Reactor Slime
Reactor Slime

Reactor Slime
– #LED7-EN002

During your Main Phase: You can activate this effect; Special Summon 2 “Slime Tokens” (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal or Special Summon monsters for the rest of this turn, except Divine-Beast monsters. During the Battle Phase (Quick Effect): You can Tribute this card; Set 1 “Metal Reflect Slime” from your hand, Deck, or GY. It can be activated this turn. You can only use each effect of “Reactor Slime” once per turn.

Date Reviewed: 
November 16th, 2020

Rating: 2.75

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Reactor Slime begins the Ra Structure deck week and is squarely for Divine-Beast monsters.

Small monster much like the tokens from the original Jam Breading Machine. Two tokens each Main Phase gives you monsters to work with, but you are locked into Divine-Beast monsters. You can use the Reactor Slime and tokens for effect costs if you have other monsters on the field, but lets focus on what it is made for: Divine-Beasts. With Ancient Chant this card is a one turn Winged Dragon of Ra. Double Summon alongside this card can make it work with the other Egyptian Gods. If your goal is to get to another card we are reviewing this week (Egyptian God Slime), you can pop this in the Battle Phase and get yourself Metal Reflect Slime, a good defensive Monster Trap that has gotten better with the previously mentioned card. Being able to activate MRS the turn you set it gets you instantly to Egyptian God Slime and tribute fodder for your Egyptian God if you haven’t summoned that turn.

Reactor Slime gives Divine-Beasts some speed they haven’t had.

Advanced-3/5     Art-3/5

Until Next Time

Crunch$G Avatar

Marik is here with some Slime cards to help support The Winged Dragon of Ra alongside some other Spells and Traps and we start this week with a card that gives you all you need to summon Ra: Reactor Slime.

Reactor Slime is a Level 4 WATER Aqua with 500 ATK and DEF. Pretty low stats overall, but WATER and Aqua are somewhat nice. During your Main Phase, this thing lets you summon 2 Slime Tokens (Aqua/WATER/Level 1/ATK 500/DEF 500) at the cost of you being only able to Normal or Special Summon a Divine-Beast Monster for the rest of the turn. No Links here, instead you got to use this to go for your Egyptian God card, which could be harder if this ends up taking up your Normal Summon. Either you’d need to Special Summon this or gain another Normal Summon that turn, the latter should be the easiest in a Ra Deck now. The second effect is a Quick Effect during the Battle Phase where you can tribute this card to set a Metal Reflect Slime from your hand, Deck, or graveyard that can be activated that turn. Nice way to swap out a low 500 ATK/DEF monster for something that can get 3000 DEF if the activation is successful, and it helps summon Friday’s card. Each effect is a hard once per turn where you probably only need each effect once a turn anyways. It’s nothing Earth-shattering to Ra, but it supplements the summon of it and gets to Metal Reflect Slime pretty easy. It’s fine overall.

Advanced Rating: 2.75/5

Art: 3/5 Jam Breeding Machine, but with spikes.

Dark Paladin's Avatar

It’s a Ra/Marik/Slime theme week, and things kick off with Reactor slime.  Water/Aqua, 500 attack/defense, and a whole lot of text.  During your Main Phase this card allows you to Special Summon two Slime Tokens (three Monsters for Ra perhaps?) and then you’re locked into Normal or Special Summoning only Divine Beast Monsters for the duration of the turn.  If you Special Summon this, and then the Tokens, that should be instant Ra (or whatever God you happen to be using) that turn.  A Quick Effect lets you Tribute this card during the Battle Phase to set a Metal Reflect Slime from your Deck or Grave and even activate it that turn.  The latter effect here is fun, also assists in defending, because this card can’t/won’t, and MRS has plenty of combos of its own in this Deck as well.  It’s not great, but it’s a decent combo piece.

Rating:  2.5/5

Art:  3.5/5  The Slime Tokens as well as Jam Breeding Machine have taken a dark turn.

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