The Executor of the Underworld – Pluto – #GFP2-EN009
1 Tuner + 1+ non-Tuner monsters
(This card is always treated as a “The Agent” card.)
Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if “The Sanctuary in the Sky” is on the field or in either GY. You can banish this card from your GY; add 1 “The Sanctuary in the Sky” from your Deck or GY to your hand. You can only use this effect of “The Executor of the Underworld – Pluto” once per turn.
Date Reviewed: June 8th, 2022
Rating: 3.55
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Reviews Below:
King of
Lullaby
Hello Pojo Fans,
The Executor of the Underworld – Pluto is the first Synchro for “The Agent” archetype.
Always treated as a “The Agent” card, this smaller Synchro can be made with Earth and a Shine Ball, or any combo of four and one star monsters. The Book of Moon effect off banishing any monster in your grave is a good effect, made better by Sanctuary in the Sky being on the field or in the grave and making it a Quick Effect. Love how it can also be in the grave, the flexibility the archetype is getting with not having to desperately cling to that Field Spell especially with all the Spell/Trap destruction in monster form that exists now.
Another “The Sanctuary in the Sky” search card off being banished like Neptune, we will take it. With Neptune, the Normal Spell yesterday, and Pluto now, I don’t think Terraforming will be needed, however you can still run that if you want. The low ATK Pluto has makes it less likely to stay on the field, its protection ability doesn’t negate (needs Sanctuary for it to be a responsive effect), and it being a DARK type causes it to lose out to Honest protection. However it is also a Tuner and you may use it to Synchro climb into something better like Friday’s CoTD.
Not sure if “The Agents” needed a Level 5 Synchro but they got one now and it is pretty good. You will get at least one response from your opponent and one search out of the card at the very least, paying for what you put into it. It’s a decent card.
Advanced-3.5/5 Art-4/5
Until Next Time
KingofLullaby
Crunch$G
After so many years of having a Tuner in the archetype, The Agents finally get some Synchros to call their own, and today we look at one with The Executor of the Underworld – Pluto.
Pluto is a Level 5 DARK Fairy Synchro Tuner with 2300 ATK and 0 DEF. A great ATK stat on Level 5, Fairy is a nice type, and DARK gives Agents some Chaos plays. Any Tuner and non-Tuner(s) summons this, and it’s always treated as part of The Agent archetype. First effect is a soft once per turn, a rarity on modern cards, letting you banish a monster from your graveyard to target an Effect Monster on the field and change it to face-down Defense Position. A Book of Moon is nice at the very least, helps get over stronger monsters by putting them into Defense Position to run over. It becomes a Quick Effect while The Sanctuary in the Sky is on the field or in either graveyard, giving you some disruption and a reason to get to Sanctuary as soon as you can. Second effect lets you banish this card from the graveyard to add a The Sanctuary in the Sky from your Deck or graveyard to the hand, which is pretty nice to get your Sanctuary or any cards treated as it in the grave back easily, which is likely since this being a Tuner means you might likely use this to Synchro Summon some more. Hard once per turn on adding The Sanctuary in the Sky, which is fine. Pluto is a great Synchro Tuner for the archetype honestly. A Book of Moon you can easily make a Quick Effect and you can use every turn is pretty nice. The adding of Sanctuary in the Sky is nice as well. Pluto is a good Extra Deck option for Agents to have.
Advanced Rating: 3.75/5
Art: 5/5 Nice to see Pluto still getting some love after no longer being a planet for 16 years now.
Alex
Searcy
You know, I’m not necessarily of the opinion that Sanctuary in the Sky NEEDS to be in Fairy builds (in fact, if you’re going Counter Fairy, which I admit doesn’t so much go with these guys, I’d say no) and something say like Lightsworn I’d also likely omit Sanctuary. It’s…more necessary in Agent Decks, however, I still don’t feel it’s game breaking enough that you should use it just because all these new cards have such amazing synergy with it (or so it seems, forced synergy isn’t necessarily the same thing as good synergy).
Anyway, The Executor of the Underworld-Pluto (how awesome Pluto loses planetary status but gets to be Executor of the Underworld) is a Level 5, Dark/Fairy Synchro Monster. Dark/Fairy is slowing creeping along to be more plentiful as Light/Fiend Monsters were once a scarcity in this game. 2300 attack is below the 2400 tier, but manageably so, and the 0 defense is rather troubling. Synchro Summon is performed by 1 Tuner and 1+ non-Tuner Monsters. Also note, this card is a Tuner, which only helps the player along.
So, first we see this card is always treated as an Agent card. Good for the player, as that means it benefits from the family and all their support, as well as the bonus of being DARK, so if you need some of that, you can use it too. A Level 5 Tuner should at the very least give you easy access to a Level 6-9 Synchro at the very least, and perhaps more, depending on what you have available resource wise.
Now, once per Turn, you can Target an Effect Monster on the Field and change it to face down Defense position. Immediately, we have a solid Effect on this card. Given in this day, as well, how many Effect Monsters have much lower defense than their attack, this thing is a gem. The 2300 attack (which was a minor demerit) also becomes a strength, as that should take out a LOT of Defense position Boss Monsters. This Effect is also Quick if you have Sanctuary on your Field, or it resides in either Graveyard.
Finally, we have the familiar remove this card from your Graveyard from play to fetch Sanctuary from your Deck or Grave back to your Hand. This Effect here, can only be used once per Turn, but that makes sense. You shouldn’t need more than one copy of a Field card at once anyway.
Rating: 3.5/5
Art: 5/5 easily
Mighty
Vee
Agents finally get their own Synchro monster after the release of The Agent of Mystery – Earth many years ago; The Executor of the Underworld – Pluto (which has a clause making it an Agent monster, so you can banish it to summon Master Hyperion if you need to) is a level 5 DARK Fairy Synchro Tuner monster. It has simple generic requirements of just one Tuner and one or more non-Tuner monsters, so any level 5 Synchro strategy will make it (like, say Earth and The Agent of Creation – Venus). You could also summon it with Crystron Halqifibrax if you wanted to since it’s a Tuner Synchro monster, for some weird reason. For a level 5 Synchro monster, it has a pretty good 2300 attack, though it also has a terrible 0 defense, so keep that in mind if you suspect your opponent has Lightning Storm (or Blue-Eyes Chaos MAX Dragon, for that matter!).
Pluto’s first effect is a soft once per turn, allowing you to banish a monster from your Graveyard then target and flip an effect monster face-down. If The Sanctuary in the Sky is on the field or in either Graveyard, it’s a Quick Effect as well, making it a pretty good disruption for screwing with your opponent’s Extra Deck plays. Pluto’s other effect is a hard once per turn, banishing itself to search The Sanctuary in the Sky or add it back to your hand from the Graveyard. Recycling Sanctuary is always nice, and this allows you to access it in a pinch by dumping Pluto with Diviner of the Herald. Summoning Pluto is as simple as searching The Agent of Life – Neptune and getting out Earth and Venus, though the main issue is Pluto competes with stronger Synchro monsters off of Venus Shine Balls and even Crystron Halqifibrax for more explosive combos. Still, you can’t really go wrong with ending a board with it as long as The Sanctuary in the Sky is somewhere allowing you to Quick flip your opponent’s monsters. I wish Pluto had a Quick Synchro effect, but it already has two great effects so it’d probably be overkill.
Advanced: 3.5/5
Art: 3.5/5 What a sad little (big) man, much like the planet itself.
One of the smaller aspects to the Agent strategy was the Synchro side of things. Back in the day, some of the best Tuners and Synchros were LIGHT, giving them a few useful tools outside of Main Deck cards. Herald of Orange Light and Agent Earth were excellent additions to this strategy.
I bring this up because today’s Card of the Day is a Level 5 Synchro / Tuner (a unique combination that we need to see more of). Pluto is always treated as an “Agent” monster. He’s a bit different from the others, being DARK instead of LIGHT. 2300 ATK is OK on a lvl 5 and 0 DEF is awful.
Pluto is a walking Book of Moon, a legendary card famous for its versatility. This effect is even Quick, assuming you have “Sanctuary in the Sky” on the Field or in the GY. In order to activate this effect, you need to Banish a monster from your Grave, something LIGHT and DARK monsters love to do. This always pairs nicely with yesterday’s card, Agent Neptune.
Finally, you can Banish Pluto from your GY to add a SitS from either Deck or GY to Hand.
I like Pluto. He does a little bit of everything. He recurs resources, he interrupts your opponent’s board, and he helps you Synchro climb into stronger monsters.
Advanced Rating – 3.5/5
Art – 4.5/5
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