Dragon
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of “Chaos Ruler, the Chaotic Magical Dragon” once per turn.
October 2nd, 2020
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Hello Pojo Fans,
We wrap up the week with a monster that may be the best Synchro Monster to come out this year: Chaos Ruler, the Chaotic Magical Dragon.
Generic Level 8 Dragon Synchro, DARK…nothing to hate about any of that, and a ton of support behind it all. Excavation effect upon Synchro Summon is tailor-made for decks that want stuff going to the grave by any means. You get a LIGHT or a DARK monster while the rest of the cards hit the grave, so you at least get a +1. Chaos Ruler with its BEWD stats also has an easily accessible reborn effect like Lightplusar Dragon has. Using your hand gives you more of a chance to summon back Chaos Ruler, even if your monsters will be banished. Banish Chaos Ruler after it leaves the field from that reborn effect is hardly a way to balance it, but because you only get the excavation off a Synchro Summon might be a good enough balance. One excavation is all a deck needs to set themselves up for the next few turns. So many decks use the graveyard and many could fit in a card or two to get this monster onto the board. Its reborn effect isn’t restricted, so you can bring it back the turn it is destroyed as long as it’s your turn. You want to get that excavation effect, that is Chaos Ruler’s bread and butter. After that you could link him away and reborn him the same turn, or Pot of Avarice and Synchro Summon him again next turn.
As long as you get that excavation effect off Chaos Ruler has paid for itself. You won’t always hit gold, off the top of the deck, unless altered in some fashion, is still luck-based and sometimes you hit dirt, but you’ll likely always get something off the effect, whether to your hand or into your grave.
Until Next Time
We end this week off with a complete BEAST for anything Chaos related: Chaos Ruler, the Chaotic Magical Dragon.
Chaos Ruler is a Level 8 DARK Dragon Synchro with 3000 ATK and 2500 DEF. Great stats, great Attribute, and great Type brings us to a great start alongside the generic requirements of any Tuner and any number of non-Tuners, meaning you can get creative in summoning this, even if it’s only useful in anything using LIGHTs or DARKs. Upon being Synchro Summoned, you can excavate the top 5 cards of your Deck and if you do you can add an excavated LIGHT or DARK monster to your hand while the rest of the cards go to the graveyard. It’s graveyard setup while also getting a monster of your choice from the excavated pile as long as it’s a LIGHT or DARK, which has a very strong pool of monster for both Attributes overall. Get a boss monster like Chaos Emperor Dragon, Black Luster Soldier, or Levianeer or a combo card like The Chaos Creator, Chaos Valkyria, a Lightsworn, Armageddon Knight, Dark Grepher, etc. If you use this in a Chaos-themed Deck, you should be likely to excavate a card to add to hand and get good graveyard setup for Chaos plays. The second effect lets you banish a LIGHT and DARK from your hand and/or graveyard to revive this from the graveyard, but banish it when it leaves the field. Sure you don’t get the first effect here, but you get to revive a 3000 ATK Level 8 to OTK or go for a Rank 8 so you don’t have to worry about it getting banished, and there’s some good LIGHT Rank 8s thanks to the Galaxy/Photon archetype providing good generic Rank 8s, and it being a DARK means it can be material for Number 22: Zombiestein since that’s actually a decent card. Each effect here is a hard once per turn, which is fair since both can be very powerful on a generic Level 8 Synchro. This card is very good in a Chaos Deck and any Chaos Deck using Tuners should likely consider this in the Extra Deck, it’s really good.
Advanced Rating: 4.5/5
Art: 5/5 It’s a terrifying looking Dragon certainly, wish we got this as a Ghost Rare like the OCG.
Chaos Ruler, the Chaotic Magical Dragon is a great card to close the week…even if the name is a bit redundant. Level 8, Dark/Dragon Synchro, with generic Synchro requirements of a Tuner and one or more non-Tuner Monsters. Familiar body atk/def at 3000/2500, so lot’s of positives off the bat here. So the first effect lets you Excavate the top 5 cards of your Deck and add a Light or Dark Monster to your Hand, if one of the cards involved fits that category. All other cards go the Graveyard.
Dumping cards, here at least 4, or possibly all 5, to your Grave is a very Chaos reminiscent effect, and you SHOULD be able to add the fifth card to your Hand. So you’re fueling and setting up plays from your Grave, while adding a resource to your Hand. Both of these are good things. Another effect here involving removal is attached, letting you remove a Light and Dark Monster from your Grave from play (save this card) to Special Summon this card from the Grave.
Incredibly easy to revive, even with the addendum that it removes itself from play when it leaves the Field. (Note not by Battle specifically, simply when it leaves the Field). Which can fit your various Chaos and removal builds as well, so I don’t see that as much of a downside. It’s fast, it’s powerful, and all while not being overpowered itself, but stil powerful enough to be a really solid card.
Art: 4.5/5 This is certainly Dark. I like how incredibly shadowy this Monster is, complimented so well by the purple wings, and the cool blue background. Great Dragon and picture.
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