Honest – #LODT-EN001
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent’s monster it is battling, until the end of this turn.
Date Reviewed: June 10th, 2021
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Hello Pojo Fans,
Honest is the Throwback Thursday choice this week, and was at one time one of the more powerful cards in the game.
Being an old player, I remember the “Honest Wars” where players would go back and forth chaining Honest in the same Battle Phase and whoever did it the most would win. Honest came in the Light of Destruction set (a set I bought 3 boxes from and got pretty much nothin for Lightsworn, and no Judgment Dragons). At 1900DEF it was a pretty decent wall back in 2008, and one that could pop back to your hand was even better. You could set Honest, get a quick defense out of him, then pop him back in either of your Main Phases for defense during your opponents turn. Players used to summon Honest, attack, then pop back over and over. The real power of Honest is his Hand Trap ability, we all know that. Pumping up your monster by the opponents monster’s ATK meant they were essentially 0ATK and you were doing direct damage. If you chained multiple, you were gaining more and more ATK. It was those times when Honest would be chained on both sides of the field where ATK’s became ridiculous. Honest has always been a great card for any LIGHT-based strategy, and I think it will always be one unless a better version of Honest comes out that helps LIGHT decks more.
LIGHT-based strategy? Play at least one Honest, simple as that.
Until Next Time
Considering the card we’ll look at tomorrow, it’s fitting to look at the source material, so here’s the classic Honest.
Honest is a Level 4 LIGHT Fairy with 1100 ATK and 1900 DEF. A good DEF stat overall to make up for weak ATK, LIGHT and Fairy is still good as well. During your Main Phase, you can return this card to the hand. This basically lets you get your in-hand effect live again, but it does give away the surprise. It’s fine to revive this, put it back in hand, and use it in hand when you attack since the opponent won’t run into this. When your LIGHT monster battles an opponent’s monster, your monster gains ATK equal to the ATK of the monster it’s battling until the end of the turn, helping anything LIGHT get over the opponent’s bigger monsters. Again, if the opponent knows you have this, they will be careful when running into this card. Sadly, this isn’t a card that aged extremely well to where it’s a staple in anything LIGHT based, but it can still come up. It’s not a bad card, and some Decks will appreciate having Honest, it’s just not the card it once was. Either way, you’ll still fear attacking into a LIGHT monster when you know this card exists.
Advanced Rating: 3/5
Art: 4.5/5 Petty majestic with the wings and shining light.
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