Golden Rule
Golden Rule

Golden Rule – #BLMR-EN035

(This card is always treated as a “Crystal” card.)
Place 2 “Crystal Beast” monsters from your Deck face-up in your Spell & Trap Zone as Continuous Spells, then Special Summon 1 “Crystal Beast” monster from your hand or GY with a different name than those cards, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can only activate 1 “Golden Rule” per turn.

Date Reviewed:  August 23rd, 2023

Rating: 3.75

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Golden Rule is some new Crystal Beast support in the form of an Equip Spell, only their second Equip Spell in the archetype.

Always treated as a Crystal card grants it searchability in the archetype, Golden Rule gets you to your Crystal Beasts and puts them in your Spell/Trap Zone. Placing two Crystal Beasts into the Spell/Trap Zone instantly sets up cards like Rainbow Ruins, Abundance, Promise, Raigeki, Boon, and fuel Crystal Tree. So many Spell/Trap cards need Crystal Beasts in the Spell/Trap Zone and Golden Rule gets you any two you want from your Deck. After you place two into your Spell/Trap Zone, you then get a free Special Summon from the hand or grave. Yes, you have to equip it with Golden Rule and if Golden Rule leaves the field so does the Crystal Beast, but that doesn’t matter.

This card screams to be used alongside Ruby Carbuncle to Special Summon the other two Crystal Beasts you just put in to your Spell/Trap Zone as a one card triple summon. Without a doubt one of the monsters will always be Sapphire Pegasus, it is still likely the best Crystal Beast monster because of its utility (though Crystal Beast Rainbow Dragon makes a strong case). You can get those two with this card, Special Summon Carbuncle from your hand, Special Summon these, and Sapphire Pegasus gets you another Crystal Beast into your Spell/Trap Zone.

This card, simply put, gets you to your Crystal Beasts faster. Speed can be everything and Crystal Beasts have always had issues with that. Being able to Special Summon and get two resources from the Deck in the same turn for the price of one card is amazing. Even without Ruby Carbuncle potentially in the hand this is a great setup card to get you to any Crystal Beast you want.

Advanced-3.5/5     Art-4/5

Until Next Time
KingofLullaby


Crunch$G Avatar
Crunch$G

Midweek brings us a brand new Equip Spell for the Crystal Beast archetype, and one that’s shockingly pretty good at that: Golden Rule.

Golden Rule is an Equip Spell that’s always treated as a Crystal card, which is great to make it searchable in the Crystal Beast strategy. Anyways, this card on activation lets you place 2 Crystal Beast monsters from the Deck face-up in your Spell & Trap Zone as Continuous Spells, then you get to summon a Crystal Beast from your hand or graveyard with a different name from those cards and equip it with this, where the monster would be destroyed if this card leaves the field. A good way to get another summon of Sapphire Pegasus at least while also getting 2 Crystal Beast names out of the Deck instantly while Sapphire Pegasus gets the 3rd. You could also summon Ruby Carbuncle with this card and summon the monsters you just placed into the Spell & Trap Zone to get some Extra Deck plays going. The card is a hard once per turn, but it’s still very good at getting you to more of your Crystal Beast names to summon your Ultimate Crystals. I would certainly not go without this card in modern Crystal Beast builds.

Advanced Rating: 3.75/5

Art: 4/5 The card is even telling you to summon Sapphire Pegasus.


Mighty Vee
Mighty
Vee

Crystal Beast continues its strange, but not unwelcome, trend of gaining more and more powerful backrow with Golden Rule, an Equip Spell for the Crystal Beast archetype that you can only activate once per turn. Since it’s treated as a Crystal card, you can search it with Crystal Master, Rainbow Bridge, and Rainbow Bridge of the Heart, with the latter two probably being the most common ways. Golden Rule has a single effect, placing any two Crystal Beast monsters from your deck into your Spell and Trap Zones then Special Summoning a Crystal Beast monster with a different name from those cards from your hand or Graveyard, equipping itself to that monster in the process. If Golden Rule leaves the field, that monster is destroyed, which is a bit of a drawback, but at least Crystal Beasts will place themselves into the backrow afterward. Golden Rule might not do much by itself, but the amount of two-card combos it enables is staggering; as long as you have any fodder Crystal Beast to summon (ideally Ruby Carbuncle, but Sapphire Pegasus also works), you can immediately get two Crystal Beasts into your backrow, including Crystal Beast Rainbow Dragon and more Sapphire Pegasus. There aren’t really any concrete combo routes with this card, it’s just amazing if you can access it, since it’ll help summon your Rainbow Dragon Fusion monsters and set up combos with Cross Sheep. While Crystal Beasts have struggled to keep up with the meta recently, Golden Rule is still an excellent card and well worth running three copies due to the sheer amount of potential advantage.

Advanced: 4/5

Art: 3.25/5 A bit basic, but it works.


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