Glorious Numbers
Glorious Numbers

Glorious Numbers
– #BLLR-EN035

If you control no monsters: Target 1 “Number” Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 “Number” Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of “Glorious Numbers” once per turn.


Date Reviewed: July 16, 2018

Rating: 2.57

Ratings are based on a 1 to 5 scale.
1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Glorious Numbers is a card players that use “Number” monsters needed from the start.

Special Summon a “Numbers” monster from the grave, then draw a card. Already it is a +1, but it gets better. Banish it to attach a card as a material from your hand. Both effects can happen in the same turn, so you are likely going to have your “Numbers” monster online with a material. This benefits monsters that only need 1 material to activate effects like Big Eye, Castel, Ultimate Falcon, True King All Calamities, and more. If you have ways of attaching other cards to your “Numbers” then this card is just icing on the cake. As it is, it is still a Monster Reborn for your graveyard and a free draw for any “Numbers” monster you have, even if you won’t be able to use the effect. The problem is its timing in the game. Link Monsters are the main monsters coming out of the Extra Deck now, and few “Number” monsters are being played. If this had been released a set after the first “Number” monsters had been released, it may have found itself on the banlist in some form.

Pretty good card if you are using a few “Numbers” monsters.Me personally, if I would use this card, I’d get back Big Eye, remove to attach a Dark Magician from my hand, detach that DM, steal a monster, then Eternal Soul DM back.

Advanced-2.5/5     Art-4/5

Until Next Time

WarlockBlitz's Avatar

I picked some Secret Rares from Battles of Legend this week. I wanted to start with an interesting Normal Spell Card. Glorious Numbers lets you target a Number XYZ Monster in your grave for Special Summon and lets you draw a card from your deck. You have to control no monsters, but that isn’t too bad a restriction on a free spell card. I’m also glad it says nothing about any of your Summons before or after it’s activated. While in the grave it can banish itself to let you target any of your Number XYZ Monsters to attach a card from your hand to it as material. You can use the monster you just got since each effect can be activated in the same turn, just once per turn for each effect. It’s definitely necessary in any kind of Number Deck and could make Rank-Up decks more consistent. If it was any XYZ Monster then Glorious Numbers would be more versatile even in Link Format. As it is, it’s a very pretty card that could certainly help less-than-meta decks. 

Score: 3/5     Art: 4/5

Crunch$G Avatar

We got some Battles of Legend cards up to review this week, starting off with a Normal Spell meant to support all the Number XYZ Monsters, Glorious Numbers.

If you control no Monsters, you can target and Special Summon a Number XYZ Monster from your GY when this is activated then draw 1 card. The draw is nice, but the fact that you have to control no monsters kinda sucks just to get a Number monster back. Monster Reborn, Call of the Haunted, etc. can do this. The selling point here is that you can banish this from the GY to add 1 card from your hand to XYZ material to a Number Monster you control. It honestly should of just put itself under the Number as material upon activation, I’d give up the draw for that cause any Number XYZ that isn’t Number 38 is sorta useless without Materials off the top of my head. Nice gimmick, but it isn’t really that great.

Advanced Rating: 2.25/5

Art: 3.5/5 Please let that be the rest of the Numbers getting printed soon.

Dark Paladin's Avatar

Glorious Numbers…what a pretty card.  What are the odds this involves Number related XYZ cards?  Anyway, we’re looking at Battles of Legend cards this week, which is fun.  This card lets you Special Summon an XYZ Monster, of the Number type, as if we didn’t see that coming, so long as you control no Monsters.  That’s all right…it’s not GOOD, but it’s not bad.  It means this is little to no use to you earlier in the game, and I feel like this is only one of those cards that can help you by encouraging you to all ready be in a bad/losing spot.  

But let’s continue.  You get to Draw a card after, which is always welcome.  Furthermore, you can remove this card from your Graveyard from play to target a Number XYZ you control and add a card from your Hand to it as an XYZ Material.  This IS helpful enough I suppose, but that goes back to part of the original drawback, that you originally start with no XYZ Material…

In short, it wants to be good, and may look better at a first glance than it really is…but it’s just not so good.

Rating:  2.5/5

Art:  4.5/5  Still very nice with all that bright color in it

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