Geyadrone Dihada – Modern Horizons 2
Date Reviewed: June 22, 2021
Commander [EDH]: 3.25
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
Here’s a controversial opinion: I think Geyadrone would be a cool candidate to step into Magic’s recurring villain role. Maybe not right away, as she’s exactly the same colors as Nicol Bolas, but someday! Until then, she’s likely to be a villain at various Magic tables, as her distributing of corruption counters significantly reduces some opponents’ ability to stop her; this is more pronounced with midrange decks that rely on a smaller number of threats. It doesn’t, of course, prevent the affected creature from attacking you, but in her colors, you have other options to mitigate that. I also wouldn’t sleep on her ability to steal planeswalkers: that’s a fairly unusual ability in itself, and there’s some situations where you’ll want to hold her in your hand until an opposing planeswalker is ready to use their ultimate, and just winning on the spot. And her ultimate is hilarious when it works, which is exactly what you want from a planeswalker ultimate!
Another planeswalker whose lore stretches far back, Geyadrone Dihada had a role in making Dakkon Blackblade into the stabulous planeswalker he would turn out to be. We haven’t seen much from her over the years, but it’s always lovely to see deep lore references resurface.
As for her planeswalker card, Geyadrone is rather brutal, and she plays around her unique “corruption counters” to provide her with protection. While corruption counters more or less only matter for her and her abilities, multiple copies of Geyadrone can play well with the same pool of corruption counters, which can add up over a longer game. Her +1 and -3 both spread the corruption, though the former is more of a “bleed” effect and the latter fills their heart with treason. That -3 can swing a game wide open if you play it at the right time, given that it can hit players and planeswalkers, and turning someone’s high-loyalty planeswalker against them feels good. Both of these also provide Geyadrone with some protection, thanks to spreading corruption as she goes. Her -7 is simple, and she can tick her way there fairly readily; it’s a massive tempo swing, even if you only take a couple of things.
Geyadrone Dihada is pretty unusual as a planeswalker who can protect herself, albeit imperfectly, while coming in at four mana. She’s definitely one who has her fair share of weaknesses, as she’ll fare poorly against wider boards, but that set of abilities presents a massive threat to people who aren’t ready to fend her off.
Constructed: 4 (maybe optimistic, but she does protect herself decently and demand direct answer while also offering the chance to swing a game wide open on resolution)
Multiplayer: 3 (harder to protect against multiple players, and they’re less likely to give her space to do her thing)
Commander: 3.5 (steal effects are great, particularly with all of the juicy targets lurking in command zones)
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