Urborg, Tomb of Yawgmoth – Time Spiral Remastered
Date Reviewed: March 30, 2021
Commander [EDH]: 4.38
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
Urborg is a card that tends to read as more “cute” than powerful, but this can be deceptive. In its original Standard season, it was a breakout hit that let people do things like use Tendrils of Corruption in three-color decks. Casual Magic soon found it a useful shield-mate for cards like Magus of the Coffers and Nightmare. That part of its usage is not likely to change any time soon, and it even shows up in tournaments now and then, where it makes Dark Depths a little less awkward (and the combo a little faster), painlands a little less painful, and basic lands into dollar-store black dual lands.
Urborg, Tomb of Yawgmoth is one of those lands that doesn’t do absurd things on its own, but it is a potent enabler for all decks with black in them. While this is a symmetrical effect, keep in mind that black is rather prone to swampwalk shenanigans (at least, before landwalk was retired). Black also has potent acceleration that accelerates swamps in particular (such as Crypt Ghast and Cabal Coffers), and so this can turbo-charge those strategies, and it made its name back with the advent of “Dark Depths Turbo”. It no longer has much of a downside outside of potentially leaving one more vulnerable to anti-Swamp shenanigans, but those are usually outweighed by the upsides.
Constructed: 4 (not a star, but there’s rarely downside to running this as a one-of in certain decks, and it’s very potent as one avenue to turn on Dark Depths)
Commander: 4.75 (a black staple, for a reason)
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