Welcoming Vampire
Welcoming Vampire

Welcoming Vampire – Crimson Vow

Date Reviewed:  December 8, 2021

Constructed: 3.67
Casual: 4.00
Limited: 4.42
Multiplayer: 3.87
Commander [EDH]: 3.75

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 


Well, this is interesting. I thought white wasn’t supposed to draw cards like this any more. But I’m glad somebody overruled Mark Rosewater on this one, because Welcoming Vampire is definitely on-theme for white and definitely strong. She’s not going to be an engine, but she is going to help certain decks delay that point where they start to run out of resources. And she even has efficient stats and a relevant tribe – cards with less than that get a lot of play. She makes vampire decks even stronger, and the generality of her ability makes sure she’ll be useful well beyond that.

Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
Commander: 4/5

 James H. 


Setting aside potential references to songs and the like, Welcoming Vampire is a pretty solid card in white, thanks to it offering a modest amount of card draw to offset its main weakness. The card this reminds me of is Mentor of the Meek, though Welcoming Vampire has its pros and cons compared to its forebear; you only get one card per turn from the vampire, but she doesn’t require you to pay into her. And “each turn” means that you can maybe try to use this to get some cards on an opponent’s turn, as long as it’s a smaller creature. While she’s not likely to be an all-star, she has enough going for her, between a rather decent evasive body and her card draw, to make her a mainstay in white decks and vampire decks.

Constructed: 4 (good body and a reasonable effect)
Casual: 4
Limited: 4.25
Multiplayer: 3.5 (takes a bit to get this to proc each turn, but it’s definitely doable)
Commander: 4.25

Mike the
Borg 9


Welcoming Vampire

Great card especially for weenie or token strategies, it has a built in downside of only triggering once per turn but that’s still okay. It flies, it is a 2/3, and it has a draw ability if you play a weenie/token creature this is a wonderful utility card and it is a vampire so it can be thrown into a vampire deck or strategy. I think in commander it is an auto include in the 99 in either Edgar Markov commander deck, the draw ability to gain card advantage is just too good and you don’t even need it in a vampire deck because it fits in most white decks that run weenie strategies (Original Odric anyone??). The only home I can’t think of for this is the current constructed meta, I’m not entirely sure how white weenie strategies are fairing compared to other colors/archtypes but this card will only bring upside to anything running white for the extra draw upon entering the battlefield. I like it!

Constructed: 3/5
Casual: 4/5
Limited: 5/5
Multiplayer: 4/5
Commander: 3/5

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