Olivia, Opulent Outlaw
Olivia, Opulent Outlaw

Olivia, Opulent Outlaw – Outlaws of Thunder Junction

Date Reviewed:  April 17, 2024

Ratings:
Constructed: 1.75
Casual: 4.13
Limited: N/A
Multiplayer: 3.88
Commander [EDH]: 4.00

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 



David
Fanany
Player
since
1995
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The American frontier on which Outlaws of Thunder Junction is based drew people from all over the world, and it did so incredibly quickly given the technological constraints of the time. I just didn’t expect the set to do quite the same thing. Many of the villains who appear in the set come from planes that don’t have trains, or in some cases even reliable roads.

On the other hand, I guess nobody is going to tell Olivia Voldaren she can’t go where she wants to. Unlike yesterday’s card, she works with the entire batch of outlaw creature types, and demands attention because she converts one resource into another repeatedly. You’d be tempted to use Treasures to fuel the ability’s cost, but of course that doesn’t work so well. It might be worth considering whether there’s some other interaction that wants to either count or remove +1/+1 counters from your creatures, and thus makes a loop of some kind. The mana costs don’t line up so well for formats like Legacy, but that’s the kind of interaction that can lead to real fear at casual tables.

Constructed: 1.5
Casual: 4
Limited: N/A
Multiplayer: 4
Commander [EDH]: 4


 James H. 

  

This card is (again) part of the Commander subset.

An interesting quirk of Outlaws of Thunder Junction is that it actually brought back a surprising number of “villains” to make appearances/ Turns out a set themed around the Wild West is conducive to being Bad.

Olivia, Opulent Outlaw is a pretty straightforward sort of card: make Treasure, use the treasure to get bigger. Notably, her buff is board-wide, though it does ask for two Treasure tokens as the price of admission. Olivia can get there on her own, since her Treasure generation happens once per combat step, and she has evasion and lifelink to get the job don. She’s a bit too “fair” for a Legacy deck, but she can push a game out of reach if you let her do her thing.

Constructed: 2
Casual: 4.25
Limited: N/A
Multiplayer: 3.75
Commander [EDH]: 4


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