Mannadium Riumheart

Mannadium Riumheart – #CYAC-EN012

During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 “Mannadium” monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 “Mannadium” card from your Deck to your hand, except “Mannadium Riumheart”. You can only use each effect of “Mannadium Riumheart” once per turn.

Date Reviewed:  July 4th, 2023

Rating: xx

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Mannadium Riumheart is a different version in the many story arcs of the Visas storyline.

Same ATK/DEF as Visas, but Level 4 instead of Level 6 and no Tuner ability for this version. Special Summon ability during either Main Phase of either turn as long as you can destroy a Mannadium monster or something that matches Riumheart’s ATK/DEF (like Visas). When you Normal or Special Summon Mannadium Riumheart you get a Mannadium search from the Deck except itself. This restriction is typical but if it hadn’t been on this card you could go Toon Table of Contents style and search all copies of Riumheart and then get a Mannadium search at the end.

While not having the Tuner ability is a detriment to this card, Riumheart being a searcher and one that triggers Meek’s Special Summon ability make up for it. With those two together you have a Level 8 Synchro Summon or a Link 2. While Riumheart will stay within the Mannadium archetype and likely not dropped into a Visas-geared strategy, it is still a flexible card within the archetype. Use Mannadium Imaginings to draw two and put Riumheart on the bottom of the Deck from your hand, only to search it out with something like RoTA or Peaceful Planet Calarium (tomorrow’s CoTD).

Mannadium Riumheart isn’t as flexible as Visas, but it isn’t supposed to be. This is a different version of Visas in a different storyline and it remains true to it by sticking to its archetype. A Warrior in a Fairy archetype with only a few members so far. You can pop Visas to summon this and you have Tuner options already within the archetype, as well as a way to make Riumheart a Tuner himself. You’ll have a Synchro Summon possibility upon his summon within the archetype, and that’s what’s important.

Advanced-3/5     Art-4/5

Until Next Time

Crunch$G Avatar

Next up for our standard Visas Starfrost clone, we got the Mannadium variant with Mannadium Riumheart.

Riumheart is a Level 4 LIGHT Warrior with 1500 ATK and 2100 DEF. Stats aren’t surprising at this point, but a LIGHT Warrior is great. The first effect is a Quick Effect for the Main Phase to target a Mannadium monster you control, or any monster with 1500 ATK and 2100 DEF, to destroy it and Special Summon this from the hand. Synergizes well with the Tuners wanting to be destroyed so you can float into other copies from the Deck, but a simple Normal Summon of this doesn’t hurt if you don’t need to use the Special Summon ability. Upon Normal or Special Summon, you can add a Mannadium card from your Deck to your hand besides Riumheart, basically getting to any of your Tuners or Spell/Trap lineup. If you need a Tuner to get plays going, this is a good chance, but the Deck can probably consistently get to a Tuner well enough that you might get a Spell or Trap off this more often than not. Hard once per turn on Riumheart for each effect, which is fine. It’s an important piece for Mannadium, being the only real non-Tuner that’s actually part of the archetype itself, which helps make the more traditional Synchros instead of the archetypal ones that can use all Tuners. The Special Summon effect works well with your Tuners and the search is always nice for archetypes to have. Easy 3-of for Mannadium.

Advanced Rating: 4/5

Art: 5/5 Between Reichheart, Reinoheart, Riseheart, and Riumheart, this probably has to be the nicest looking of the 4. 

Mighty Vee

Light up some fireworks for Mannadium Riumheart, the second Mannadium monster we’re covering, a level 4 LIGHT Warrior monster that expands the Heart mini-series as a level 4 Warrior. Consequently, it can be searched by Reinforcement of the Army as well as Mannadium’s in-house Field Spell, just like the others, and shares their stats of a middling 1500 attack but an impressive 2100 defense for a level 4 monster.

Riumheart has two hard once per turn effects, the first activating in the hand. By targeting a Mannadium monster you control (or a monster with 1500 attack and 2100 defense, so any of the Heart guys), you can destroy it then Special Summon Riumheart from your hand. Ideally, you’d destroy one of the Mannadium Tuners since they all have effects for being destroyed (Mannadium Meek being the most notable), but in a pinch you could destroy a spare Scareclaw Reichheart or even another Riumheart for very obscure plays. Riumheart’s other effect is straightforward, searching any Mannadium card if it’s Normal or Special Summoned. Mannadium Abscission is an excellent target for combo plays, but if you already have a combo assembled, you can also search Mannadium Reframing, a solid Counter Trap as long as you’re ending on at least one Synchro monster. Riumheart’s only particular weakness is tied to a limitation with the archetype’s Field Spell, which we’ll cover tomorrow, but other than that, like the other Hearts, it’s a staple combo piece in its respective deck. Many Mannadium combos rely on Riumheart, so you can’t really go wrong with running 3.

Advanced: 3.75/5

Art: 4/5 All Visas Starfrosts go to heaven…

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