Mekk-Knight Crusadia Avramax
Mekk-Knight Crusadia Avramax

Mekk-Knight Crusadia Avramax
– #DANE-EN047

2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent’s monster’s ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent’s card: You can shuffle 1 card on the field into the Deck.

 

Date Reviewed: 
July 19, 2019

Rating: 4.56

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Mekk-Knight Crusadia Avramax when summoned is one of the tougher monsters to get off the field.

Link 4 needing Extra Deck monsters to summon, two or more isn’t hard, as you can use two Link 2 monsters for Avramax. Target protection against all effects limits your opponent to board-wipe effects, and Avramax forces your opponent to attack it, thus helping your smaller monsters stay on the board longer. 3000ATK is impressive and should hold up for a few turns, especially with the protection Avramax has. In addition to drawing all attacks to him and his protection against all targeting effect, Avramax’s ATK gain against a Special Summon monster ensures you’ll be pushing through for 3000 damage with each attack from Avramax on a Special Summoned monster. The built-in Honest makes it even tougher to get rid of Avramax, limiting you to a monster that wasn’t Special Summoned, which can be aided to get over the 3000ATK. As it was, it was a fantastic monster, but then it can shuffle back a card on the field to the deck when sent to the grave via your opponent. Controls your opponents attacks, protects itself from targeting, gains ATK against literally almost any monster you’ll see in a match, and is a great 1-for-1 if your opponent can somehow get rid of it. Yeah, it can get Kaiju’d, but what can’t?

Advanced-4.5/5     Art-5/5

Until Next Time
KingofLullaby

WarlockBlitz's Avatar
WarlockBlitz

Boss Monster Friday gives us a better version of “can’t be destroyed by battle.” Mekk-Knight Crusadia Avramax is a Link 4 Light Cyberse-type Link Monster with 3000 Atk and with Left, Right, Bottom Left, and Bottom Right Arrows. I’m not sure the Left and Right Arrows mean much since Avramax will probably only exist in the Extra Monster Zone to take advantage of his effects, but otherwise the stats are very good. Any 2 or more monsters that came from the Extra Deck can properly Link Summon Avramax, granting immunity from an opponent’s targeting effects. He’s also the only monster on your field that can be attacked. The other effect that requires Avramax to be Link Summoned is if he hits the grave because of your opponent you get to spin one of their field cards back into the deck. Non-targeting removal to the deck is great, and I’m glad Avramax has an effect for when it gets Dark Hole’d or something. Those effects would be very good on their own, but Avramax also has an effect that does not require him to be Link Summoned. Every battle with a Special Summoned monster, as a Quick Effect, you can increase his Atk by the opponent’s monster’s Atk. This is the effect that is better than Battle Destruction Immunity. Pretty much every monster will have to Atk this and will be destroyed letting you deal 3000 damage during every battle. So we have offense, defense for the weaker monsters, and a grave effect to take revenge. I haven’t even mentioned that Mekk-Knight Crusadia Avramax gets support from multiple themes, including Mekk-Knight, Crusadia, and Cyberse. This is a budget friendly boss monster for multiple decks, so run at least 1 if you have the room. Happy Friday!

Score: 4.75/5     Art: 5/5 SSGSS Avram

Crunch$G Avatar
Crunch$G

We end this week with a card that supports two archetypes via name, but at the same time doesn’t really support their playstyle and can fit into any deck as well as the two archetypes, here’s Mekk-Knight Crusadia Avramax.

Avramax is a Link-4 LIGHT Cyberse with 3000 ATK and arrows pointing Left, Right, Bottom Left, and Bottom Right. Arrows are good here like they are on Borreload Dragon, ATK is great, LIGHT is nice, and Cyberse is something Konami will keep supporting in VRAINS. The summoning requirements are any 2+ monsters Special Summoned from the Extra Deck, which isn’t hard if you’re playing around with Link Spam cards and Knightmares, very feasible to achieve. While this Link Summoned card is on the field, your opponent cannot target it for effects and they can only target this monster for attacks. Targeting protection along with a 3000 body that must be attacked over anything else, very strong. It gets better considering he gains ATK equal to a Special Summoned monster’s ATK that it is battling during Damage Calculation, meaning your opponent has to Normal Summon something and get it over 3000 ATK to kill this thing, and that’s pretty rare in 2019, meaning this is nearly invincible. If your opponent though somehow sends this Link Summoned card to the graveyard, you can shuffle a card on the field into the deck. Again, I love non-targeting, non-destruction removal and putting a card into the deck is just great, especially after it comes from a card your opponent struggled to out, or just summoned a Kaiju over. Avramax is a great boss monster to have in the Extra Deck when you need a monster you feel will be safe on the field minus a Kaiju, since those things out anything.

Advanced Rating: 4.5/5

Art: 4.5/5 He’s come far from being a Normal Monster.

Dark Paladin's Avatar
Alex
Searcy

We’ve been closing out the week on really high notes lately (again, thanks Austin) and this one doesn’t disappoint either.  Mekk-Knight Crusadia Avramax is a Link 4, Cyberese Monster, with 3000 attack, who has arrows pointing directly to either side, as well as the bottom diagonals.  Light is always a good thing, and you need 2+ Monsters Special Summoned from the Extra Deck for this Link Summon.  

First off, this card can’t be targeted by your opponent’s card effects, and this is the only Monster they can attack.  With that 3000 attack, that could prove quite a job to rid the Field of, no?  As a Quick Effect, once per turn if involved in Battle with a Special Summoned Monster, this Monster gains attack to the Monster it’s Battling during Damage Calculation.

I always find it odd when powerful Monsters have power-up effects, but this is a limited one, and can make a strong card a behemoth, so I like it.  Lastly, if this card is sent to the Graveyard by your opponent’s card (assuming it was Link Summoned) you can bounce a card from the Field back to the respective owner’s Deck.  It can be your own, so that’s fun, but I don’t see that as the most useful, but it’s something.

Rating:  4.5/5

Art:  So Crusadia comes from Palladion, which in Greek and Roman Mythology was a figure entrusted to care for the safety Troy and Rome (among others) and I’d certainly feel safer with him in my corner.  Great color, very good anime feels to this picture.  I love this very much.  5/5 (for a near perfect art week from me)  

 

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