– Shadows over Innistrad
February 28, 2018
Commander [EDH]: 4.00
Ratings are based on a 1 to 5 scale.
1 is bad. 3 is average. 5 is great.
Green and White has gotten access to so many +1 counter abilities and mechanics that its a bit ridiculous. The humans of Innistrad have been counter heavy every since the original set. The Abzan of Tarkir also played similarly and had some great support cards. If only Ainok Bond-Kin wasn’t a dog. Thalia’s Lieutenant is a powerful card that lets you build your board both wide and tall. This card would be unreal with Doubling Season effects if it wasn’t for the fact that most “Human” creature tokens aren’t technically humans. Only a select few Innistrad and Shadows Over Innistrad cards specify creating Human tokens. Sorry Soldier decks.
You’re not playing this creature just for the two-mana 1/1 body. It has two discrete effects going on: you pump your extant team of Humans when it hits play, then it keeps getting bigger as more Humans join the fray. Bant Humans and Five-Color Humans is a deck that runs very low to the ground to pump out large amount of Human creatures, and this is an integral creature in the deck for its ability to pump your entire squad in a single slot. Unlike the first two cards of the week, Thalia’s Lieutenant actually is pretty good in a vacuum, so long as that vacuum has a lot of Human creatures for them to interact with.
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