Number 86: Heroic Champion – Rhongomyniad
Leviair the Sea Dragon
Number 95: Galaxy-Eyes Dark Matter Dragon

Leviair the Sea Dragon – #GENF-EN043

2 Level 3 monsters – Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.

Number 86: Heroic Champion – Rhongomyniad – #WSUP-EN022

2 or more (max. 5) Level 4 Warrior monsters – Once per turn, during your opponent’s End Phase: Detach 1 material from this card. This card gains effects based on the number of materials attached to it. ● 1+: Cannot be destroyed by battle. ● 2+: Gains 1500 ATK/DEF. ● 3+: Unaffected by other cards’ effects. ● 4+: Your opponent cannot Normal or Special Summon monsters. ● 5: Once per turn: You can destroy all cards your opponent controls.

Number 95: Galaxy-Eyes Dark Matter Dragon – #PGL2-EN015

3 Level 9 monsters – You can also Xyz Summon this card by using a “Galaxy-Eyes” Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. When this card is Xyz Summoned: You can send 3 Dragon-Type monsters with different names from your Deck to the Graveyard; your opponent banishes 3 monsters from their Deck. You can detach 1 Xyz Material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn.

Date Reviewed:  July 15th, 2021

Ratings: See Below

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

Crunch$G Avatar

I don’t think the site has looked at 3 cards in a day ever outside the Gadgets, but this list has given us a three-way tie between two degenerate Number monsters and a very good generic Rank 3. From World Superstars we get Number 86: Heroic Champion – Rhongomyniad, from Premium Gold: Return of the Bling we get Number 95: Galaxy-Eyes Dark Matter Dragon, and from Generation Force we get Leviair the Sea Dragon.

First of the three, Number 86 is a Rank 4 DARK Warrior with 1500 ATK and DEF. Not the greatest stats for Rank 4, but it has DARK and Warrior going for it at least. The summoning requirements are any 2 or more Level 4 Warriors, up to 5 total. It’s easy to accomplish at least 2, but as we’ll see you’ll want to use more. You’re forced to detach a material from this card during the End Phase, mostly to turn off some of the effects this card has for each material it has. Having at least 1 material makes this unable to be destroyed in battle, which free protection for the bare minimum is fine. 2 materials or more gives this a 1500 ATK/DEF boost, so you actually have a respectable 3000/3000 monster. 3 or more makes this unaffected by other card effects, which you can already see this is taking a turn for the worse as we’re starting to get some strong effects. 4 or more makes the opponnet not able to Normal or Special Summon a monster, which is just unfair no matter how you put it, even if this is intended to be hard to pull off. Finally, exactly 5 lets you nuke the opponent’s board, which is an effect you can’t really use I imagine with Number 75 adding materials since you’re most of the time going over 5 materials where this states you need exactly 5, but multiple turns of a card with as much protection as this has with locking the opponent from summons is just insane, and don’t forget to add when you can nuke the opponent’s board. This got a little too good with DARK Warrior Toolbox once Number 75 was released, getting this card a ban on the Forbidden and Limited List. It’s a card I’m sure people are happy isn’t in the format anymore so they have one less card to worry about locking them from playing the game. I don’t like card design like this, so I’m not going to be hopeful this comes back at all.

Advanced Rating: 4.5/5

Art: 4.5/5 Kinda different from the other Heroic monsters, but I dig it.

Next up we get to a second banned card, and one being reviewed for the first time I believe. Number 95 is a Rank 9 DARK Dragon with 4000 ATK and 0 DEF. A very good ATK stat to have, plus a good Type/Attribute combo of DARK and Dragon. The regular summoning requirements are any 3 Level 9s, which while feasible, you rather summon this on top of any Galaxy-Eyes Xyz you control as material since those usually need 2 Level 8s, which is easier to obtain vs 3 Level 9s. Also, don’t forget the Xyz Monster you slap this on top of also lets you keep the materials the previous Xyz had and this is treated as an Xyz Summon. This is important because when this is Xyz Summoned, you can send 3 Dragons with different names from the Deck to the graveyard to make the opponent banish 3 monsters from their Deck. Loading the graveyard with Dragons is insane, especially during the little time in the TCG this was legal with all 4 Dragon Rulers before this ended up being the breaking point to get all 4 of those banned where only 1 has returned to limited status since. Loading the graveyard with 3 mosnters in general is very good, warranting this card its eventual ban a few years back. The second effect can also come up where you can detach a material from this to allow this monster to make up to 2 attacks on monsters during each Battle Phase, making good use of that 4000 ATK. No HOPT clause on this is probably the biggest downfall of this card since you could just summon REDMD by banishing this and reviving the Galaxy-Eyes you slapped this on top of to put another Dark Matter Dragon on top of that. I don’t imagine this card coming back either, alongside Number 86, especially consdiering Dragons might always be one of the best types in the game.

Advanced Rating: 4.5/5

Art: 4.5/5 Like Rhongo, basically a dark version of the monsters we normally see in the archetype, and again I like it.

Finally we get to a card that isn’t banned, but easily the most generic of the three as Leviair the Sea Dragon is a Rank 3 WIND Aqua with 1800 ATK and 1600 DEF. Good stats on Rank 3, WIND is still kind of the weakest Attribute and I could argue this could be WATER, and Aqua always goes well with Fish and Sea Serpent, even if I could argue this as a Sea Serpent or even Dragon as well. Anyways, 2 Level 3s gets you to this and the lone effect lets you detach a material to summon any banished Level 4 or lower monster. It’s simple yet very good, making this a card that has aged extremely well. It’s good combo extension for at the very least another Xyz Summon of a Rank 4 or lower. The restriction to Level 4 or lower might be the biggest downside, but that isn’t much of one really. Leviair is still a great Rank 3 to this day and one you’ll likely see in anything summoning Rank 3s while also banishing cards. Also a card I don’t imagine you’ll see getting banned at some point, though I could somewhat see myself being wrong here.

Advanced Rating: 4.5/5

Art: 5/5 I don’t know what it is about this card, I just like the color scheme and design.

My #7: Evolzar Dolkka and Laggia (mainly cause it’s hard to put one over the other)

Dark Paladin's Avatar

Days like today make me wonder if I get overtime.  I’ll have to remember to ask Pojo about that =D  After a double dose yesterday, you get a double dose of Ban today, AND you get a triple treat today!  First up from Ban Land, is Number 86: Heroic Champion Rhongomynaid.  Rank 4, Dark/Warrior Monster, with 1500 atk/def who needs 2-5 Level 4 Warriors to be XYZ Summoned.  HCR is an XYZ who can have lots of Material with varying effects per each one.  From Battle Immunity and and doubled atk/def (3000 now) all but guaranteed, you can also gain Immunity to other Card Effects, locking your opponent from Normal/Special Summoning, and nuking your opponent’s Field.  All that put together would be a hell of a nuisance, no?  By the time you have 3, this guy is going to be all but immune to most everything.  Something over 3000 attack could deal you Damage, I suppose, but he’s going to be tough to rid from the Field, and likely not at all before you take a loss.  But the cool thing is, without all that Material, he’s just a GOOD card, not great, and not amazing.  So he’s as good as your willing to invest, which can be dangerous.  For you and your opponent.  But it makes him a LOT of fun to play too.  As far as Banned cards go…I get it, but I don’t think it returning would set the game ablaze.

Rating:  4/5

Art:  4/5 too-I like the background here a lot more than the Warrior and his armor

Secondly, we have a Banned card (again), and a card never reviewed, in Number 95:  Galaxy Eyes Dark Matter Dragon (so much awesome in a name).  Dark/Dragon make love to each other, 4000 attack is epic (0 defense not so much) and needing 3 Level 9s for an XYZ isn’t the daunting task it once was, so that’s something.  So we see the standard ‘use the original name sake Monster and its Material become Material for this’ text.  Which actually IS helpful, despite my sarcasm.  Ironically, however, this card itself can’t be used as XYZ Material during Summon.  You’ve the option to dump 3 differently named Dragons from your Deck to have your opponent remove from play 3 Monsters from their own Deck.  Even though it’s their choice, which kind of makes that more fun, your opponent is still having 3 cards removed to the 3 you dump.  Advantage > YOU.  Detaching an XYZ Material also gives you the option to let this card attack twice in the Battle Phase.  Note, another reason to get excited, this attack does NOT have to come in succession, vis a vis BLS-EotB.  Honestly, if you protect this thing, even say just a Turn or two, and keep it OUT OF DEFENSE, you should do well.

Rating:  4.25/5

Art:  Dark Matter/Malice/Creepy and a killer backdrop make this an EASY 5/5

Closing the day and our triple treat is Leviair the Sea Dragon.  Much smaller simpler a card than the other two today, Rank 3, Wind/Aqua (also not the most common pairing) with 1800/1600 atk/def and any 2 generic Level 3s are required for XYZ Summon.  This thing is a gem and a half in a removal Deck, and obviously would have great use to you even if your opponent just runs a little removal.  See, as a personal general rule, I don’t like to use cards that would/could be effective only PART of the time.  Leviair is that card, to a degree, but given how big the removal aspect is, this thing can be a great Tech/Side Deck choice at the very least.  Being able to freely Special Summon removed Monsters (and not just yours note) via an XYZ Material discard is a wonderful and simple Effect.  It’s once per turn, and sure it’s only 1800 attack here, but it keeps a card with a really useful and great Effect from being TOO strong.  If you have trouble with Special Summons of your removals (or even want your opponent’s) play with this and see!

Rating:  4/5

Art:  4/5  Bright and pretty but nothing strikes me as particularly awe inspiring

KoL's Avatar
King of

Hello Pojo Fans,

Leviair the Sea Dragon, continues a trend of strong Rank 3 Xyz monsters that we’ve reviewed this week.

Generic like the previous two, Leviair was your go-to monster for recovering removed monsters. A single detach for a Level 4 or lower banished monster was far from even. You could recover a banish off Allure of Darkness or something that was banished for a Chaos monster, essentially recycling their effect(s) which you’d activate once they were summoned with Leviair. Leviair had good ATK and, most importantly no drawbacks to its effect. Once per turn was the only restriction and if you made another Leviair you could use that copies effect.

While not the best Rank 3 anymore, it held a place for a long time as a must in many decks. If you had Level 3 monsters you were playing this card and it still sees play because it is easy to use and gets you to stuff that will help you win.

Advanced-4/5     Art-4/5

Number 86: Heroic Champion – Rhongomyniad was banned only a short while ago because this guy stops your opponent from having fun.

The more Warrior-Type monsters you attach to him, the better he gets, and they have to be Level 4. While you can go the traditional route and Xyz Summon him this way, the way that got him banned was Xyz Summoning Gossip Shadow and attaching Gossip Shadow with its materials to an already summoned Rhongomyniad. Even though you have to detach a material during your opponent’s End Phase, you still can make this guy first turn, prevent them from playing Yu-Gi-Oh, then win the next turn. FTK aside, Rhongomyniad even with just one material attached means battle destruction protection. 1500ATK boost with 2 materials makes him a 3000ATK Rank 4 through traditional summoning means at least until your opponents End Phase. Unaffected by other cards’ effects with 3 materials grants you full immunity for a turn or more. Four materials prevents your opponent from Normal or Special Summoning. And finally, 5 materials allows you to board wipe (this is the effect that really got him banned). You Xyz Summon this guy your first turn with 6 materials and then pass, your opponent can’t get rid of it aside from tributing it, they end, you get to play and board wipe and then that’s usually game.

Even with just two materials during your turn makes it a 3000ATK Rank 4, and while you need Warrior-Type monsters you can get around using Gossip Shadow as previously mentioned, or attaching cards to him through other means. He is useful on his own with any number of materials, but he excelled through the FTK/OTK means.

He’s banned because you can easily get the materials on him to force your opponent into a corner before they get to play, and that isn’t okay.

Advanced-4.5/5     Art-3.5/5


Number 95: Dark Matter Dragon 

Number 95: Galaxy-Eyes Dark Matter Dragon wraps up our 3-card look, and is another card that is banned.

3 Level 9 monsters is a steep price so take advantage of its effect and bring it out by using another Galaxy-Eyes Xyz. Triple Foolish Burial for Dragons sets the grave up for things like Dragon’s Mirror, but was a better effect when things like Eclipse Wyvern. Blue-Eyes decks, Galaxy (naturally) and Hieraric used this card to its full potential. That 3x Foolish Burial also banishes 3 monsters from your opponents deck, that isn’t something almost any deck wants happening to them.

Detach a material for two attacks each Barroe Phase wasn’t needed on a 4000ATK monster. With the detach ability it gives Dark Matter Dragon OTK potential. 0DEF and being unavailable as an Xyz material are hardly downsides.

I feel like DMD could come back. The best Main Deck Dragons that are splashsble are banned, leaving this to decks that are dedicated to it. If you don’t main Dragon monsters then the Foolish Burial effect won’t work and while the double attack is very useful, milling from your deck and banishing from your opponents deck wins out.

Advanced- 4/5 (if unbanned)
Art- 4/5

Until Next Time,

Until Next Time

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