Even the gods themselves need their own knights and jesters. Hello Pojo Readers, Crunch$G here to tell you about the yearly TCG Exclusive set we seem to get every year now. To follow up on the Egyptian God Decks, we have King’s Court here to give us support to try and help mainly Slifer the Sky Dragon. This set expands upon the Three Musketeers of Face series of cards with a lineup of new support. We also got a ton of extra miscellaneous new cards to support various other Decks and some reprints for the players to enjoy. Of course, we got Collector’s Rares in this set to hopefully upgrade some of the bigger fan favorite cards in this set. We also got a special surprise in here as well.
First off, the surprise in the set we didn’t know about until it was opened early. The three Egyptian Gods were all printed in this set as a surprise three bonus cards from the 62 we were promised, but we got special rarities. Any Egyptian God pulled will come with a foiling with millennium hieroglyphs in the background. There are Ultra and Secret Rare verisons of this foiling, known as Pharoah’s Ultra Rare and Pharoah’s Secret Rare. They do seem to be 1 a case to go along with the 4 Collector’s Rares, so they won’t be easy to obtain, especially if you want all three and if you want a specific rarity since it could be either of the two. It’s an overall nice surprise and cool addition to the set.
The Collector’s Rares
Now for what we mainly care about these sets for, the Collector’s Rares that Konami have chosen to be in the set. Of course, we weren’t going to go without any of the Poker Knight cards in the rarity. Outside of King’s, Queen’s, and Jack’s Knight all receiving the rarity bump, we got four new cards in the rarity with Arcana Triumph Joker, Joker’s Knight, Imperial Bower, and Joker’s Straight. We also have three other new cards in the rarity with Number F0: Utopic Draco Future, Gilti-Gearfried the Magical Steel Knight, and Hyper Galaxy. The remaining reprints to be in the rarity outside the Knights are Rescue Rabbit, Number 39: Utopia, Reinforcement of the Army, Lightning Storm, and Rivalry of Warlords.
Now that we got all the rarity stuff out of the way, let’s discuss the new cards. Arcana Triumph Joker is a Level 10 LIGHT Warrior who can be Special Summoned from the hand or graveyard by sending King’s, Queen’s, and Jack’s Knight from the hand and/or field to the graveyard, gains 500 ATK for each card in both player’s hands, and can discard a card to destroy all face-up cards the opponent controls of the same card type as the discarded card (Monster, Spell, or Trap). Joker’s Knight is a Level 5 LIGHT Warrior who can be Special Summoned from the hand by sending either King’s, Queen’s, or Jack’s Knight from the Deck to the grave and then Joker’s Knight copies the sent monster’s name for the turn, also you can add Joker’s Knight from the grave to the hand by returning any LIGHT Warrior from the graveyard to the Deck during the End Phase. Imperial Bower is a Level 4 LIGHT Warrior who can be tributed while you control no other monsters to take 2 of King’s, Queen’s, or Jack’s Knight from your Deck and either add them to your hand or Special Summon them. Joker’s Straight is a Normal Spell that lets you discard a card to Special Summon Queen’s Knight from the Deck, then lets you add King’s or Jack’s Knight from the Deck to the hand and immediately lets you Normal Summon a monster, but you can only summon LIGHT Warriors from the Extra Deck for the rest of the turn, also this card has the same recovery effect from the grave as Joker’s Knight. Face Card Fusion is a Normal Spell that lets you Fusion Summon any LIGHT Warrior from your Extra Deck by using cards in your hand or field as material, or you can use a material from Deck if you control King’s, Queen’s, or Jack’s Knight. Thunderspeed Summon is a Quick-Play Spell that can let you immediately Normal Summon a Level 10 monster, or if you control the three Knights you can instead add a Level 10 non-DARK monster with ? ATK from your Deck to your hand and then immediately after this effect resolves you can Normal Summon a Level 10 monster. Joker’s Wild is a Normal Trap that lets you send a Spell that lists all of the three Knights from Deck to the grave to copy that card’s effect, also the same recovery effect as Joker’s Knight and Joker’s Straight is on this card. Finally, Court of Cards is a Continuous Trap that lets you Special Summon any of the three Knights from your hand or graveyard if you control no monsters or any of the three Knights only, and also lets you banish up to 1 of each of the Knights from the hand and/or graveyard to draw cards equal to the number of monsters banished.
Now we get to all the other new random cards in this set, including 2 TCG Exclusives and more OCG Imports from the Prismatic God Box, Premium Pack 2020, and a Legendary Gold Box import. Magnet Induction is a Normal Spell that if you control a Magnet Warrior whose original Level is 4 or lower, you can Special Summon a Level 4 or lower Magnet Warrior with a different name from your Deck, and for the rest of the turn after this card resolves, your Magnet Warriors and Magna Warriors cannot be destroyed by battle or opponent’s card effects. XYZ Hyper Cannon is a Continuous Trap where you must control XYZ-Dragon Cannon or a Fusion that lists that monster as material to use any of this card’s effects where on your turn, you can target 1 of your banished Union Monsters and return it to the bottom of the Deck to draw a card, and on the opponent’s turn you can discard any number of cards to target the same number of cards the opponent controls and destroy them. Golden-Eyes Idol is a Level 1 DARK Spellcaster with a once per turn Quick Effect to look at the opponent’s hand and then this card’s name becomes Thousand-Eyes Idol until the End Phase, also if this card is banished or sent to the graveyard by a card effect, you can target an Effect Monster the opponent controls and equip it to an Eyes Restrict or Relinquished monster you control that cannot be Normal Summoned or Set, and said monster gains ATK equal to the ATK of the monster equipped to it. Zolga the Prohpet is a Level 4 EARTH Fairy who can be Special Summoned from the hand if you control an EARTH Fairy of a different name and then lets you look at the top 5 cards of each player’s Decks, and also when a monster that was Normal Summoned by tributing this card declares an attack, you can banish this card from the graveyard to destroy that monster and inflict 2000 damage to the opponent. Number F0: Utopic Draco Future is an Xyz Monster that’s always treated as Rank 1 and as a Utopic Future monster, needs 3 Xyz Monsters of the same Rank that aren’t Number monsters to summon, or you can Xyz Summon this over Number F0: Utopic Future and transfer the materials over to this monster, cannot be destroyed by battle or card effects, and once per turn as a Quick Effect when the opponent activates a monster effect, you can detach a material to negate that monster’s effect and then take control of it if it was on the field. Gilti-Gearfried the Magical Steel Knight is a Level 8 LIGHT Warrior Fusion of any 2 Warrior monsters with different Attributes, can negate an effect that targets this card once per turn as a Quick Effect and then lets you destroy a card on the field, can make a second attack during each Battle Phase if this monster was Fusion Summoned using 2 monsters on the field, and if this card battles an opponent’s monster, then during damage calculation as a Quick Effect you can banish a Spell from your graveyard to have this monster gain ATK equal to half of its current DEF until the end of the turn. Crystal Girl is a Level 1 WATER Spellcaster who can let you add a Level 5 or higher WATER monster from Deck to hand during the End Phase of the turn this card was Normal or Special Summoned, and can be Special Summoned from the graveyard if you control a Level 5 or higher WATER monster, but she’s banished when she leaves the field. Tindangle Dholes is a Level 5 DARK Fiend with a FLIP effect to send a Spell/Trap from your Deck to the graveyard, can Special Summon a different Tindangle monster from your graveyard if this card is sent from the hand or Deck to the graveyard, and a Tindangle Link Monster that uses this monster as material can make up to 3 attacks during each Battle Phase. Rose Princess is a Level 3 EARTH Plant who can be Special Summoned from the hand as a Tuner if only the opponent controls a monster, and can be discarded to add a White Rose Cloister from your Deck to your hand. Morph King Stygi-Gel is a Level 1 DARK Fiend Tuner who upon Normal or Special Summon lets you target another monster on the field to copy its Level and let you gain LP equal to the Level times 200, but you can only summon Synchro Monsters from the Extra Deck for the rest of the turn, also during your Main Phase you can summon a Fiend with a lower Level than this monster from your hand. White Rose Cloister is a Field Spell that lets you summon a Rose Dragon or Plant monster from your hand if you control no monsters, and before you draw during your Draw Phase, you can delcare the card type of the top card of your Deck (Monster, Spell, Trap) and if you call it right, all Level 7 or higher Synchro Monsters gain 1000 ATK. Burning Soul is a Quick-Play Spell that lets you add a card from your graveyard to your hand that isn’t another Burning Soul if you control a Level 8 or higher Synchro Monster, then immeidately after this effect resolves you Synchro Summon a monster using monsters you control as material and for the rest of the turn after this card resolves, your opponent cannot target Synchro Monsters on the field with card effects. Hyper Galaxy is a Quick-Play Spell that lets you tribute a monster with 2000 or more ATK you control that isn’t Galaxy-Eyes Photon Dragon to then tribute a monster the opponent controls with 2000 or more ATK and then you Special Summon a Galaxy-Eyes Photon Dragon from your hand, Deck, or graveyard. Pendulum Transfer is a Normal Spell that lets you target up to 2 Pendulum Monsters you control and put them in your Pendulum Zone. Pendulum Xyz is a Normal Spell that lets you target 2 cards in your Pendulum Zone and then Special Summon them to immediately Xyz Summon using both monsters as material, and you can treat the Level of 1 monster as the Level of the other for this Xyz Summon. Dowsing Fusion is a Normal Spell that lets you Fusion Summon any Fusion by banishing the Fusion Materials from the graveyard, but you can only use Pendulum Monsters as Fusion Material. Finally, Eternal Bond is a Normal Trap that targets any number of Photon monsters in your graveyard and Special Summons them with their effects negated, also during your Main Phase you can banish this card from the graveyard to target a Photon monster the opponent controls and take control of it for it to have its ATK become equal to the combined ATK of all Photon monsters you control until the end of the turn, but only the targeted monster can declare an attack.
Now to take note of all the reprints in this set. Of course you were going to have all the old Three Musketeers of Face cards in this set with King’s, Queen’s, and Jack’s Knight alongside Arcana Knight Joker and Arcana Extra Joker. You also got relevant reprints for recently supported or soon to be supported archetypes, mainly the cover themes for Lightning Overdrive and Dawn of Majesty, like Majestic Dragon, Stardust Xialong, ZW – Tornado Bringer, ZW – Ultimate Shield, ZW – Eagle Claw, Scrap Twin Dragon, Number 39: Utopia, Number C39: Utopia Ray, ZW – Leo Arms, Number F0: Utopic Future, and Converging Wishes. You also got other miscellaneous reprints of classic cards or recently meta relevant cards, alongside cards to go with the Poker Knight support, like Gravekeeeper’s Spy, Rescue Rabbit, Cloudcastle, Baxia, Brightness of the Yang Zing, Chaofeng, Phantom of the Yang Zing, Evolzar Dolkka, Wind-Up Arsenal Zenmaioh, Constellar Ptolemy M7, Number 49: Fortune Tune, Infinite Cards, Reinforcement of the Army, The Warrior Returning Alive, Ties of the Brethern, Pot of Duality, Unexpected Dai, World Legacy Guardragon, Lightning Storm, and Rivalry of Warlords. We also go the three Wicked Gods in this set to go with the Egyptian Gods with The Wicked Dreadroot, The Wicked Avatar, and The Wicked Eraser.
Overall, I’d say this was a well done Collector’s Rare set. There were some noteable exceptions of cards that should of been Collector’s Rare but weren’t. Some that come to mind are Gravekeeper’s Spy, Constellar Ptolemy M7, Number F0: Utopic Future, and Pot of Duality. Also an Arcana Knight Joker in Collector’s Rare would of been nice. With that said, there are nice reprints in here to mainly give the Collector’s Rare treatment to and some overall cards that just needed the reprint in general. The new cards aren’t too much to write home about outside Number F0: Utopic Draco Future. They for some reason cut cards like the Altergeist cards, Right and Left-Hand Shark, and White Mirror from this set when importing Premium Pack 2020 cards. The Poker Knight support is nice and helps tie Slifer the Sky Dragon together with the cards. I do wish we got another wave of support for a different archetype, cause Jack Atlas comes to mind when I think of Kings in Yugioh. Also no sign of the Inzektor support card that was voted upon. The God cards as mentioned before were a nice and pleasant surprise to the set as another chase outside the Collector’s Rares. It’s a well put together set to make up for the Deck Build Packs they turned into the Collector’s Rare sets and don’t focus too much on the reprints for with the rarity.
Thanks for reading,