Salamangreat Raging Phoenix
Salamangreat Raging Phoenix

Salamangreat Raging Phoenix – #LD10-EN005

2+ FIRE Effect Monsters
If this card is Link Summoned using “Salamangreat Raging Phoenix” as material: You can add 1 “Salamangreat” card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster’s ATK. You can only use each effect of “Salamangreat Raging Phoenix” once per turn.

Date Reviewed:  October 13th, 2023

Rating: 4.00

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Salamangreat Raging Phoenix ends our look at the now full-powered Salamangreat archetype.

The newly released Link 4 is all about FIRE Effect monsters. A good amount of investment if you are doing this outside of the Salamangreat archetype, but it may be worth it. Raging Phoenix, like Sunlight Wolf and Burst Gryphon can gain a search or add back via summoning itself using itself as material. In the case of Raging Phoenix it will add a Salamangreat from the Deck. Any search or add back from the grave is a good one off a summon, and while you’ll need at least two FIRE monsters to summon Raging Phoenix the first time, then another and this Raging Phoenix to summon the second to get the search, you are likely able to do that while maintaining your cards. It is a lot for a search though.

Now, the effect it has that doesn’t require it to be the second Raging Phoenix is useful in any FIRE-based strategy. Special Summoning itself from the grave and giving itself an ATK boost that is permanent after you lose a FIRE monster(s) is an effect that can’t be passed up. Raw ATK power may not be as important anymore, but we’re talking about a 2800ATK monster that could be 4800ATK or higher. Not only that, but this ability to Special Summon itself aids in the attempt to Link Summon itself again to get that search. I think about how Burst Gryphon could be sent to the grave only for it to lead to Raging Phoenix’s Special Summon and double its attack permanently.

Salamangreat Raging Phoenix may be the one card in the whole archetype that makes ATK points matter (aside from the Violet Chimera shenanigans). It is capable of dealing out a lot of damage and can keep bringing itself back every time you lose a FIRE monster. It doesn’t have a cost to do this (great) and its high ATK gets boosted when you bring it back. It won’t always be a big boost, but that would be when you would summon another copy using itself and get that all-important search.

Advanced-4/5     Art-4/5

Until Next Time

Crunch$G Avatar

The week ends off with the new Link-4 boss for the Salamangreat archetype to replace the  old one: Salamangreat Raging Phoenix.

Raging Phoenix is a Link-4 FIRE Cyberse with 2800 ATK and arrows pointing Up, Bottom Left, Bottom, and Bottom Right. Overall a good statline for a boss monster, especially a Link-4. Materials are any 2+ FIRE Effect Monsters, so some room to experiment, but in this case you’re likely still sticking to Salamangreat. Upon being Link Summoned using Salamangreat Raging Phoenix as material, you can add any Salamangreat card from your Deck to your hand, which is a more direct way to get to the Spells and Traps you want, mainly Rage and/or Roar for disruption. Salamangreat have no issue getting to a Link-4 and Sanctuary helps Link Summon it using another copy as material. Second effect triggers if a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your graveyard, letting you target one of those monsters to Special Summon this card from the graveyard and have it gain ATK equal to that monster’s ATK. A nice revival effect if your Link-4 is outted initially somehow, works with the Raging Phoenix you used to summon a 2nd copy as well as long as you didn’t put it back in the Extra Deck with Jack Jaguar. Hard once per turn on each effect, of course. Overall, it’s a great Link-4 to make up for how niche Pyro Phoenix was. Your goal in Salamangreat is now to try and Link Summon this as soon as possible to then use Sanctuary to help trigger the first effect and get to your important Spells and Traps since you likely wouldn’t need more extenders after you made this. The second effect is good in case this is outted to then get it back onto the field to use the first effect again. Play 2, the second effect helps for recovery with this overall and Salamangreat is getting a bit more packed in the Extra Deck now.

Advanced Rating: 4.25/5

Art: 4.5/5 Still kinda wish this was a Link-5 just so Salamangreat could have one.

Mighty Vee

@Ignister and Salamangreat join forces with a new boss for the Salamangreat archetype, Salamangreat Raging Phoenix, an upgrade of Salamangreat Pyro Phoenix. Much like the original, it’s a Link 4 FIRE Cyberse Link monster, though it switches its arrows around to up, down left, down, and down right this time around. It also has the same Link material requirements of two or more FIRE Effect monsters, so summoning it isn’t too difficult. Once again, Raging Phoenix has 2800 attack, which is actually quite good for a Link 4 monster since Links have low attack stats in general.

Raging Phoenix has two hard once per turn effects, the first triggering if it’s Link Summoned using itself– a simple search for any Salamangreat card. If you can somehow climb into Raging Phoenix, you can make Salamangreat Roar or Rage live all on its own, though I feel like you could use the same resources to summon Sunlight Wolf instead. If nothing else, you can also search an extender, though again, you probably used some extenders to get to Raging Phoenix in the first place. Raging Phoenix’s other effect is remarkably less useful, triggering in the Graveyard if one (or more) of your face-up FIRE monsters is destroyed by battle or card effect, letting you revive Raging Phoenix from the Graveyard and gain the attack of that monster (or one of them, if multiple). The clear idea behind this effect is to constantly cycle between two Raging Phoenixes for an effective 5600 attack beater that will keep coming back again and again. Aside from relying on the Battle Phase, this effect is pretty useless in the short term, but it gets more useful in longer games where you can’t safely close the game with Accesscode talker, so having Raging Phoenix as a self-recycling body helps. While some still prefer simple Sunlight Wolf plays, Raging Phoenix is much more threatening as a monster on the field, so many current decks opt to play two, naturally for the reincarnation effect and for the cycling. Overall, while it could’ve been better, it’s certainly shown to be a decent boost to Salamangreat.

Advanced: 3.75/5

Art: 4.5/5 Spicy!

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