Food Fight
Food Fight

Food Fight – Wilds of Eldraine

Date Reviewed:  September 25, 2023

Ratings:
Constructed: 3.63
Casual: 4.5
Limited: 4
Multiplayer: 3.5
Commander [EDH]: 3.75

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 



David
Fanany
Player
since
1995
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Of all the things it might have, this card reminded me of a program that used to be on the Nickelodeon channel a long time ago, called You Can’t Do That On Television. Although that show’s most iconic thing was green slime, it was part of a package of programming that aimed to appeal to children with zany things like food fights. I’ve actually never been in such an event in real life, a fact which slightly disappoints me to this very day.

But because of my TV viewing history, I love this card’s concept (see the flavor text), and I really like its game text too. It seems to be inspired by the Mystery Booster playtest card Bombardment, and it’s pretty clever to take things like Food tokens which can draw out a game in excess and turning them into a way to move the game forward quite aggressively. And they obviously apply well beyond the obvious Eldraine/Lord of the Rings casual environment of 2023, with a potential to kill people out of nowhere that’s reminiscent of a slightly slower Arcbound Ravager. It may have a name that wouldn’t have been out of place in an Un-set a couple of years ago, but I wouldn’t be surprised if it shows up in some pretty big formats.

Constructed: 3.5
Casual: 4.5
Limited: 4
Multiplayer: 3.5
Commander [EDH]: 3.5


 James H. 

  

Instead of using your Food for healing, why not use it for violence? Because, as we all know, violence solves everything (except the things it doesn’t solve).

Food Fight is an interesting angle, thanks to it giving the ability to all of your artifacts and not just the token ones…while each one costs mana, it’s a sort of pseudo-Goblin Bombardment that actually does a bit more damage in a pinch, and it even scales with multiples. While normally an enchantment like this doesn’t stack at all, this one makes each throw more meaningful with more copies. They each cost two mana, but if you’re committing to the Food Fight plan (either as the main attraction or as a back-up plan to break past a snarled board), you might have time for multiple copies.

It does look silly, but this is actually a decent “plan B” for an artifact-heavy deck. If you’re one or two points off from what might be lethal, a card like this can subtly thumb the scales. I don’t think it’s going to be an all-star, but it will have a decent niche and might make waves in deeper formats as, again, a plan B of sorts.

Constructed: 3.75
Casual: 4.5
Limited: 4 (pinpoint removal/burn like this can do a lot in Limited)
Multiplayer: 3.5
Commander [EDH]: 4


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