Exosister Martha
Exosister Martha

Exosister Martha – #POTE-EN025

If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 “Exosister Elis” from your Deck. You cannot Special Summon monsters the turn you activate this effect, except “Exosister” monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 “Exosister” Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of “Exosister Martha” once per turn.

Date Reviewed:  September 27th, 2022

Rating: 4.00

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Exosister Martha is the newest of the sisters to appear in the latest set, and are part of the latest YCS winning archetype.

Standard Level 4 stats for this LIGHT Spellcaster, Martha has the Special Summon ability many Exosister have when you have no monsters or only Xyz Monsters. Locking you into Exosister monsters for the turn won’t hurt you since you’re likely running only those sisters alongside your hand traps…gotta love “restrictions”. When you Special Summon Martha from the hand you get to Special Summon Elis from your Deck. Elis gets Stella, and Stella can get any Exosister, so the sisters like to stay in a group together: keep the Exosisters in pairs so you can Xyz Summon straight-away, or keep the ones that can do it by themselves on the field.

Martha also has the Exosister Xyz Special Summon effect all Main Deck Exosister share: free Xyz Summon and use an Exosister as a material if either player tries to fiddle with their graveyard.

You want to get to your Xyz Exosister monsters to have disruption, and now with Martha you have another way of getting a quick Xyz Summon Exosister without having to relay on your opponent interacting with the grave to trigger. Without having to use your Normal Summon, Martha gets you to half of what you need for Exosisters Magnifica, and any of your other Exosister Xyz Monsters for interruption.

Martha was needed to add more swarm power and consistency to the Xyz Summons and responsiveness to your opponent going into their grave. She’s a must in the deck in 3’s.

Advanced-4/5     Art-4/5

Until Next Time

Crunch$G Avatar

Speaking of support that helped a Deck top more events, Exosister gets the same treatment with Exosister Martha.

Martha is a Level 4 LIGHT Spellcaster with 1600 ATK and 800 DEF. Again, a case of fine stats, and a good combo of LIGHT and Spellcaster. First effect triggers if you either control no monsters or only control Xyz Monsters, letting you Special Summon this from the hand and a copy of Exosister Elis directly from your Deck. So it’s a great way to get an instant Xyz out, something Exosisters kinda had a harder time with before, though not really that much. You have to summon Elis from Deck for this effect, so no more copies in Deck means no Martha effect, which is fine cause you run 3 Elis anyways. You’re locked to only Special Summoning Exosisters the turn you use this effect in general, which is fine since the Exosister Xyzs are overall pretty solid, two of which help search more Exosister cards. Second effect triggers if a card moves out of the graveyard, less specific than the other Exosisters at least, letting you Special Summon an Exosister Xyz by using this card as material, with it of course being treated as an Xyz Summon. It’s the standard Exosister effect, but improved upon cause it’s easier for you to trigger this effect yourself, which is another great effect. Another case of a hard once per turn on both effects to keep it fair, but Martha is a really nice piece of support for Exosisters. There’s a reason they finally won a YCS after this card’s release. It’s a staple for the strategy.

Advanced Rating: 4.25/5

Art: 4.5/5 Out of the Main Deck monsters alone, Martha is the best one. Hope she gets her own Xyz form.

Dark Paladin's Avatar

Shifting to Exosister, here we have Martha, in this family.  Light/Spellcaster (fantastic pairing) Level 4 again, with 1600 atk and 800 def.  Free Special Summon if you control no Monsters OR only XYZ Monsters, which is cool.  Special Summon via this manner nets you a Special Summon of Exosister Elis from your Deck.  Another nifty factor to this card for sure.  Normal ‘can only Special Summon in the Theme’ for the Turn Effect is also attached here; pretty run of the mill anymore.  When a Monster(s) is Special Summoned (again, save the Damage Step) you can Special Summon an Exosister XYZ Monster from your Extra Deck, so long as you use this face-up card as Material.  Each Effect is once per Turn.  This is also a combo card, but unlike yesterday, this one is rather useful.  Easy Special Summon, turns itself into an XYZ, and grants you Field presence and power.

Rating:  3.75/5

Art:  5/5  She is beautiful, and the sky alone (as well as the rest of the background) really work for this card.  Love the hair.

Mighty Vee

Another card that completely changed its archetype– Exosister Martha is another addition to the Exosister archetype, following their trend of being a level 4 LIGHT Spellcaster. Like all the other main deck Exosisters, this card has some synergy with the Magistus archetype, though that usually won’t be a good idea for reasons that’ll be quite clear. Otherwise, accessing Martha isn’t too hard since it can be searched with Exosister Kaspitell and Exosister Pax. Funnily enough, Martha does pack 1600 attack, which is about average for a level 4 monster but still very high compared to the other Exosisters, though it still has a poor 800 defense.

Martha’s claim to fame is its first effect, which is a hard once per turn and lets you Special Summon Martha if you control no monsters or only Xyz monsters, then Special Summon an Exosister Elis straight from your deck, though you’ll be locked into Exosister monsters the entire turn. Exosisters have traditionally struggled to make decent boards due to their combos requiring 2, sometimes even 3, specific cards. Martha reduces that to a very flexible 1.5 card combo by making an Exosister Xyz all by itself, or even just 1 card (Pax or Martha itself) if you’re fine with a more conservative endboard of just Vadis or Exosister Returnia. Generally, as long as you open Martha and either Pax or any other Exosister monster (even another Martha), you can make Exosisters Magnifica with a set Exosister Returnia for 3, potentially 4, banishing disruptions for your opponent’s turn; even in an era of omni negates, that is a pretty stacked board for just 2 cards. The Exosister lock is actually fairly painful, since you won’t be able to take advantage of powerful generic Rank 4 Xyz monsters like Abyss Dweller or Bagooska, but you’ll have to make do. Martha’s other effect is also hard once per turn and lets you Xyz summon any Exosister Xyz using only Martha if a card is moved from either Graveyard. Notably, unlike the other Exosisters, it doesn’t have to be your opponent’s effect, so even banishing cards from your opponent’s Graveyard with your own effect (like, say, D.D. Crow or Returnia) can trigger it. While it’s better than the others, I don’t think it’ll come up too often unless you’re forced to pass on Martha, which could happen sometimes. Exosisters haven’t been doing as great in TCG as they did in OCG, butthey still get a huge boost in consistency with Martha; they did win YCS Niagara Falls, after all. Casual or competitive, Martha’s definitely a 3-of in the deck going forward.

Advanced: 4/5

Art: 4.25/5 Martha Xyz when?


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