Mathmech Nabla
Mathmech Nabla

Mathmech Nabla
– #MYFI-EN002

You can Tribute 1 Cyberse monster; Special Summon 1 “Mathmech” monster from your Deck. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; it can make up to 2 attacks on monsters during each Battle Phase this turn. You can only use each effect of “Mathmech Nabla” once per turn.

Date Reviewed: 
January 6th, 2020

Rating: 3.75

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Mathmech Nabla starts a Cyberse week on Pojo, as well as covering some of the Mathmech archetype.

Nabla is one of your Tuner monsters within the archetype to set up your potential big Cyberse Extra Deck plays. Good 1-for-1 to get you to whichever Mathmech you need during your play (Multiplication). Double attacks for an Extra Deck Cyberse monster can be good for clearing the field if your Cyberse is big enough. The play you are looking for is to summon Nabla, Special Summon any Cyberse to use as a tribute to get to Multiplication, making Nabla level 8, Synchro into Geomathmech and giving it two attacks and 6000ATK in one swoop and only costing you two cards.

Nabla is a smaller monster in terms of stats, but it’s worth is in its effect to start your combo.

Advanced-3/5     Art-3/5

Until Next Time

Crunch$G Avatar

First full week of the new decade and we’re starting it all off with the Mathmech archetype and a card that helps get the archetype going, Mathmech Nabla.

Nabla is a Level 4 DARK Cyberse Tuner with 1000 ATK and 1500 DEF. Fairly low stats, but it has a good type and attribute and being a Level 4 Tuner means you probably won’t keep this on the field for long. Nabla lets you tribute any Cyberse monster to Special Summon any Mathmech from your Deck, which can get you Mathmech Multiplication to immediately go into a Level 12 Synchro since Multiplication can double a Mathmech’s Level, or you can summon any of the other Level 4 Mathmechs to summon a Level 8 Synchro or a Rank 4 Xyz, all mentioned are utilized by the archetype. If Nabla is sent to the graveyard, then you can target a Cyberse monster in the Extra Monster Zone and let it attack two monsters during each Battle Phase that turn. Even though the Extra Monster Zone won’t be required for your Synchros and Xyzs soon, it is still beneficial to summon some of your Mathmech monsters to the Extra Monster Zone so they can get the maximum benefits. A double attack on monsters does open the potential for a lot more damage, which is great considering what the boss monster of the archetype does. Each effect of Nabla is a hard once per turn, and on that first effect it’s more than fair. Nabla gets the archetype to where it wants to get to for an OTK or some plays, it’s an immediate 3 of.

Advanced Rating: 4/5

Art: 4/5 The art of this archetype is nice, though a little bland at times.

Dark Paladin's Avatar

It’s Mathmech week as we enter this first full week of the new year!  Level 4, Dark, Cyberese and a Tuner with 1000 attack and defense.  Those aren’t winning many prizes on a Level 4, but Cyberese has an insane amount of support these days and bonus points are awarded here for being a Tuner.  So Tributing any Cyberese Monster lets you Special Summon a Mathmech Monster.

First, I like that it doesn’t restrict you from pulling another copy of itself, because we see that a lot.  I’m not sure why you’d choose another Nabla, but it’s still cool to have the option.  That’s a fair and honest 1-for-1 trade, and I really like that as well.  If sent to the Graveyard, with no stipulation as to how, from where, or by which player, you can Target a Cyberese Monser in your Extra Deck Zone to attack Monsers twice each.

In said Battle Phase anyway.  Extra attacks means more Damage, and that could get ugly really fast.  Each effect here is once per turn, which makes sense.  You can’t go around spamming the Field too quickly, and you can’t have too many Monsters out making multiple attacks, but there’s certainly OTK potential here from this card.  Not the strongest, but a great cog to make things go in this Deck.

Rating:  4.25/5

Art:  4/5  It’s kinda bland, I’d like some more color.  The sword is fun enough, and that triangle surrounding him is neat.

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