Sharuum the Hegemon
Sharuum the Hegemon

Sharuum the Hegemon
– Double Masters

Date Reviewed:
July 27, 2020

Constructed: 2
Casual: 4.25
Limited: 4
Multiplayer: 4
Commander [EDH]: 4.13

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 


Sharuum is a big creature who is about even bigger plays. She was part of the first wave of colored artifacts in Shards of Alara – as I’ve said before, it shocks me that it took so long for them to realize this is a good idea – and so was always going to make a splash. If she doesn’t win you the game just by being a 5/5 flying sphinx, whatever she brings along with her most likely will. For competitive formats that get big artifacts mainly via the likes of Tinker and Kuldotha Forgemaster, you might just go for the Sundering Titan directly, and forgo the extra step. However, Sharuum is a great option for tables with more opponents, as one artifact creature, however, large, can only attack one person at a time; and most reanimator spells can’t also be your commander!

Constructed: 2/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
Commander: 4/5

 James H. 


Sharuum’s most notorious trick is an infinite loop with any sort of artifact-copying artifact, like Sculpting Steel or Phyrexian Metamorph; if you have the means to take advantage of infinite artifact comes in/death triggers (like Disciple of the Vault), the game can end on the spot then and there. But even beyond that, Sharuum is a fairly potent part of any artifact deck, unconditional reanimation on a proverbially warm body, albeit more for fun games these days.

Constructed: 2
Casual: 4.5
Limited: 4
Multiplayer: 4
Commander: 4.25

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