Raidraptor - Force Strix
Raidraptor – Force Strix

Raidraptor – Force Strix – #OP14-EN008

2 Level 4 monsters
Gains 500 ATK/DEF for each Winged Beast monster you control, except this card. Once per turn: You can detach 1 material from this card; add 1 Level 4 DARK Winged Beast monster from your Deck to your hand.

Date Reviewed:  March 21st, 2024

Rating: 4.17

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Rise Rank-Up-Magic Raidraptor’s Force is the newest Rank-Up-Magic Spell in the game and is made specifically for Raidraptor.

Quick-Play but restricted to your Main Phase or the opponent’s Battle Phase…darn, was hoping for no restriction to give Raidraptors even more OTK potential, oh well. Brave Strix can search it, but it isn’t a card you can just shotgun the moment you search it, it needs some setup. Two or more Raidraptor Xyz Monsters in the grave or on the field won’t be too hard to come by though as the archetype spams that through many main deck extender Raidraptor monsters as well as the Rank-Up Spells. You need two monsters on the field to remain face-up while resolving this card, and while that text doesn’t seem like it will ever come into play, Book of Eclipse is a thing still. When you do get RRUM Raidraptor’s Force off the Xyz you are summoning will be BIG. The combined Ranks of all monsters targeted (3) and all of them will get attached to the newly summoned Raidraptor Xyz. Treated as an Xyz Summon ensures you won’t lose out on effect(s) that occur/need your Raidraptor Xyz monster to be properly summoned.

At the very worst (and I mean worst), the lowest Xyz Summon you could do with this card would be using two Fiend Eagle and a Rank 4 to get to Ultimate Falcon, and that isn’t even battle at all because Ultimate Falcon is unaffected by card effects, is a one-turn Skill Drain against the opponent, and can drop all their monsters by 1000ATK…and UF has 3500ATK. You are aiming for a huge play either to save your Raidraptors during your opponent’s turn or pushing for something big during your Main Phase.

Rise Rank-Up-Magic Raidraptor’s Force is meant to make your huge Raidraptor Rank monsters easier to summon because you are always rank climbing and there needed to be a card that paid you back for doing that. It may not be something you can fire off turn one unless you can get the three Xyz Monsters you need, but Raidraptors do have a way of doing that in a turn, but it is more of a going second Spell or on your second turn. Either way, you will be getting something that is above 3000ATK and unaffected by card effects. Pretty good payout for all that rank climbing.

Advanced- 4/5     Art- 4/5

Until Next Time,

Crunch$G Avatar

Throwback Thursday for this week brings us to THE Raidraptor Rank 4 for the archetype since the others are fairly underwhelming, that being Raidraptor – Force Strix.

Force Strix is a Rank 4 DARK Winged Beast Xyz with 100 ATK and 2000 DEF. At least it has a decent wall to defend with, plus we keep DARK and Winged Beast. Materials are any 2 Level 4 monsters, so it’s generic. It gains 500 ATK and DEF for each other Winged Beast you have, which you’d need 4 other Winged Beasts to make putting this in Attack Position not terrifying. The main effect is a soft once per turn, letting you detach a material to search for any Level 4 DARK Winged Beast from the Deck. You basically get to 95% of the good Raidraptor monsters with this effect at the very least, along with some Blackwings and even Simorgh, Bird of Perfection for another extender for Winged Beast Decks. Being a soft once per turn lets you summon multiple to get multiple searches, helping make the Raidraptor Deck make some big plays. This is the only Raidraptor Rank 4 worth summoning if you don’t count Raider’s Knight. If there’s ever an Xyz a Deck would run multiples of, it’s this in Raidraptors. The Extra Deck is too crowded for 3, otherwise I imagine most players would, but 2 should suffice for combos.

Advanced Rating: 4.5/5

Art: 4/5 Basic bird.

Mighty Vee

Blackwing and Phantom Knights fans are probably familiar with this week’s Throwback Thursday topic, Raidraptor – Force Strix, a Rank 4 DARK Winged Beast Xyz monster and one of Raidraptor’s most notorious combo pieces. As it only requires any 2 level 4 monsters, pretty much any deck that can make Rank 4 Xyz can make it, and in fact using Time Thief Regulator was a popular way to make Force Strix in old Raidraptor combos. Force Strix’s attack leaves much to be desired with a measly 100, though it makes up for it with a considerably better 2000 defense.

Speaking of which, Force Strix gains 500 attack and defense for each Winged Beast you control aside from itself. While it’s unlikely that Force Strix will have a notable attack stat, it’s plausible for it to reach a very solid defense stat, especially since your standard Raidraptor combos end on at least 3 Winged Beasts. Force Strix’s main claim to fame is its other effect, notably a soft once per turn effect to detach an Xyz material and search any DARK Winged Beast monster. This effect was used repeatedly in older builds of Raidraptor and Blackwing; you can make Force Strix multiple times, which means loads and loads of Synchro and Xyz fodder. With Blackwing focusing more on Synchro Summoning, Force Strix remains at home in Raidraptor, though ironically you’ll actually be summoning it near the end of your combo to secure more bodies for Raidraptor – Wise Strix, plus follow up if necessary. Optimal Raidraptor combos end on two Force Strix, in fact, so that Lava Golem will prove less of a threat– it’ll be your field target for Rise Rank-Up-Magic Raidraptor’s Force along with Brave Strix and Raider’s Knight to bring out the new boss. Force Strix being soft once per turn is still nasty on paper and miraculously hasn’t caused it to be hit (good thing Kali Yuga always flies under the radar!), so it’s great that it’s largely limited to Raidraptor in modern times.

+Soft once per turn has devastating combo potential
+Wide pool of strong level 4 DARK Winged Beasts to search
+Defensive wall in a pinch
-Less relevant as a combo starter in some combo lines

Advanced: 4/5
Art: 3.25/5 Creepy owl

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