Unchained Abomination
Unchained Abomination

Unchained Abomination
– #CHIM-EN045

2+ monsters including a Link Monster
If a card(s) on the field is destroyed by card effect, except by “Unchained Abomination” (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of “Unchained Abomination” once per turn.

Date Reviewed: 
February 21st, 2020

Rating: 4.40

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Unchained Abomination is only an abomination for your opponent.

The possibility off a single destruction of a card during your turn can turn into three cards destroyed by Abomination. Yes, one of those cards getting destroyed occurs after Abomination destroys a monster by battle, but with 3000ATK that won’t be hard. The End Phase destruction effect may be the best, as it doesn’t need anything to happen to trigger it. Off of Abomination and a card like MST you can destroy a spell/trap, then a card with Abomination, destroy a monster, destroy another card, then destroy a card in the End Phase. That is five cards destroyed with two cards and you have a boss monster on your field protecting you. Sure, board-wipe cards like Lightning Storm, Dark Hole, Torrential Tribute still do what Abomination can do, but it is really handy for a monster to be able to do this kind of destruction so easily, especially in their own archetype. When you commit to summoning a Link 4 that needs a Link Monster as part of the materials, two monsters minimum, it better be on the level of the Borrel monsters. Unchained decks can link climb during the opponents turn and can bring this monster out for almost nothing. Decks that can spam monsters can bring this out easily, and as long as you have a destruction effect available you can have Abomination’s full effects. Worst case scenario you still get a destruction potential in the End Phase of your turn and have a boss 3000ATK monster on the field.

Advanced-4/5     Art-4.5/5

Until Next Time

Crunch$G Avatar

The end of the week brings us to the archetype’s boss monster that any Deck can use, Unchained Abomination.

Abomination is a Link-4 DARK Fiend with 3000 ATK and arrows pointing Up, Bottom Left, Bottom, and Bottom Right. Very strong with the ATK, good type-attribute combo, and the arrows are fairly good despite an Up arrow. The summoning requirements are any 2+ monsters, including a Link Monster. This was probably intended to be Unchained Soul Links, but it’s great they made it more generic and made it be any Link so any Deck can use this. Now, get ready for a lot of destruction. The first effect is that when a card on the field is destroyed by a card effect that isn’t the effect of Unchained Abomination, you can target a card on the field and destroy it. The second effect lets you target a card on the field and destroy it when a monster is destroyed in battle. Finally, it can target a card on the field and destroy it during the End Phase. Three destruction effects to let you potentially destroy three of the opponent’s cards in a single turn or destroy your own cards to trigger some effects. Sure destruction isn’t the most optimal, but being able to target any card and having a potential 3 ways to destroy cards in a turn is great. Each effect is a hard once per turn, so you can’t go beyond 3. It’s a great Link for any Deck as it can very easily clear a board, even if you use only 2 destruction effects a turn and can’t make use of a third. You should at least be able to destroy 1 card a turn.

Advanced Rating: 4.5/5

Art: 5/5 This is most certainly the abomination of the archetype, it looks the most evil of them all.

Dark Paladin's Avatar

Unchained Abomination (playing well off our Midweek card, that I again, tried not to directly reference) closes the week.  Dark/Fiend, Link 4, with 3000 attack, with arrows pointing directly above and below, as well as the respective bottom diagonals.  2+ Monsters are required to Link Summon this card, one of which must be a Link Monster (not Dark, which would seem fitting).

This first effect is a mouthful…if a card (or cards) is (are) destroyed by Card Effect (other than by this card, and not during the Damage Step) you can Target and destroy one card on the Field.  Once you get past the clauses, this is rather awesome.  Any card, any position, anywhere, belonging to either player.  So you can do anything, and your own Unchained Monsters can help with this too.

Also for the destruction side, during the End Phase, you can Target and destroy one card on the Field.  Same as above as to what card, where, position, and belonging to either player.  Each effect here can be used once per turn.  This card is just superb for the theme.  It helps you with all the other cards and destruction, and being able to potentially destroy two cards a turn, plus 3000 attack.  Incredible

Rating:  4.75/5

Art:  5/5  Yep, that fits my idea of abomination.  Certainly dark and evil, perhaps malevolent.  It almost looks like he’s slashing his way out of a portal, but the bright/dark contrast in the background compliments his body of darkness well.

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