Vanquish Soul Caesar Valius
Vanquish Soul Caesar Valius

Vanquish Soul Caesar Valius – #WISU-EN021

During the Main Phase (Quick Effect): You can target 1 non-Dragon “Vanquish Soul” monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
● EARTH: This face-up card is unaffected by your opponent’s activated effects this turn.
● EARTH, FIRE, & DARK: Destroy 1 other card on the field.
You can only use each effect of “Vanquish Soul Caesar Valius” once per turn, and cannot activate more than 1 in the same Chain.

Date Reviewed:  August 11th, 2023

Rating: 3.75

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Vanquish Soul Caesar Valius is the biggest Vanquish Soul we will review and ends our week, fitting for what amounts to a final boss in a video game.

EARTH, Dragon-Type, differing from all other Vanquish Soul monsters on Type, Valius boasts 3000ATK and the same Special Summon ability as Heavy Borger. What was that I said earlier in the week about Level 5 or higher monsters having easily attainable Special Summon effects? Oh yeah, always a nice touch. With this ability, you can go back-to-back with Heavy Borger for massive damage once you’ve cleared the field.

As for its Quick Effects, Valius can protect himself from all your opponent’s card effects for the turn if you reveal a matching Attribute. Better protection than what you got with Razen revealing a FIRE for himself, fitting for a final boss to have better abilities than the protagonist, it is supposed to be the ultimate challenge after all. Anytime a 3000ATK monster that is easily summoned can protect itself from any effects it is good, but all effects is great.

Valius’s second effect revolving around revealing requires three different Attributes rather than two. While this means one extra card to have, it is again fitting that the final boss would require more, though the payoff being a singular pop of a card on the field is a little anti-climatic. Razen can outdue this if your opponent has a monster in their Extra Monster Zone and directly behind it. You line up Razen in that column and pop two for nothing. Needing a copy of every Attribute in the archetype just for a spot removal isn’t the greatest. Useful? Yes, but not great. The protection ability feels better in this case as your opponent is more likely to go after this monster with effects. At least the effect is a Quick Effect, allowing for player interaction during your opponent’s turn and popping something they just invested in, or popping a card in their End Phase.

Valius is the big bad and lives decently up to that moniker. Easily Special Summoned, big ATK, wide protection ability for itself, and a destruction ability that, while not expansive, does the job and is still a Quick Effect.

Advanced-4/5         Art-4/5- Beelzemon vibes

Until Next Time

Crunch$G Avatar

The week ends off with the ultimate figher in the Vanquish Soul archetype, Vanquish Soul Caesar Valius.

Caesar Valius is a Level 8 EARTH Dragon with 3000 ATK and 1500 DEF. The ATK is strong, EARTH is solid, and being a Dragon is good. We got the same Special Summon effect here as we saw with Heavy Borger, just to bounce a non-Dragon instead of non-Machine (so in this case, anything but Caesar Valius). We also got the reveal effect we saw on the previous Vanquish Soul, just with different Attributes for different effects. Revealing an EARTH monster makes it unaffected by the opponent’s activated effects for the turn, which is great protection for such a little amount you need to reveal. You reveal an EARTH, FIRE, and DARK monster and you can destroy another card on the field. It’s the most you got to reveal for these effects, but you can grind up enough card advantage to meet the requirements and Quick Effect removal is always good. Same HOPT and once per chain stuff. Overall it’s another good boss monster for the archetype just for being a big body with protection or removal depending on what you need. Might not run as many as Heavy Borger, but still it’ll have a place in the Deck.

Advanced Rating: 3.75/5

Art: 5/5 This is the sickest of all the Vanquish Soul artwork and will likely stay that way.

Mighty Vee

The week concludes with the official boss of the Vanquish Soul archetype, Vanquish Soul Caesar Valius, a level 8 EARTH Dragon monster. While being a Dragon is nice, there’s nothing particularly notable otherwise, since you’ll usually just grab it with Vanquish Soul Razen or Stake your Soul! anyway. Caesar Valius has a solid 3000 attack but a much less impressive 1500 defense (just like Vanquish Soul Heavy Borger, weird, isn’t it?); I’m not a huge fan of lopsided stats simply because of Lightning Storm, but at least Caesar Valius has a way around it.

Once again, in keeping with Vanquish Soul tradition, Caesar Valius has two hard once per turn Quick Effects and you can only use one per chain. Caesar Valius can Special Summon itself by returning a non-Dragon Vanquish Soul back to the hand; like Borger, this makes summoning it very easy, but leaves you open to bricking if you play too many copies. Caesar Valius’s reveal effects are for EARTH and EARTH, FIRE, and DARK (that is, all three Vanquish Soul attributes); with just EARTH, Caesar Valius becomes unaffected by your opponent’s activated effects that turn while face-up, giving it some useful protection. While TCG lacks Maxx “C”, for now Kashtira Fenrir is an excellent EARTH target if you don’t want to depend on Vanquish Soul Pantera or another copy of Caesar Valius, and the Worlds topping deck played Kumongous the Sticky String Kaiju and Ghost Belle to compensate. The other effect is a simple quick destruction of any other card on the field. Hypothetically, you could summon Caesar Valius on turn zero and get a quick pop off, but that is very unlikely to happen when you’re unable to do your combos. Though expensive, it is fairly easy to pull off as long as you wisely use Razen, Stake your Soul!, and Rock of the Vanquisher to keep your hand filled. Caesar Valius isn’t an amazing boss, but it does what it wants to do well; many decks play two copies, which I think is just about right.

Advanced: 3.5/5

Art: 4.25/5 He very much does look like a final boss for a fighting game.

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