Plunder Patrollship Lys
Plunder Patrollship Lys

Plunder Patrollship Lys
– #ETCO-EN087

2 “Plunder Patroll” monsters
During the Main Phase (Quick Effect): You can Special Summon 1 “Plunder Patroll” Monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 “Plunder Patroll” card; negate the activation, and if you do, destroy it, then if this card is equipped with a “Plunder Patroll” card, you can add 1 “Plunder Patroll” card from your Deck to your hand. You can only use each effect of “Plunder Patrollship Lys” once per turn.

Date Reviewed: 
August 7th, 2020

Rating: 4.00

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Plunder Patrollship Lys wraps up the Patroll week on Pojo.

The LIGHT Plunder Patroll Extra Deck choice, you can either get to it using a card like Whitebeard, or, more easily do it yourself with any generic Fusion card or Plunder Patroll Shipshape Ships Shipping. Two Plunder Patroll monsters won’t be hard to come by so this may be the easiest of the Extra Deck choices for you to summon (also using something like Whitebeard, LIGHT is a popular Attribute). +1 on the field during either Main Phase keeps stuff on the field for you, as well as sets up you using your opponents monsters for more Extra Deck summoning. Getting a Plunder Patroll monster out of your Spell/Trap Zone and onto the field will help with your Extra Deck summons, help you wall up, or benefit from an effect they may have (Bluebeard). Monster negation is something every archetype needs, and Lys is a 1-for-1 of that, but you can turn that into a +1 if you keep a Plunder Patroll card on it. The best card to facilitate this would be a freshly equipped Emblem of the Plunder Patroll. It will bump Lys to 2500ATK and grant it effect protection, on top of the monster negation it possesses as long as you can pay the cost, and you will if you keep a Plunder Patroll card attached. Essentially with Emblem attached and at least one Plunder Patroll to negate the first Monster effect, Lys becomes an infinite monster effect negation.

This ship is more about protection and disruption rather than attacking and field presence. Easy to summon and with Emblem it becomes tough to deal with.

Advanced-4/5     Art-4.5/5

Until Next Time

Crunch$G Avatar

The week ends off for Plunder Patroll with their newest ship: Plunder Patrollship Lys.

Lys is a Level 8 LIGHT Fiend Fusion with 2000 ATK and DEF. Stats could be better on Level 8, LIGHT gives the archetype more variety with plays, and Fiend works well. The summoning requirements are any 2 Plunder Patroll monsters, which is probably expected and does help trigger 2 Plunder effects after using the Fusion Spell. The first effect is a Quick Effect during the Main Phase to Special Summon a Plunder Patroll monster from your hand or face-up in the Spell or Trap Zone. Nice way to generate more field presence on either turn to play on the opponent’s turn more with Whitebeard or Redbeard and it gets equips off monsters that don’t need them for Blackbeard to have more targets as well. The second effect is another Quick Effect when the opponent activates a monster effect to let you discard a Plunder Patroll card to negate that effect and destroy the monster, then if this card was equipped with a Plunder Patroll card you can search any Plunder Patroll card from the Deck to the hand. Great that it’s a Quick Effect whether equipped or not, which it’d need to be if it was going to be effect negation. In exchange its bonus for being equipped lets you search a Plunder Patroll card, helping generate more advantage on top of the effect of whatever you discarded. It’s great to get all those plusses off a negation as well. Each effect of Lys is a hard once per turn, which is fair in this instance. Lys really helps the archetype by giving them another Attribute to work with and some effect negation on top while also summoning the equips to clear up backrow space. Lys is one of the important ships alongside Brann and Moerk, so it’s also one to run in multiples.

Advanced Rating: 4.5/5

Art: 4.5/5 The ships are different enough without being overly different, I still like them.

Dark Paladin's Avatar

Plunder Patrollship Lys, is a Fusion to close our week.  Generic enough Level 8 requiring any two Theme Monsters for Fusion Summon.  Level 8, Light/Fiend (odd), and just 2000 attack.  The Light opens a bit up given what we saw earlier this week.  
But it’s still an odd choice in a primarily Water Theme.  1 Quick Effect lets you Special Summon a Theme Monster during the Main Phase from your Hand or face-up Magic/Trap Zone.  I like it’s either Main Phase and I like how it doesn’t just have to come from your Hand.  Open effects are good.  

A second Quick Effect lets you discard a Theme card to negate the activation of an opponent’s Monster effect.  Negation is good, the discard will very likely help you, and you gain any Theme card from your Deck to your Hand.  

Assuming you successfully negated the effect AND that this card had a Theme card equipped to it.  Which is doable but even introducing that seems unnecessary complicated just to fetch a card.  It’s a good card but I’m not sold on it being great.  

Rating:  3.5/5
Art:  3.5/5 also.  I get it’s a Light/Fiend, so I’m assuming the Light and Shadows contrast that to represent but I’m not particularly impressed or inspired by the ship.  

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