Evil★Twins Ki-sikil & Lil-la – #GEIM-EN017
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of “Evil★Twins Ki-sikil & Lil-la” once per turn. While you have a “Ki-sikil” monster in your GY and you have a “Lil-la” monster in your GY, this card gains 2200 ATK/DEF.
Date Reviewed: January 15th, 2021
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Hello Pojo Fans,
Evil★Twins Ki-sikil & Lil-la wrap up their archetype week.
Level 8 that needs two Link Monsters for a Special Summon, combined with not being able to be Normal Summoned/Set…not a great start. You can Special Summon it from the grave the same way you can from the hand, but I’m not sure how much that will come into play. The Evil Twins can cripple your opponents over-committed field upon summon, reducing them to three total cards on the field. To get the most out of this effect you’ll want to force them to send as many cards as possible to the grave, while the more cards on the field means the riskier it is for this effect to succeed, high risk high reward. Even if you get rid of just one important monster that can mean the difference. You’ll likely have a copy each of the Main Deck and Extra Deck sisters in the grave when this is summoned, making the 2200ATK/DEF boost they gain from having one in the grave an easy effect to achieve. For needing two Link Monsters of any kind for its summon, a 4400/4400 ATK/DEF Level 8 is pretty darn good. “Sending” avoids destruction protection and gets around effects that trigger off destruction. If you can protect it, you have a boss monster that within its own archetype wasn’t hard to summon. In fact, these Evil Twins could hit the field in one turn, and that is the point: move fast, hit fast. The entire archetype can flow smoothly without much put into the moves.
Until Next Time
We look at both twins again, this time combined into one card with Evil Twins Ki-sikil & Lil-la.
Ki-sikil & Lil-la is a Level 8 DARK Fiend with 2200 ATK and DEF. Basically double the stats of the Link-2s, with Fiend being nice to keep and making this searchable off Dark Spirit’s Mastery, and DARK might be the best Attribute for it to keep. It cannot be Normal Summoned or Set and must be Special Summoned from the hand or graveyard by tributing 2 Links, which the Evil Twin Links should set up for you, but nice to have the option for any Link. You’d rather summon this from the graveyard probably, so it’s a good option to send from Deck to grave or to be good discard fodder for a Knightmare. Upon Special Summon while the opponent controls 3 or more cards, you make them send cards to the graveyard until they only have 2. It’s good in theory, but the opponent will have zero issue negating this if they can and them choosing the cards means they can trigger whatever floating effects they want, making this pretty risky to do, but a good option against non-graveyard based Decks when you got the opening to summon this. This is a hard once per turn, which probably won’t matter too much if it resolves. This card also gains 2200 ATK and DEF while you got both a Ki-sikil and Lil-la in the grave, making this a scary 4400/4400 beater. It’s a fine card, the main issue is it needs the right setup and either the opponent will negate the effect, making you go into a rough minus for this to not resolve, or the opponent triggering whatever grave effects they want. Using this at the right time could help you win the game, though, I just don’t know if it’s worth it when relying on the Live Twins and the Evil Twin Links are good enough basically, but this could be good to resolve if it doesn’t benefit the opponent.
Advanced Rating: 3/5
Art: 5/5 I liked the Twins separate and they look just as nice together. The background is very elegant.
Evil (shaded in star) Twins Ki-Sikil & Lil-la is an appropriate close to our week. Dark/Fiend is good, Level 8, an initial attack (and defense) of 2200 aren’t great here. No Normal Summon or Set is never a good thing, and specific Tributes (here requiring two Link Monsters) is even worse. That’s potentially a lot of resources involved just to drop this to your Field. Being able to come from your Hand or Graveyard is cool though, meaning you can dump this instead of letting it clutter up your Hand. An effect optional to you upon Special Summon forces your opponent to rid their Field of all but 2 cards if they control 3 or more cards. This is fun, and can be a nice play if you’re in a hole or your opponent is aggressive and overextended. But I don’t think this is going to pan out for you as well as you’d like most of the time. Since you’re giving up two Monsters for this one, you can +1 of this effect if your opponent loses two cards. But one card lost would only be a break even advantage wise. This card does double its attack and defense so long as you have a Theme of each side Monster in your Graveyard. So 4400 atk/def is rather cool. And you SHOULD have that working for you each time you get this to your Field. However, with no protection or anything other than a big attack body, that might not do much for you.
Art: 4.75/5 See, now this is the opposite to me of yesterday. The Monster is so bold and beautiful it’s hard to pay attention to the background art, which is cool too.
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